| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(draw_a8_bitmap, 256, 256, false, 3) { |
| void draw(SkCanvas* canvas) { |
| SkBitmap bitmap; |
| bitmap.allocPixels(SkImageInfo::MakeA8(256, 256)); |
| for (int y = 0; y < bitmap.height(); ++y) { |
| for (int x = 0; x < bitmap.width(); ++x) { |
| *bitmap.getAddr8(x, y) = (2 * x + 2 * y) & 0xFF; |
| } |
| } |
| SkPaint paint; |
| paint.setColor(0xFF00FF00); |
| canvas->clear(0xFF000000); |
| canvas->drawImage(bitmap.asImage(), 0, 0, SkSamplingOptions(), &paint); |
| } |
| } // END FIDDLE |