Add integer texture support.
This allows us to create integer textures and sample them from a GrProcessor's code.
Filtering is limited to NEAREST.
Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
Vulkan support is TBD.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
Reviewed-on: https://skia-review.googlesource.com/4348
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index 4a6e977..7c11b9d 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -25,10 +25,11 @@
0x7, // kMat22f_GrSLType
0xF, // kMat33f_GrSLType
0xF, // kMat44f_GrSLType
- 0x0, // Sampler2D_GrSLType, should never return this
- 0x0, // SamplerExternal_GrSLType, should never return this
- 0x0, // Sampler2DRect_GrSLType, should never return this
- 0x0, // SamplerBuffer_GrSLType, should never return this
+ 0x0, // kTexture2DSampler_GrSLType, should never return this
+ 0x0, // kTexture2DISampler_GrSLType, should never return this
+ 0x0, // kTextureExternalSampler_GrSLType, should never return this
+ 0x0, // kTexture2DSamplerRect_GrSLType, should never return this
+ 0x0, // ktextureBufferSampler_GrSLType, should never return this
0x0, // kBool_GrSLType
0x7, // kInt_GrSLType
0x7, // kUint_GrSLType
@@ -44,14 +45,15 @@
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kBool_GrSLType);
- GR_STATIC_ASSERT(13 == kInt_GrSLType);
- GR_STATIC_ASSERT(14 == kUint_GrSLType);
- GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(13 == kBool_GrSLType);
+ GR_STATIC_ASSERT(14 == kInt_GrSLType);
+ GR_STATIC_ASSERT(15 == kUint_GrSLType);
+ GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(17 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAlignmentMask) == kGrSLTypeCount);
return kAlignmentMask[type];
}
@@ -71,6 +73,7 @@
12 * sizeof(float), // kMat33f_GrSLType
16 * sizeof(float), // kMat44f_GrSLType
0, // kTexture2DSampler_GrSLType
+ 0, // kTexture2DISampler_GrSLType
0, // kTextureExternalSampler_GrSLType
0, // kTexture2DRectSampler_GrSLType
0, // kTextureBufferSampler_GrSLType
@@ -91,14 +94,15 @@
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kBool_GrSLType);
- GR_STATIC_ASSERT(13 == kInt_GrSLType);
- GR_STATIC_ASSERT(14 == kUint_GrSLType);
- GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(13 == kBool_GrSLType);
+ GR_STATIC_ASSERT(14 == kInt_GrSLType);
+ GR_STATIC_ASSERT(15 == kUint_GrSLType);
+ GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(17 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrSLTypeCount);
}