| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SampleCode.h" |
| #include "SkView.h" |
| #include "SkCanvas.h" |
| #include "SkUtils.h" |
| #include "SkColorPriv.h" |
| #include "SkColorFilter.h" |
| #include "SkRandom.h" |
| #include "SkSystemEventTypes.h" |
| #include "SkTime.h" |
| #include "SkTypeface.h" |
| #include "SkXfermode.h" |
| #include "Timer.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "SkGpuDevice.h" |
| #endif |
| |
| SkRandom gRand; |
| |
| static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y, |
| const SkPaint& paint) { |
| SkPaint p(paint); |
| |
| p.setSubpixelText(true); |
| canvas->drawText(text, length, x, y, p); |
| } |
| |
| // This sample demonstrates the cache behavior of bitmap vs. distance field text |
| // It renders variously sized text with an animated scale and rotation. |
| // Specifically one should: |
| // use 'D' to toggle between bitmap and distance field fonts |
| // use '2' to toggle between scaling the image by 2x |
| // -- this feature boosts the rendering out of the small point-size |
| // SDF-text special case (which falls back to bitmap fonts for small points) |
| |
| class AnimatedTextView : public SampleView { |
| public: |
| AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) { |
| fCurrentTime = 0; |
| fTimer.start(); |
| memset(fTimes, 0, sizeof(fTimes)); |
| } |
| |
| protected: |
| // overrides from SkEventSink |
| bool onQuery(SkEvent* evt) override { |
| if (SampleCode::TitleQ(*evt)) { |
| SampleCode::TitleR(evt, "AnimatedText"); |
| return true; |
| } |
| |
| SkUnichar uni; |
| if (SampleCode::CharQ(*evt, &uni)) { |
| if ('2' == uni) { |
| if (fSizeScale == 2) { |
| fSizeScale = 1; |
| } else { |
| fSizeScale = 2; |
| } |
| return true; |
| } |
| } |
| return this->INHERITED::onQuery(evt); |
| } |
| |
| void onDrawContent(SkCanvas* canvas) override { |
| SkPaint paint; |
| SkSafeUnref(paint.setTypeface(SkTypeface::CreateFromFile("/skimages/samplefont.ttf"))); |
| paint.setAntiAlias(true); |
| paint.setFilterQuality(kMedium_SkFilterQuality); |
| |
| SkString outString("fps: "); |
| fTimer.end(); |
| |
| // TODO: generalize this timing code in utils |
| fTimes[fCurrentTime] = (float)(fTimer.fWall); |
| fCurrentTime = (fCurrentTime + 1) & 0x1f; |
| |
| float meanTime = 0.0f; |
| for (int i = 0; i < 32; ++i) { |
| meanTime += fTimes[i]; |
| } |
| meanTime /= 32.f; |
| SkScalar fps = 1000.f / meanTime; |
| outString.appendScalar(fps); |
| outString.append(" ms: "); |
| outString.appendScalar(meanTime); |
| |
| SkString modeString("Text scale: "); |
| modeString.appendU32(fSizeScale); |
| modeString.append("x"); |
| |
| fTimer.start(); |
| |
| canvas->save(); |
| |
| #if SK_SUPPORT_GPU |
| SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing(); |
| GrContext* grContext = canvas->getGrContext(); |
| if (grContext) { |
| GrTexture* tex = grContext->getFontAtlasTexture(GrMaskFormat::kA8_GrMaskFormat); |
| reinterpret_cast<SkGpuDevice*>(device)->drawTexture(tex, |
| SkRect::MakeXYWH(512, 10, 512, 512), paint); |
| } |
| #endif |
| canvas->translate(180, 180); |
| canvas->rotate(fRotation); |
| canvas->scale(fScale, fScale); |
| canvas->translate(-180, -180); |
| |
| const char* text = "Hamburgefons"; |
| size_t length = strlen(text); |
| |
| SkScalar y = SkIntToScalar(0); |
| for (int i = 12; i <= 26; i++) { |
| paint.setTextSize(SkIntToScalar(i*fSizeScale)); |
| y += paint.getFontSpacing(); |
| DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint); |
| } |
| canvas->restore(); |
| |
| paint.setTextSize(16); |
| // canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint); |
| canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint); |
| } |
| |
| bool onAnimate(const SkAnimTimer& timer) override { |
| // We add noise to the scale and rotation animations to |
| // keep the font atlas from falling into a steady state |
| fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f)); |
| fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f)); |
| if (fScale >= 2.0f) { |
| fScaleInc = -0.1f; |
| } else if (fScale <= 1.0f) { |
| fScaleInc = 0.1f; |
| } |
| return true; |
| } |
| |
| private: |
| float fScale; |
| float fScaleInc; |
| float fRotation; |
| int fSizeScale; |
| |
| WallTimer fTimer; |
| float fTimes[32]; |
| int fCurrentTime; |
| |
| |
| typedef SampleView INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static SkView* MyFactory() { return new AnimatedTextView; } |
| static SkViewRegister reg(MyFactory); |