commit | 5119bdb952025a30f115b9c6a187173956e55097 | [log] [tgz] |
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author | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jun 12 21:27:03 2009 +0000 |
committer | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jun 12 21:27:03 2009 +0000 |
tree | 46636bc7cdf8f0142125f2b026c8fa3c5f68b22d | |
parent | b2c5f2d2606930c4551d31a31921d87e0dd37cee [diff] |
add shader flag kConstInY_Flag this signals blitters that the shader will return the same results for a given x value, independent of y. Useful inside blitRect(), where it can cache the first call to shadeSpan() and reuse it on all subsequent scans. Works with (non-rotated) linear-gradients, and Nx1 bitmaps. git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81