Use sse4.2 CRC32 instructions to hash when available.

About 9x faster than Murmur3 for long inputs.

Most of this is a mechanical change from SkChecksum::Murmur3(...) to SkOpts::hash(...).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2208903002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review-Url: https://codereview.chromium.org/2208903002
diff --git a/bench/ChecksumBench.cpp b/bench/ChecksumBench.cpp
index 4c2ac1a..f84cd3d 100644
--- a/bench/ChecksumBench.cpp
+++ b/bench/ChecksumBench.cpp
@@ -7,13 +7,14 @@
 #include "Benchmark.h"
 #include "SkCanvas.h"
 #include "SkChecksum.h"
+#include "SkOpts.h"
 #include "SkMD5.h"
 #include "SkRandom.h"
 #include "SkTemplates.h"
 
 enum ChecksumType {
     kMD5_ChecksumType,
-    kMurmur3_ChecksumType,
+    kHash_ChecksumType,
 };
 
 class ComputeChecksumBench : public Benchmark {
@@ -40,7 +41,7 @@
     const char* onGetName() override {
         switch (fType) {
             case kMD5_ChecksumType: return "compute_md5";
-            case kMurmur3_ChecksumType: return "compute_murmur3";
+            case kHash_ChecksumType: return "compute_hash";
 
             default: SK_ABORT("Invalid Type"); return "";
         }
@@ -56,9 +57,9 @@
                     md5.finish(digest);
                 }
             } break;
-            case kMurmur3_ChecksumType: {
+            case kHash_ChecksumType: {
                 for (int i = 0; i < loops; i++) {
-                    volatile uint32_t result = SkChecksum::Murmur3(fData, sizeof(fData));
+                    volatile uint32_t result = SkOpts::hash(fData, sizeof(fData));
                     sk_ignore_unused_variable(result);
                 }
             }break;
@@ -73,4 +74,4 @@
 ///////////////////////////////////////////////////////////////////////////////
 
 DEF_BENCH( return new ComputeChecksumBench(kMD5_ChecksumType); )
-DEF_BENCH( return new ComputeChecksumBench(kMurmur3_ChecksumType); )
+DEF_BENCH( return new ComputeChecksumBench(kHash_ChecksumType); )