tools: separate TimeUtils from AnimTimer

gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.

This
    virtual bool onAnimate(const AnimTimer&);
becomes this:
    virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.

AnimTimer itself is now part of viewer.

Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
diff --git a/samplecode/SampleCamera.cpp b/samplecode/SampleCamera.cpp
index 3ad7455..38201eb 100644
--- a/samplecode/SampleCamera.cpp
+++ b/samplecode/SampleCamera.cpp
@@ -13,7 +13,7 @@
 #include "samplecode/Sample.h"
 #include "src/effects/SkEmbossMaskFilter.h"
 #include "tools/Resources.h"
-#include "tools/timer/AnimTimer.h"
+#include "tools/timer/TimeUtils.h"
 
 namespace {
 class CameraView : public Sample {
@@ -67,12 +67,8 @@
         }
     }
 
-    bool onAnimate(const AnimTimer& timer) override {
-        if (timer.isStopped()) {
-            fRY = 0;
-        } else {
-            fRY = timer.scaled(90, 360);
-        }
+    bool onAnimate(double nanos) override {
+        fRY = nanos ? TimeUtils::Scaled(1e-9 * nanos, 90, 360) : 0;
         return true;
     }
 };