Move control of explicit GPU resource allocation to GrContextOptions
Change-Id: Ic284acc79bab5936f0007d5ae5fb1e7a9929e2af
Reviewed-on: https://skia-review.googlesource.com/104880
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/bench/TopoSortBench.cpp b/bench/TopoSortBench.cpp
index 8a8ec66..123ff74 100644
--- a/bench/TopoSortBench.cpp
+++ b/bench/TopoSortBench.cpp
@@ -17,7 +17,6 @@
TopoSortBench() { }
~TopoSortBench() override {
- sk_tool_utils::TopoTestNode::DeallocNodes(&fGraph);
}
bool isSuitableFor(Backend backend) override {
@@ -39,7 +38,7 @@
for (int j = 0; j < numEdges; ++j) {
int dep = fRand.nextU() % i;
- fGraph[i]->dependsOn(fGraph[dep]);
+ fGraph[i]->dependsOn(fGraph[dep].get());
}
}
}
@@ -67,7 +66,7 @@
static const int kNumElements = 1000;
static const int kMaxEdges = 5;
- SkTDArray<sk_tool_utils::TopoTestNode*> fGraph;
+ SkTArray<sk_sp<sk_tool_utils::TopoTestNode>> fGraph;
SkRandom fRand;
typedef Benchmark INHERITED;