| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "PathOpsTestCommon.h" | 
 | #include "SkIntersections.h" | 
 | #include "SkPathOpsCubic.h" | 
 | #include "SkPathOpsQuad.h" | 
 | #include "SkRandom.h" | 
 | #include "SkReduceOrder.h" | 
 | #include "Test.h" | 
 |  | 
 | static struct quadCubic { | 
 |     SkDCubic cubic; | 
 |     SkDQuad quad; | 
 |     int answerCount; | 
 |     SkDPoint answers[2]; | 
 | } quadCubicTests[] = { | 
 | #if 0  // FIXME : this should not fail (root problem behind skpcarrot_is24 ) | 
 |     {{{{1020.08099,672.161987}, {1020.08002,630.73999}, {986.502014,597.161987}, {945.080994,597.161987}}}, | 
 |      {{{1020,672}, {1020,640.93396}, {998.03302,618.96698}}}, 1, | 
 |       {{1019.421, 662.449}}}, | 
 | #endif | 
 |  | 
 |     {{{{778, 14089}, {778, 14091.208984375}, {776.20916748046875, 14093}, {774, 14093}}}, | 
 |      {{{778, 14089}, {777.99957275390625, 14090.65625}, {776.82843017578125, 14091.828125}}}, 2, | 
 |      {{778, 14089}, {776.82855609581270,14091.828250841330}}}, | 
 |  | 
 |     {{{{1110, 817}, {1110.55225f, 817}, {1111, 817.447693f}, {1111, 818}}}, | 
 |      {{{1110.70715f, 817.292908f}, {1110.41406f, 817.000122f}, {1110, 817}}}, 2, | 
 |       {{1110, 817}, {1110.70715f, 817.292908f}}}, | 
 |  | 
 |     {{{{1110, 817}, {1110.55225f, 817}, {1111, 817.447693f}, {1111, 818}}}, | 
 |      {{{1111, 818}, {1110.99988f, 817.585876f}, {1110.70715f, 817.292908f}}}, 2, | 
 |       {{1110.70715f, 817.292908f}, {1111, 818}}}, | 
 |  | 
 |     {{{{55, 207}, {52.238574981689453, 207}, {50, 204.76142883300781}, {50, 202}}}, | 
 |      {{{55, 207}, {52.929431915283203, 206.99949645996094}, | 
 |        {51.464466094970703, 205.53553771972656}}}, 2, | 
 |       {{55, 207}, {51.464466094970703, 205.53553771972656}}}, | 
 |  | 
 |     {{{{49, 47}, {49, 74.614250183105469}, {26.614250183105469, 97}, {-1, 97}}}, | 
 |      {{{-8.659739592076221e-015, 96.991401672363281}, {20.065492630004883, 96.645187377929688}, | 
 |        {34.355339050292969, 82.355339050292969}}}, 2, | 
 |       {{34.355339050292969,82.355339050292969}, {34.28654835573549, 82.424006509351585}}}, | 
 |  | 
 |     {{{{10,234}, {10,229.58172607421875}, {13.581720352172852,226}, {18,226}}}, | 
 |      {{{18,226}, {14.686291694641113,226}, {12.342399597167969,228.3424072265625}}}, 1, | 
 |       {{18,226}, {0,0}}}, | 
 |  | 
 |     {{{{10,234}, {10,229.58172607421875}, {13.581720352172852,226}, {18,226}}}, | 
 |      {{{12.342399597167969,228.3424072265625}, {10,230.68629455566406}, {10,234}}}, 1, | 
 |       {{10,234}, {0,0}}}, | 
 | }; | 
 |  | 
 | static const int quadCubicTests_count = (int) SK_ARRAY_COUNT(quadCubicTests); | 
 |  | 
 | static void cubicQuadIntersection(skiatest::Reporter* reporter, int index) { | 
 |     int iIndex = static_cast<int>(index); | 
 |     const SkDCubic& cubic = quadCubicTests[index].cubic; | 
 |     SkASSERT(ValidCubic(cubic)); | 
 |     const SkDQuad& quad = quadCubicTests[index].quad; | 
 |     SkASSERT(ValidQuad(quad)); | 
 |     SkReduceOrder reduce1; | 
 |     SkReduceOrder reduce2; | 
 |     int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics); | 
 |     int order2 = reduce2.reduce(quad); | 
 |     if (order1 != 4) { | 
 |         SkDebugf("[%d] cubic order=%d\n", iIndex, order1); | 
 |         REPORTER_ASSERT(reporter, 0); | 
 |     } | 
 |     if (order2 != 3) { | 
 |         SkDebugf("[%d] quad order=%d\n", iIndex, order2); | 
 |         REPORTER_ASSERT(reporter, 0); | 
 |     } | 
 |     SkIntersections i; | 
