remove now defunct get_paint_offset

This used to be used when we wanted to know where the paint was, so we could perform peep-hole optimizations.

We no longer do that on this (older) picture format, so now this function only serves to clog up the file with asserts.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1557123002

Review URL: https://codereview.chromium.org/1557123002
diff --git a/src/core/SkPictureRecord.cpp b/src/core/SkPictureRecord.cpp
index 36b8d37..7907ee0 100644
--- a/src/core/SkPictureRecord.cpp
+++ b/src/core/SkPictureRecord.cpp
@@ -25,12 +25,6 @@
 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc.
 static int const kUInt32Size = 4;
 
-static const uint32_t kSaveSize = kUInt32Size;
-#ifdef SK_DEBUG
-static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size;
-static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect);
-#endif//SK_DEBUG
-
 SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags)
     : INHERITED(dimensions.width(), dimensions.height())
     , fRecordFlags(flags)
@@ -45,95 +39,6 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-#ifdef SK_DEBUG
-// Return the offset of the paint inside a given op's byte stream. A zero
-// return value means there is no paint (and you really shouldn't be calling
-// this method)
-static inline size_t get_paint_offset(DrawType op, size_t opSize) {
-    // These offsets are where the paint would be if the op size doesn't overflow
-    static const uint8_t gPaintOffsets[] = {
-        0,  // UNUSED - no paint
-        0,  // CLIP_PATH - no paint
-        0,  // CLIP_REGION - no paint
-        0,  // CLIP_RECT - no paint
-        0,  // CLIP_RRECT - no paint
-        0,  // CONCAT - no paint
-        1,  // DRAW_BITMAP - right after op code
-        1,  // DRAW_BITMAP_MATRIX - right after op code, deprecated
-        1,  // DRAW_BITMAP_NINE - right after op code
-        1,  // DRAW_BITMAP_RECT - right after op code
-        0,  // DRAW_CLEAR - no paint
-        0,  // DRAW_DATA - no paint
-        1,  // DRAW_OVAL - right after op code
-        1,  // DRAW_PAINT - right after op code
-        1,  // DRAW_PATH - right after op code
-        0,  // DRAW_PICTURE - no paint
-        1,  // DRAW_POINTS - right after op code
-        1,  // DRAW_POS_TEXT - right after op code
-        1,  // DRAW_POS_TEXT_TOP_BOTTOM - right after op code
-        1,  // DRAW_POS_TEXT_H - right after op code
-        1,  // DRAW_POS_TEXT_H_TOP_BOTTOM - right after op code
-        1,  // DRAW_RECT - right after op code
-        1,  // DRAW_RRECT - right after op code
-        1,  // DRAW_SPRITE - right after op code
-        1,  // DRAW_TEXT - right after op code
-        1,  // DRAW_TEXT_ON_PATH - right after op code
-        1,  // DRAW_TEXT_TOP_BOTTOM - right after op code
-        1,  // DRAW_VERTICES - right after op code
-        0,  // RESTORE - no paint
-        0,  // ROTATE - no paint
-        0,  // SAVE - no paint
-        0,  // SAVE_LAYER_SAVEFLAGS_DEPRECATED - see below - this paint's location varies
-        0,  // SCALE - no paint
-        0,  // SET_MATRIX - no paint
-        0,  // SKEW - no paint
-        0,  // TRANSLATE - no paint
-        0,  // NOOP - no paint
-        0,  // BEGIN_GROUP - no paint
-        0,  // COMMENT - no paint
-        0,  // END_GROUP - no paint
-        1,  // DRAWDRRECT - right after op code
-        0,  // PUSH_CULL - no paint
-        0,  // POP_CULL - no paint
-        1,  // DRAW_PATCH - right after op code
-        1,  // DRAW_PICTURE_MATRIX_PAINT - right after op code
-        1,  // DRAW_TEXT_BLOB- right after op code
-        1,  // DRAW_IMAGE - right after op code
-        1,  // DRAW_IMAGE_RECT_STRICT - right after op code
-        1,  // DRAW_ATLAS - right after op code
-        1,  // DRAW_IMAGE_NINE - right after op code
-        1,  // DRAW_IMAGE_RECT - right after op code
-        0,  // SAVE_LAYER_SAVELAYERFLAGS - see below - this paint's location varies
-    };
-
-    static_assert(sizeof(gPaintOffsets) == LAST_DRAWTYPE_ENUM + 1, "need_to_be_in_sync");
-    SkASSERT((unsigned)op <= (unsigned)LAST_DRAWTYPE_ENUM);
-
-    int overflow = 0;
-    if (0 != (opSize & ~MASK_24) || opSize == MASK_24) {
-        // This op's size overflows so an extra uint32_t will be written
-        // after the op code
-        overflow = sizeof(uint32_t);
-    }
-
-    SkASSERT(SAVE_LAYER_SAVEFLAGS_DEPRECATED != op);
-    if (SAVE_LAYER_SAVELAYERFLAGS == op) {
-        static const uint32_t kSaveLayerNoBoundsPaintOffset = 2 * kUInt32Size;
-        static const uint32_t kSaveLayerWithBoundsPaintOffset = 2 * kUInt32Size + sizeof(SkRect);
-
-        if (kSaveLayerNoBoundsSize == opSize) {
-            return kSaveLayerNoBoundsPaintOffset + overflow;
-        } else {
-            SkASSERT(kSaveLayerWithBoundsSize == opSize);
-            return kSaveLayerWithBoundsPaintOffset + overflow;
-        }
-    }
-
-    SkASSERT(0 != gPaintOffsets[op]);   // really shouldn't be calling this method
-    return gPaintOffsets[op] * sizeof(uint32_t) + overflow;
-}
-#endif//SK_DEBUG
-
 void SkPictureRecord::willSave() {
     // record the offset to us, making it non-positive to distinguish a save
     // from a clip entry.
@@ -147,7 +52,7 @@
     fContentInfo.onSave();
 
