Move triangulators and tessellators into gpu/geometry

This is the other half of making everything in gpu/ops be v1-only.

Bug: skia:11837
Change-Id: I5d77a499ef02eba69208d5bd634650433d02f6fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440216
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrTriangulatingPathRenderer.cpp b/src/gpu/ops/GrTriangulatingPathRenderer.cpp
index 17d6967..4003f29 100644
--- a/src/gpu/ops/GrTriangulatingPathRenderer.cpp
+++ b/src/gpu/ops/GrTriangulatingPathRenderer.cpp
@@ -9,7 +9,6 @@
 
 #include "include/private/SkIDChangeListener.h"
 #include "src/core/SkGeometry.h"
-#include "src/gpu/GrAATriangulator.h"
 #include "src/gpu/GrAuditTrail.h"
 #include "src/gpu/GrCaps.h"
 #include "src/gpu/GrDefaultGeoProcFactory.h"
@@ -23,9 +22,10 @@
 #include "src/gpu/GrSimpleMesh.h"
 #include "src/gpu/GrStyle.h"
 #include "src/gpu/GrThreadSafeCache.h"
-#include "src/gpu/GrTriangulator.h"
+#include "src/gpu/geometry/GrAATriangulator.h"
 #include "src/gpu/geometry/GrPathUtils.h"
 #include "src/gpu/geometry/GrStyledShape.h"
+#include "src/gpu/geometry/GrTriangulator.h"
 #include "src/gpu/ops/GrMeshDrawOp.h"
 #include "src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h"
 #include "src/gpu/v1/SurfaceDrawContext_v1.h"