Properly enable S32_D16_filter_DX_SSE2 optimization.
Currently, the S32_D16_filter_DX_SSE2 optimization is only used in
configurations where the maximum SSE level is SSE2.
This patch enables it for higher levels, as well as fixing a color
conversion bug when the subpixels are converted into RGB565 format.
Also, refactored the function a bit, to make future modifications
less error-prone.
Author: henrik.smiding@intel.com
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
Committed: http://code.google.com/p/skia/source/detail?r=14333
R=reed@google.com, mtklein@google.com, tomhudson@google.com, djsollen@google.com, joakim.landberg@intel.com
Author: henrik.smiding@intel.com
Review URL: https://codereview.chromium.org/239453010
git-svn-id: http://skia.googlecode.com/svn/trunk@14403 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/opts/opts_check_SSE2.cpp b/src/opts/opts_check_SSE2.cpp
index 5adfb6b..6c684c2 100644
--- a/src/opts/opts_check_SSE2.cpp
+++ b/src/opts/opts_check_SSE2.cpp
@@ -133,46 +133,54 @@
}
void SkBitmapProcState::platformProcs() {
- if (cachedHasSSSE3()) {
- if (fSampleProc32 == S32_opaque_D32_filter_DX) {
- fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
- } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
- fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
- }
+ /* Every optimization in the function requires at least SSE2 */
+ if (!cachedHasSSE2()) {
+ return;
+ }
- if (fSampleProc32 == S32_opaque_D32_filter_DXDY) {
- fSampleProc32 = S32_opaque_D32_filter_DXDY_SSSE3;
- } else if (fSampleProc32 == S32_alpha_D32_filter_DXDY) {
- fSampleProc32 = S32_alpha_D32_filter_DXDY_SSSE3;
- }
- } else if (cachedHasSSE2()) {
- if (fSampleProc32 == S32_opaque_D32_filter_DX) {
+ /* Check fSampleProc32 */
+ if (fSampleProc32 == S32_opaque_D32_filter_DX) {
+ if (cachedHasSSSE3()) {
+ fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
+ } else {
fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
- } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
+ }
+ } else if (fSampleProc32 == S32_opaque_D32_filter_DXDY) {
+ if (cachedHasSSSE3()) {
+ fSampleProc32 = S32_opaque_D32_filter_DXDY_SSSE3;
+ }
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
+ if (cachedHasSSSE3()) {
+ fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
+ } else {
fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
}
-
- if (fSampleProc16 == S32_D16_filter_DX) {
- fSampleProc16 = S32_D16_filter_DX_SSE2;
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DXDY) {
+ if (cachedHasSSSE3()) {
+ fSampleProc32 = S32_alpha_D32_filter_DXDY_SSSE3;
}
}
- if (cachedHasSSSE3() || cachedHasSSE2()) {
- if (fMatrixProc == ClampX_ClampY_filter_scale) {
- fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
- } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
- fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
- }
+ /* Check fSampleProc16 */
+ if (fSampleProc16 == S32_D16_filter_DX) {
+ fSampleProc16 = S32_D16_filter_DX_SSE2;
+ }
- if (fMatrixProc == ClampX_ClampY_filter_affine) {
- fMatrixProc = ClampX_ClampY_filter_affine_SSE2;
- } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
- fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
- }
- if (c_hqfilter_sse) {
- if (fShaderProc32 == highQualityFilter32) {
- fShaderProc32 = highQualityFilter_SSE2;
- }
+ /* Check fMatrixProc */
+ if (fMatrixProc == ClampX_ClampY_filter_scale) {
+ fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
+ fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_filter_affine) {
+ fMatrixProc = ClampX_ClampY_filter_affine_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
+ fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
+ }
+
+ /* Check fShaderProc32 */
+ if (c_hqfilter_sse) {
+ if (fShaderProc32 == highQualityFilter32) {
+ fShaderProc32 = highQualityFilter_SSE2;
}
}
}