 |     int roots = i.intersect(cubic, quad); | 
 |     SkASSERT(roots == quadCubicTests[index].answerCount); | 
 |     for (int pt = 0; pt < roots; ++pt) { | 
 |         double tt1 = i[0][pt]; | 
 |         SkDPoint xy1 = cubic.ptAtT(tt1); | 
 |         double tt2 = i[1][pt]; | 
 |         SkDPoint xy2 = quad.ptAtT(tt2); | 
 |         if (!xy1.approximatelyEqual(xy2)) { | 
 |             SkDebugf("%s [%d,%d] x!= t1=%g (%g,%g) t2=%g (%g,%g)\n", | 
 |                 __FUNCTION__, iIndex, pt, tt1, xy1.fX, xy1.fY, tt2, xy2.fX, xy2.fY); | 
 |         } | 
 |         REPORTER_ASSERT(reporter, xy1.approximatelyEqual(xy2)); | 
 |         bool found = false; | 
 |         for (int idx2 = 0; idx2 < quadCubicTests[index].answerCount; ++idx2) { | 
 |             found |= quadCubicTests[index].answers[idx2].approximatelyEqual(xy1); | 
 |         } | 
 |         if (!found) { | 
 |             SkDebugf("%s [%d,%d] xy1=(%g,%g) != \n", | 
 |                 __FUNCTION__, iIndex, pt, xy1.fX, xy1.fY); | 
 |         } | 
 |         REPORTER_ASSERT(reporter, found); | 
 |     } | 
 |     reporter->bumpTestCount(); | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsCubicQuadIntersection, reporter) { | 
 |     for (int index = 0; index < quadCubicTests_count; ++index) { | 
 |         cubicQuadIntersection(reporter, index); | 
 |         reporter->bumpTestCount(); | 
 |     } | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsCubicQuadIntersectionOneOff, reporter) { | 
 |     cubicQuadIntersection(reporter, 0); | 
 | } | 
 |  | 
 | static bool gPathOpCubicQuadSlopVerbose = false; | 
 | static const int kCubicToQuadSubdivisionDepth = 8; // slots reserved for cubic to quads subdivision | 
 |  | 
 | // determine that slop required after quad/quad finds a candidate intersection | 
 | // use the cross of the tangents plus the distance from 1 or 0 as knobs | 
 | DEF_TEST(PathOpsCubicQuadSlop, reporter) { | 
 |     // create a random non-selfintersecting cubic | 
 |     // break it into quadratics | 
 |     // offset the quadratic, measuring the slop required to find the intersection | 
 |     if (!gPathOpCubicQuadSlopVerbose) {  // takes a while to run -- so exclude it by default | 
 |         return; | 
 |     } | 
 |     int results[101]; | 
 |     sk_bzero(results, sizeof(results)); | 
 |     double minCross[101]; | 
 |     sk_bzero(minCross, sizeof(minCross)); | 
 |     double maxCross[101]; | 
 |     sk_bzero(maxCross, sizeof(maxCross)); | 
 |     double sumCross[101]; | 
 |     sk_bzero(sumCross, sizeof(sumCross)); | 
 |     int foundOne = 0; | 
 |     int slopCount = 1; | 
 |     SkRandom ran; | 
 |     for (int index = 0; index < 10000000; ++index) { | 
 |         if (index % 1000 == 999) SkDebugf("."); | 
 |         SkDCubic cubic = {{ | 
 |                 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |                 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |                 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |                 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)} | 
 |         }}; | 
 |         SkIntersections i; | 
 |         if (i.intersect(cubic)) { | 
 |             continue; | 
 |         } | 
 |         SkSTArray<kCubicToQuadSubdivisionDepth, double, true> ts; | 
 |         cubic.toQuadraticTs(cubic.calcPrecision(), &ts); | 
 |         double tStart = 0; | 
 |         int tsCount = ts.count(); | 
 |         for (int i1 = 0; i1 <= tsCount; ++i1) { | 
 |             const double tEnd = i1 < tsCount ? ts[i1] : 1; | 
