Rename StageKey and related stuff.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6785049
git-svn-id: http://skia.googlecode.com/svn/trunk@6130 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index cbcd2d5..fd01e0d 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -80,7 +80,7 @@
fRTHeight = -1;
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- fProgramStage[s] = NULL;
+ fEffects[s] = NULL;
fTextureMatrices[s] = GrMatrix::InvalidMatrix();
// this is arbitrary, just initialize to something
fTextureOrientation[s] = GrGLTexture::kBottomUp_Orientation;
@@ -104,7 +104,7 @@
}
for (int i = 0; i < GrDrawState::kNumStages; ++i) {
- delete fProgramStage[i];
+ delete fEffects[i];
}
}
@@ -624,13 +624,13 @@
}
builder.setCurrentStage(s);
- fProgramStage[s] = GenStageCode(effects[s],
- fDesc.fStages[s],
- &fUniforms.fStages[s],
- inColor.size() ? inColor.c_str() : NULL,
- outColor.c_str(),
- inCoords,
- &builder);
+ fEffects[s] = GenStageCode(effects[s],
+ fDesc.fStages[s],
+ &fUniforms.fStages[s],
+ inColor.size() ? inColor.c_str() : NULL,
+ outColor.c_str(),
+ inCoords,
+ &builder);
builder.setNonStage();
inColor = outColor;
}
@@ -729,13 +729,13 @@
inCoverage.append("4");
}
builder.setCurrentStage(s);
- fProgramStage[s] = GenStageCode(effects[s],
- fDesc.fStages[s],
- &fUniforms.fStages[s],
- inCoverage.size() ? inCoverage.c_str() : NULL,
- outCoverage.c_str(),
- inCoords,
- &builder);
+ fEffects[s] = GenStageCode(effects[s],
+ fDesc.fStages[s],
+ &fUniforms.fStages[s],
+ inCoverage.size() ? inCoverage.c_str() : NULL,
+ outCoverage.c_str(),
+ inCoords,
+ &builder);
builder.setNonStage();
inCoverage = outCoverage;
}
@@ -957,7 +957,7 @@
builder->fFSCode.appendf("\t{ // %s \n", glStage->name());
glStage->emitCode(builder,
*effect,
- desc.fCustomStageKey,
+ desc.fEffectKey,
varyingVSName,
fsOutColor,
fsInColor,
@@ -975,10 +975,10 @@
fRTHeight = rtHeight;
}
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if (NULL != fProgramStage[s]) {
+ if (NULL != fEffects[s]) {
const GrSamplerState& sampler = drawState.getSampler(s);
GrAssert(NULL != sampler.getEffect());
- fProgramStage[s]->setData(fUniformManager, *sampler.getEffect());
+ fEffects[s]->setData(fUniformManager, *sampler.getEffect());
}
}
}