SkPMFloat::trunc()
Add and test trunc(), which is what get() used to be before rounding.
Using trunc() is a ~40% speedup on our linear gradient bench.
#neon #floats
BUG=skia:3592
#n5
#n9
CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus5-Adreno330-Arm7-Debug-Trybot;client.skia.android:Test-Android-Nexus9-TegraK1-Arm64-Release-Trybot
Review URL: https://codereview.chromium.org/1032243002
diff --git a/HASHTAGS b/HASHTAGS
index 8c65ce4..ec76d96 100644
--- a/HASHTAGS
+++ b/HASHTAGS
@@ -14,6 +14,8 @@
nocommit,COMMIT=false
floats,BUG=skia:3592
+neon,#n5,#n9
+n5,CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus5-Adreno330-Arm7-Debug-Trybot
n7,CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus7-Tegra3-Arm7-Debug-Trybot
n9,CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus9-TegraK1-Arm64-Release-Trybot