remove SkFloatToScalar macro
BUG=
R=reed@google.com, djsollen@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/85463005
git-svn-id: http://skia.googlecode.com/svn/trunk@12385 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleRegion.cpp b/samplecode/SampleRegion.cpp
index 39c27a8..886eb96 100644
--- a/samplecode/SampleRegion.cpp
+++ b/samplecode/SampleRegion.cpp
@@ -76,7 +76,7 @@
// pos[1] value is where we start to fade, relative to the width
// of our pts[] array.
- const SkScalar pos[] = { 0, SkFloatToScalar(0.9f), SK_Scalar1 };
+ const SkScalar pos[] = { 0, 0.9f, SK_Scalar1 };
SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 3,
SkShader::kClamp_TileMode);