Expand texturability testing to cover mip-mapped textures, and fix iOS

Don't allow creation of mip-mapped textures when caps says we don't
support mip-mapping.

Skip testing of mip-mapped resources in the resource size test,
when creation will fail.

For iOS devices with ES2, the APPLE BGRA8888 extension is more
trouble than it's worth. Even though it lets the internal and
external formats not match, it appears that the driver remembers
the first external format, so subsequent attempts to upload with
the other swizzle will fail. Up until now, creation of these
textures was failing anyway, so now just make it more explicit
that we don't support BGRA in this situation.

Now that we're testing our TexStorage path, fix a few other problems
that showed  up:
- Command Buffer doesn't like extension formats.
- X86 PowerVR and Adreno devices don't like BGRA.

Re-land of   : https://skia-review.googlesource.com/18382
Re-re-land of: https://skia-review.googlesource.com/18261

BUG=skia:

Change-Id: Ie12793549a6807300d6ece68cd6b92495e85c3fe
Reviewed-on: https://skia-review.googlesource.com/18403
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 521e255..ba5ad6e 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -1571,14 +1571,16 @@
         fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_BGRA;
         fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_BGRA8;
         if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
-            // The APPLE extension doesn't make this renderable.
-            fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
-            if (version < GR_GL_VER(3,0) && !ctxInfo.hasExtension("GL_EXT_texture_storage")) {
-                // On ES2 the internal format of a BGRA texture is RGBA with the APPLE extension.
-                // Though, that seems to not be the case if the texture storage extension is
-                // present. The specs don't exactly make that clear.
-                fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
-                fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8;
+            // This APPLE extension introduces complexity on ES2. It leaves the internal format
+            // as RGBA, but allows BGRA as the external format. From testing, it appears that the
+            // driver remembers the external format when the texture is created (with TexImage).
+            // If you then try to upload data in the other swizzle (with TexSubImage), it fails.
+            // We could work around this, but it adds even more state tracking to code that is
+            // already too tricky. Instead, we opt not to support BGRA on ES2 with this extension.
+            // This also side-steps some ambiguous interactions with the texture storage extension.
+            if (version >= GR_GL_VER(3,0)) {
+                // The APPLE extension doesn't make this renderable.
+                fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
             }
         } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
             fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
@@ -1590,8 +1592,21 @@
             }
         }
     }
-    if (texStorageSupported) {
-        fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
+
+    bool isX86PowerVR = false;
+#if defined(SK_CPU_X86)
+    if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) {
+        isX86PowerVR = true;
+    }
+#endif
+
+    // Adreno 3xx, 4xx, 5xx, and NexusPlayer all fail if we try to use TexStorage with BGRA
+    if (texStorageSupported &&
+        kAdreno3xx_GrGLRenderer != ctxInfo.renderer() &&
+        kAdreno4xx_GrGLRenderer != ctxInfo.renderer() &&
+        kAdreno5xx_GrGLRenderer != ctxInfo.renderer() &&
+        !isX86PowerVR) {
+            fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
     }
     fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
 
@@ -1612,13 +1627,11 @@
         }
     } else {
         fSRGBSupport = ctxInfo.version() >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_sRGB");
-#if defined(SK_CPU_X86)
-        if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) {
-            // NexusPlayer has strange bugs with sRGB (skbug.com/4148). This is a targeted fix to
-            // blacklist that device (and any others that might be sharing the same driver).
+        // NexusPlayer has strange bugs with sRGB (skbug.com/4148). This is a targeted fix to
+        // blacklist that device (and any others that might be sharing the same driver).
+        if (isX86PowerVR) {
             fSRGBSupport = false;
         }
-#endif
         // ES through 3.1 requires EXT_srgb_write_control to support toggling
         // sRGB writing for destinations.
         // See https://bug.skia.org/5329 for Adreno4xx issue.
@@ -1642,6 +1655,10 @@
         fSRGBSupport = false;
     }
 
+    // ES2 Command Buffer has several TexStorage restrictions. It appears to fail for any format
+    // not explicitly allowed by GL_EXT_texture_storage, particularly those from other extensions.
+    bool isCommandBufferES2 = kChromium_GrGLDriver == ctxInfo.driver() && version < GR_GL_VER(3, 0);
+
     uint32_t srgbRenderFlags = allRenderFlags;
     // MacPro devices with AMD cards fail to create MSAA sRGB render buffers
 #if defined(SK_BUILD_FOR_MAC)
@@ -1662,7 +1679,8 @@
         fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
                                                          srgbRenderFlags;
     }
-    if (texStorageSupported) {
+    // ES2 Command Buffer does not allow TexStorage with SRGB8_ALPHA8_EXT
+    if (texStorageSupported && !isCommandBufferES2) {
         fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
     }
     fConfigTable[kSRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
@@ -1789,7 +1807,8 @@
         // Core profile removes ALPHA8 support, but we should have chosen R8 in that case.
         fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= allRenderFlags;
     }
-    if (texStorageSupported) {
+    // ES2 Command Buffer does not allow TexStorage with R8_EXT (so Alpha_8 and Gray_8)
+    if (texStorageSupported && !isCommandBufferES2) {
         fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
     }
 
@@ -1822,7 +1841,7 @@
         fConfigTable[kGray_8_GrPixelConfig].fFlags |= allRenderFlags;
     }
 #endif
-    if (texStorageSupported) {
+    if (texStorageSupported && !isCommandBufferES2) {
         fConfigTable[kGray_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
     }