Remove GrTextureContext.
This change mostly just removes GrTextureContext and switches users to
directly creating GrSurfaceContexts. Outside of updating types, the factory
functions for creating Gr*Contexts have not been updated in this but will
be done in a followup.
Change-Id: I55257568d4c096c5fb48c5e38bfa2c01b824e7b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260289
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index d318c0d..aa8fb27 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -26,8 +26,8 @@
#include "src/gpu/GrResourceAllocator.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrSoftwarePathRenderer.h"
+#include "src/gpu/GrSurfaceContext.h"
#include "src/gpu/GrSurfaceProxyPriv.h"
-#include "src/gpu/GrTextureContext.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/GrTextureProxyPriv.h"
@@ -941,7 +941,7 @@
managedOpsTask));
}
-std::unique_ptr<GrTextureContext> GrDrawingManager::makeTextureContext(
+std::unique_ptr<GrSurfaceContext> GrDrawingManager::makeSurfaceContext(
sk_sp<GrSurfaceProxy> sProxy,
GrColorType colorType,
SkAlphaType alphaType,
@@ -953,12 +953,10 @@
// GrTextureRenderTargets should always be using a GrRenderTargetContext
SkASSERT(!sProxy->asRenderTargetProxy());
- sk_sp<GrTextureProxy> textureProxy(sk_ref_sp(sProxy->asTextureProxy()));
+ GrSurfaceOrigin origin = sProxy->origin();
+ GrSwizzle readSwizzle = sProxy->textureSwizzle();
- GrSurfaceOrigin origin = textureProxy->origin();
- GrSwizzle texSwizzle = textureProxy->textureSwizzle();
-
- return std::unique_ptr<GrTextureContext>(new GrTextureContext(
- fContext, std::move(textureProxy), colorType, alphaType, std::move(colorSpace), origin,
- texSwizzle));
+ return std::unique_ptr<GrSurfaceContext>(new GrSurfaceContext(
+ fContext, std::move(sProxy), colorType, alphaType, std::move(colorSpace), origin,
+ readSwizzle));
}