Implement a simple clip atlas with GrTessellationPathRenderer
Bug: b/188794626
Bug: chromium:928984
Change-Id: Ic4e0584cccafb1e9f60861a6fee1ff5e34e736d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418218
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index 4ce8c21..2c2d3e3 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -928,7 +928,7 @@
return fPathRendererChain->getCoverageCountingPathRenderer();
}
-GrPathRenderer* GrDrawingManager::getTessellationPathRenderer() {
+GrTessellationPathRenderer* GrDrawingManager::getTessellationPathRenderer() {
if (!fPathRendererChain) {
fPathRendererChain = std::make_unique<GrPathRendererChain>(fContext,
fOptionsForPathRendererChain);