"NULL !=" = NULL
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/544233002
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 3ac3635..23c473f 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -1150,7 +1150,7 @@
desc.fContext = ctx;
desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info());
fAtlas = GrTextureStripAtlas::GetAtlas(desc);
- SkASSERT(NULL != fAtlas);
+ SkASSERT(fAtlas);
// We always filter the gradient table. Each table is one row of a texture, always y-clamp.
GrTextureParams params;
@@ -1239,7 +1239,7 @@
SkScalar stop = 0.f;
for (int i = 0; i < outColors; ++i) {
colors[i] = random->nextU();
- if (NULL != *stops) {
+ if (*stops) {
(*stops)[i] = stop;
stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f;
}