Add a DEF_GPUTEST() macro.
This macro is similar to DEF_TEST() and simplifies the process of
setting up a GPU test.
BUG=skia:1952
TEST=tests
R=mtklein@google.com
Review URL: https://codereview.chromium.org/132293005
git-svn-id: http://skia.googlecode.com/svn/trunk@13033 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp
index 5e95017..b580999 100644
--- a/tests/SurfaceTest.cpp
+++ b/tests/SurfaceTest.cpp
@@ -1,14 +1,15 @@
-
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "SkCanvas.h"
#include "SkRRect.h"
#include "SkSurface.h"
#include "Test.h"
+#include "TestClassDef.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
@@ -231,7 +232,7 @@
}
-static void TestSurface(skiatest::Reporter* reporter, GrContextFactory* factory) {
+DEF_GPUTEST(Surface, reporter, factory) {
TestSurfaceCopyOnWrite(reporter, kRaster_SurfaceType, NULL);
TestSurfaceCopyOnWrite(reporter, kPicture_SurfaceType, NULL);
TestSurfaceWritableAfterSnapshotRelease(reporter, kRaster_SurfaceType, NULL);
@@ -254,6 +255,3 @@
}
#endif
}
-
-#include "TestClassDef.h"
-DEFINE_GPUTESTCLASS("Surface", SurfaceTestClass, TestSurface)