Remove support for multiple coverage processors from GrPaint API.
Change-Id: I82276e38ea4a5524127176eb5a34066b6cb06d88
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304799
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 5213946..bc84e7d 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -776,8 +776,7 @@
SkPMColor4f* constColor = nullptr;
SkPMColor4f paintColor;
- if (!ss && !paint.numCoverageFragmentProcessors() &&
- paint.isConstantBlendedColor(&paintColor)) {
+ if (!ss && !paint.hasCoverageFragmentProcessor() && paint.isConstantBlendedColor(&paintColor)) {
// Only consider clears/rrects when it's easy to guarantee 100% fill with single color
constColor = &paintColor;
}
@@ -1444,7 +1443,7 @@
return false;
}
- paint.addCoverageFragmentProcessor(std::move(fp));
+ paint.setCoverageFragmentProcessor(std::move(fp));
SkRect bounds = outer->getBounds();
if (GrAAType::kCoverage == aaType) {