commit | 4cfae3bc24aa064c5cc73574d36fb57a31b6e0e2 | [log] [tgz] |
---|---|---|
author | Brian Salomon <bsalomon@google.com> | Thu Jul 23 10:33:24 2020 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Fri Jul 24 13:26:07 2020 +0000 |
tree | 9136f099c7251067953961e7b7f2ee3dfa8942d9 | |
parent | 13e3faebc619cd2a448187d48de763b0b5c8e794 [diff] [blame] |
Remove GrTexturePriv This existed because GrTexture used to be public. Change-Id: I5e507084ae12058a20481b517b9130b41c793d29 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305521 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp index c4ec408..8f5be02 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp +++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
@@ -11,7 +11,7 @@ #include "src/gpu/GrPipeline.h" #include "src/gpu/GrRenderTarget.h" #include "src/gpu/GrShaderCaps.h" -#include "src/gpu/GrTexturePriv.h" +#include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" #include "src/gpu/glsl/GrGLSLVarying.h"