 |             SkDCubic part = cubic.subDivide(tStart, tEnd); | 
 |             SkDQuad quad = part.toQuad(); | 
 |             SkReduceOrder reducer; | 
 |             int order = reducer.reduce(quad); | 
 |             if (order != 3) { | 
 |                 continue; | 
 |             } | 
 |             for (int i2 = 0; i2 < 100; ++i2) { | 
 |                 SkDPoint endDisplacement = {ran.nextRangeF(-100, 100), ran.nextRangeF(-100, 100)}; | 
 |                 SkDQuad nearby = {{ | 
 |                         {quad[0].fX + endDisplacement.fX, quad[0].fY + endDisplacement.fY}, | 
 |                         {quad[1].fX + ran.nextRangeF(-100, 100), quad[1].fY + ran.nextRangeF(-100, 100)}, | 
 |                         {quad[2].fX - endDisplacement.fX, quad[2].fY - endDisplacement.fY} | 
 |                 }}; | 
 |                 order = reducer.reduce(nearby); | 
 |                 if (order != 3) { | 
 |                     continue; | 
 |                 } | 
 |                 SkIntersections locals; | 
 |                 locals.allowNear(false); | 
 |                 locals.intersect(quad, nearby); | 
 |                 if (locals.used() != 1) { | 
 |                     continue; | 
 |                 } | 
 |                 // brute force find actual intersection | 
 |                 SkDLine cubicLine = {{ {0, 0}, {cubic[0].fX, cubic[0].fY } }}; | 
 |                 SkIntersections liner; | 
 |                 int i3; | 
 |                 int found = -1; | 
 |                 int foundErr = true; | 
 |                 for (i3 = 1; i3 <= 1000; ++i3) { | 
 |                     cubicLine[0] = cubicLine[1]; | 
 |                     cubicLine[1] = cubic.ptAtT(i3 / 1000.); | 
 |                     liner.reset(); | 
 |                     liner.allowNear(false); | 
 |                     liner.intersect(nearby, cubicLine); | 
 |                     if (liner.used() == 0) { | 
 |                         continue; | 
 |                     } | 
 |                     if (liner.used() > 1) { | 
 |                         foundErr = true; | 
 |                         break; | 
 |                     } | 
 |                     if (found > 0) { | 
 |                         foundErr = true; | 
 |                         break; | 
 |                     } | 
 |                     foundErr = false; | 
 |                     found = i3; | 
 |                 } | 
 |                 if (foundErr) { | 
 |                     continue; | 
 |                 } | 
 |                 SkDVector dist = liner.pt(0) - locals.pt(0); | 
 |                 SkDVector qV = nearby.dxdyAtT(locals[0][0]); | 
 |                 double cubicT = (found - 1 + liner[1][0]) / 1000.; | 
 |                 SkDVector cV = cubic.dxdyAtT(cubicT); | 
 |                 double qxc = qV.crossCheck(cV); | 
 |                 double qvLen = qV.length(); | 
 |                 double cvLen = cV.length(); | 
 |                 double maxLen = SkTMax(qvLen, cvLen); | 
 |                 qxc /= maxLen; | 
 |                 double quadT = tStart + (tEnd - tStart) * locals[0][0]; | 
 |                 double diffT = fabs(cubicT - quadT); | 
 |                 int diffIdx = (int) (diffT * 100); | 
 |                 results[diffIdx]++; | 
 |                 double absQxc = fabs(qxc); | 
 |                 if (sumCross[diffIdx] == 0) { | 
 |                     minCross[diffIdx] = maxCross[diffIdx] = sumCross[diffIdx] = absQxc; | 
 |                 } else { | 