     // op only
-    size_t size = kSaveSize;
+    size_t size = sizeof(kUInt32Size);
     size_t initialOffset = this->addDraw(SAVE, &size);
 
     this->validate(initialOffset, size);
@@ -179,11 +84,8 @@
     // + paint index + flags
     size += 2 * kUInt32Size;
 
-    SkASSERT(kSaveLayerNoBoundsSize == size || kSaveLayerWithBoundsSize == size);
-
     size_t initialOffset = this->addDraw(SAVE_LAYER_SAVELAYERFLAGS, &size);
     this->addRectPtr(rec.fBounds);
-    SkASSERT(initialOffset+get_paint_offset(SAVE_LAYER_SAVELAYERFLAGS, size) == fWriter.bytesWritten());
     this->addPaintPtr(rec.fPaint);
     this->addInt(rec.fSaveLayerFlags);
 
@@ -460,7 +362,6 @@
     // op + paint index
     size_t size = 2 * kUInt32Size;
     size_t initialOffset = this->addDraw(DRAW_PAINT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_PAINT, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->validate(initialOffset, size);
 }
@@ -472,7 +373,6 @@
     // op + paint index + mode + count + point data
     size_t size = 4 * kUInt32Size + count * sizeof(SkPoint);
     size_t initialOffset = this->addDraw(DRAW_POINTS, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_POINTS, size) == fWriter.bytesWritten());
     this->addPaint(paint);
 
     this->addInt(mode);
@@ -485,7 +385,6 @@
     // op + paint index + rect
     size_t size = 2 * kUInt32Size + sizeof(oval);
     size_t initialOffset = this->addDraw(DRAW_OVAL, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_OVAL, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addRect(oval);
     this->validate(initialOffset, size);
@@ -495,7 +394,6 @@
     // op + paint index + rect
     size_t size = 2 * kUInt32Size + sizeof(rect);
     size_t initialOffset = this->addDraw(DRAW_RECT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_RECT, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addRect(rect);
     this->validate(initialOffset, size);
@@ -505,7 +403,6 @@
     // op + paint index + rrect
     size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory;
     size_t initialOffset = this->addDraw(DRAW_RRECT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_RRECT, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addRRect(rrect);
     this->validate(initialOffset, size);
@@ -516,7 +413,6 @@
     // op + paint index + rrects
     size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory * 2;
     size_t initialOffset = this->addDraw(DRAW_DRRECT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_DRRECT, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addRRect(outer);
     this->addRRect(inner);
@@ -529,7 +425,6 @@
     // op + paint index + path index
     size_t size = 3 * kUInt32Size;
     size_t initialOffset = this->addDraw(DRAW_PATH, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_PATH, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addPath(path);
     this->validate(initialOffset, size);
@@ -540,7 +435,6 @@
     // op + paint index + bitmap index + left + top
     size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
     size_t initialOffset = this->addDraw(DRAW_BITMAP, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addBitmap(bitmap);
     this->addScalar(left);
@@ -558,7 +452,6 @@
     size += sizeof(dst);        // + rect
 
