Remove command buffer sample app support.
This hasn't compiled for months. We are deemphasizing SampleApp in favor of viewer. Windowed command buffer is not currently something we currently plan to maintain.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061233002
Review-Url: https://codereview.chromium.org/2061233002
diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp
index e4362c5..971044c 100644
--- a/samplecode/SampleApp.cpp
+++ b/samplecode/SampleApp.cpp
@@ -92,9 +92,7 @@
};
#endif // SAMPLE_PDF_FILE_VIEWER
-#if SK_COMMAND_BUFFER
-#define DEFAULT_TO_COMMAND_BUFFER 1
-#elif SK_ANGLE
+#if SK_ANGLE
//#define DEFAULT_TO_ANGLE 1
#else
#define DEFAULT_TO_GPU 0 // if 1 default rendering is on GPU
@@ -211,12 +209,6 @@
fBackend = kANGLE_BackEndType;
break;
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- case kCommandBuffer_DeviceType:
- // Command buffer is really the only other odd man out :D
- fBackend = kCommandBuffer_BackEndType;
- break;
-#endif // SK_COMMAND_BUFFER
default:
SkASSERT(false);
break;
@@ -245,11 +237,6 @@
glInterface.reset(sk_gpu_test::CreateANGLEGLInterface());
break;
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- case kCommandBuffer_DeviceType:
- glInterface.reset(GrGLCreateCommandBufferInterface());
- break;
-#endif // SK_COMMAND_BUFFER
default:
SkASSERT(false);
break;
@@ -744,9 +731,6 @@
#if SK_ANGLE
, SampleWindow::kANGLE_DeviceType
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- , SampleWindow::kCommandBuffer_DeviceType
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
};
static_assert(SK_ARRAY_COUNT(gCT) == SampleWindow::kDeviceTypeCnt, "array_size_mismatch");
@@ -913,9 +897,6 @@
#if SK_ANGLE && DEFAULT_TO_ANGLE
fDeviceType = kANGLE_DeviceType;
#endif
-#if SK_COMMAND_BUFFER && DEFAULT_TO_COMMAND_BUFFER
- fDeviceType = kCommandBuffer_DeviceType;
-#endif
fUseClip = false;
fUsePicture = false;
@@ -964,9 +945,6 @@
#if SK_ANGLE
"ANGLE",
#endif
-#if SK_COMMAND_BUFFER
- "Command Buffer",
-#endif
nullptr);
fAppMenu->assignKeyEquivalentToItem(itemID, 'd');
itemID = fAppMenu->appendTriState("AA", "AA", sinkID, fAAState);
@@ -2100,9 +2078,6 @@
#if SK_ANGLE
"angle: ",
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- "command buffer: ",
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
};
static_assert(SK_ARRAY_COUNT(gDeviceTypePrefix) == SampleWindow::kDeviceTypeCnt,
diff --git a/samplecode/SampleApp.h b/samplecode/SampleApp.h
index 7734ac9..371133b 100644
--- a/samplecode/SampleApp.h
+++ b/samplecode/SampleApp.h
@@ -38,9 +38,6 @@
#if SK_ANGLE
kANGLE_DeviceType,
#endif // SK_ANGLE
-#if SK_COMMAND_BUFFER
- kCommandBuffer_DeviceType,
-#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
kDeviceTypeCnt
};
@@ -52,9 +49,6 @@
#if SK_ANGLE
case kANGLE_DeviceType:
#endif // SK_ANGLE
- #if SK_COMMAND_BUFFER
- case kCommandBuffer_DeviceType:
- #endif // SK_COMMAND_BUFFER
return true;
default:
return false;