add srgb gamma colorfilters
... faster and more accurate than using SkTableColorFilter

todo: update blink after this lands

Bug:737981
Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf
Reviewed-on: https://skia-review.googlesource.com/21368
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp
index dde939b..1676fc3 100644
--- a/samplecode/SampleApp.cpp
+++ b/samplecode/SampleApp.cpp
@@ -370,7 +370,7 @@
             SkPaint gammaPaint;
             gammaPaint.setBlendMode(SkBlendMode::kSrc);
             if (doGamma) {
-                gammaPaint.setColorFilter(sk_tool_utils::MakeLinearToSRGBColorFilter());
+                gammaPaint.setColorFilter(SkColorFilter::MakeLinearToSRGBGamma());
             }
 
             gpuCanvas->drawImage(offscreenImage, 0, 0, &gammaPaint);