 |                     minCross[diffIdx] = SkTMin(minCross[diffIdx], absQxc); | 
 |                     maxCross[diffIdx] = SkTMax(maxCross[diffIdx], absQxc); | 
 |                     sumCross[diffIdx] +=  absQxc; | 
 |                 } | 
 |                 if (diffIdx >= 20) { | 
 | #if 01 | 
 |                     SkDebugf("cubic={{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}" | 
 |                         " quad={{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}" | 
 |                         " {{{%1.9g,%1.9g}, {%1.9g,%1.9g}}}" | 
 |                         " qT=%1.9g cT=%1.9g dist=%1.9g cross=%1.9g\n", | 
 |                         cubic[0].fX, cubic[0].fY, cubic[1].fX, cubic[1].fY, | 
 |                         cubic[2].fX, cubic[2].fY, cubic[3].fX, cubic[3].fY, | 
 |                         nearby[0].fX, nearby[0].fY, nearby[1].fX, nearby[1].fY, | 
 |                         nearby[2].fX, nearby[2].fY, | 
 |                         liner.pt(0).fX, liner.pt(0).fY, | 
 |                         locals.pt(0).fX, locals.pt(0).fY, quadT, cubicT, dist.length(), qxc); | 
 | #else | 
 |                     SkDebugf("qT=%1.9g cT=%1.9g dist=%1.9g cross=%1.9g\n", | 
 |                         quadT, cubicT, dist.length(), qxc); | 
 |                     SkDebugf("<div id=\"slop%d\">\n", ++slopCount); | 
 |                     SkDebugf("{{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}\n" | 
 |                         "{{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}\n" | 
 |                         "{{{%1.9g,%1.9g}, {%1.9g,%1.9g}}}\n", | 
 |                         cubic[0].fX, cubic[0].fY, cubic[1].fX, cubic[1].fY, | 
 |                         cubic[2].fX, cubic[2].fY, cubic[3].fX, cubic[3].fY, | 
 |                         nearby[0].fX, nearby[0].fY, nearby[1].fX, nearby[1].fY, | 
 |                         nearby[2].fX, nearby[2].fY, | 
 |                         liner.pt(0).fX, liner.pt(0).fY, | 
 |                         locals.pt(0).fX, locals.pt(0).fY); | 
 |                     SkDebugf("</div>\n\n"); | 
 | #endif | 
 |                 } | 
 |                 ++foundOne; | 
 |             } | 
 |             tStart = tEnd; | 
 |         } | 
 |         if (++foundOne >= 100000) { | 
 |             break; | 
 |         } | 
 |     } | 
 | #if 01 | 
 |     SkDebugf("slopCount=%d\n", slopCount); | 
 |     int max = 100; | 
 |     while (results[max] == 0) { | 
 |         --max; | 
 |     } | 
 |     for (int i = 0; i <= max; ++i) { | 
 |         if (i > 0 && i % 10 == 0) { | 
 |             SkDebugf("\n"); | 
 |         } | 
 |         SkDebugf("%d ", results[i]); | 
 |     } | 
 |     SkDebugf("min\n"); | 
 |     for (int i = 0; i <= max; ++i) { | 
 |         if (i > 0 && i % 10 == 0) { | 
 |             SkDebugf("\n"); | 
 |         } | 
 |         SkDebugf("%1.9g ", minCross[i]); | 
 |     } | 
 |     SkDebugf("max\n"); | 
 |     for (int i = 0; i <= max; ++i) { | 
 |         if (i > 0 && i % 10 == 0) { | 
 |             SkDebugf("\n"); | 
 |         } | 
 |         SkDebugf("%1.9g ", maxCross[i]); | 
 |     } | 
 |     SkDebugf("avg\n"); | 
 |     for (int i = 0; i <= max; ++i) { | 
 |         if (i > 0 && i % 10 == 0) { | 
 |             SkDebugf("\n"); | 
 |         } | 
 |         SkDebugf("%1.9g ", sumCross[i] / results[i]); | 
 |     } | 
 | #else | 
 |     for (int i = 1; i < slopCount; ++i) { | 
 |         SkDebugf("        slop%d,\n", i); | 
 |     } | 
 | #endif | 
 |     SkDebugf("\n"); | 
 | } |