Add SafetyNetLogging and use in SkPngCodec
Bug: b/117838472
Change-Id: I463f8b2c11c07098e9ec24448f66fcafcf6cd76b
Reviewed-on: https://skia-review.googlesource.com/c/170354
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
diff --git a/include/android/SkAndroidFrameworkUtils.h b/include/android/SkAndroidFrameworkUtils.h
index 0457d03..04a1c39 100644
--- a/include/android/SkAndroidFrameworkUtils.h
+++ b/include/android/SkAndroidFrameworkUtils.h
@@ -10,7 +10,7 @@
#include "SkTypes.h"
-#ifdef SK_BUILD_FOR_ANDROID
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
class SkCanvas;
@@ -31,8 +31,10 @@
*/
static bool clipWithStencil(SkCanvas* canvas);
#endif //SK_SUPPORT_GPU
+
+ static void SafetyNetLog(const char*);
};
-#endif // SK_BUILD_FOR_ANDROID
+#endif // SK_BUILD_FOR_ANDROID_ANDROID
#endif // SkAndroidFrameworkUtils_DEFINED