Have mip status match surface when snapping image from wrapped object

Also fixes some bugs involved with creating mipped SkSurfaces.

Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 55ffca9..e0ac272 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -159,7 +159,7 @@
                                                                            kRGBA_8888_GrPixelConfig,
                                                                            nullptr,
                                                                            sampleCnt,
-                                                                           false,
+                                                                           GrMipMapped::kNo,
                                                                            origin));
     return renderTargetContext;
 }