     size_t initialOffset = this->addDraw(DRAW_BITMAP_RECT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP_RECT, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addBitmap(bitmap);
     this->addRectPtr(src);  // may be null
@@ -572,7 +465,6 @@
     // op + paint_index + image_index + x + y
     size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
     size_t initialOffset = this->addDraw(DRAW_IMAGE, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addImage(image);
     this->addScalar(x);
@@ -590,8 +482,6 @@
     size += sizeof(dst);        // + rect
 
     size_t initialOffset = this->addDraw(DRAW_IMAGE_RECT, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE_RECT, size)
-             == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addImage(image);
     this->addRectPtr(src);  // may be null
@@ -606,7 +496,6 @@
     size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect);
 
     size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE_NINE, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addImage(img);
     this->addIRect(center);
@@ -619,7 +508,6 @@
     // op + paint index + bitmap id + center + dst rect
     size_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst);
     size_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP_NINE, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addBitmap(bitmap);
     this->addIRect(center);
@@ -634,7 +522,6 @@
 
     DrawType op = DRAW_TEXT;
     size_t initialOffset = this->addDraw(op, &size);
-    SkASSERT(initialOffset+get_paint_offset(op, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addText(text, byteLength);
     this->addScalar(x);
@@ -652,7 +539,6 @@
     DrawType op = DRAW_POS_TEXT;
 
     size_t initialOffset = this->addDraw(op, &size);
-    SkASSERT(initialOffset+get_paint_offset(op, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addText(text, byteLength);
     this->addInt(points);
@@ -684,7 +570,6 @@
     const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
     size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.writeToMemory(nullptr);
     size_t initialOffset = this->addDraw(DRAW_TEXT_ON_PATH, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_TEXT_ON_PATH, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addText(text, byteLength);
     this->addPath(path);
@@ -698,7 +583,6 @@
     // op + paint index + blob index + x/y
     size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
     size_t initialOffset = this->addDraw(DRAW_TEXT_BLOB, &size);
-    SkASSERT(initialOffset + get_paint_offset(DRAW_TEXT_BLOB, size) == fWriter.bytesWritten());
 
     this->addPaint(paint);
     this->addTextBlob(blob);
@@ -721,8 +605,6 @@
         const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
         size += m.writeToMemory(nullptr) + kUInt32Size;    // matrix + paint
         initialOffset = this->addDraw(DRAW_PICTURE_MATRIX_PAINT, &size);
-        SkASSERT(initialOffset + get_paint_offset(DRAW_PICTURE_MATRIX_PAINT, size)
-                 == fWriter.bytesWritten());
         this->addPaintPtr(paint);
         this->addMatrix(m);
         this->addPicture(picture);
@@ -769,7 +651,6 @@
     }
 
     size_t initialOffset = this->addDraw(DRAW_VERTICES, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_VERTICES, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addInt(flags);
     this->addInt(vmode);
@@ -816,7 +697,6 @@
     }
 
     size_t initialOffset = this->addDraw(DRAW_PATCH, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_PATCH, size) == fWriter.bytesWritten());
     this->addPaint(paint);
     this->addPatch(cubics);
     this->addInt(flag);
@@ -853,7 +733,6 @@
     }
 
     size_t initialOffset = this->addDraw(DRAW_ATLAS, &size);
-    SkASSERT(initialOffset+get_paint_offset(DRAW_ATLAS, size) == fWriter.bytesWritten());
     this->addPaintPtr(paint);
     this->addImage(atlas);
     this->addInt(flags);