Revert "Remove GrDrawAtlasOp"

This reverts commit 97d957d1db657f8bbcec3db5fdddd5868ab9512e.

Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.

Original change's description:
> Remove GrDrawAtlasOp
> 
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
> 
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
> 
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,reed@google.com

Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/ops/GrDrawAtlasOp.h b/src/gpu/ops/GrDrawAtlasOp.h
new file mode 100644
index 0000000..278ae42
--- /dev/null
+++ b/src/gpu/ops/GrDrawAtlasOp.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrDrawAtlasOp_DEFINED
+#define GrDrawAtlasOp_DEFINED
+
+#include "GrTypesPriv.h"
+#include "SkRefCnt.h"
+
+class GrDrawOp;
+class GrPaint;
+class GrRecordingContext;
+class SkMatrix;
+
+namespace GrDrawAtlasOp {
+    std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
+                                   GrPaint&&,
+                                   const SkMatrix& viewMatrix,
+                                   GrAAType,
+                                   int spriteCount,
+                                   const SkRSXform* xforms,
+                                   const SkRect* rects,
+                                   const SkColor* colors);
+};
+
+#endif