| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrPath.h" |
| #include "GrShape.h" |
| |
| static inline void write_style_key(uint32_t* key, const GrStyle& style) { |
| // Pass 1 for the scale since the GPU will apply the style not GrStyle::applyToPath(). |
| GrStyle::WriteKey(key, style, GrStyle::Apply::kPathEffectAndStrokeRec, SK_Scalar1); |
| } |
| |
| |
| void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { |
| int geoCnt = shape.unstyledKeySize(); |
| int styleCnt = GrStyle::KeySize(shape.style(), GrStyle::Apply::kPathEffectAndStrokeRec); |
| // This should only fail for an arbitrary path effect, and we should not have gotten |
| // here with anything other than a dash path effect. |
| SkASSERT(styleCnt >= 0); |
| if (geoCnt < 0) { |
| *outIsVolatile = true; |
| return; |
| } |
| static const GrUniqueKey::Domain kGeneralPathDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(key, kGeneralPathDomain, geoCnt + styleCnt); |
| shape.writeUnstyledKey(&builder[0]); |
| if (styleCnt) { |
| write_style_key(&builder[geoCnt], shape.style()); |
| } |
| *outIsVolatile = false; |
| } |
| |
| #ifdef SK_DEBUG |
| bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { |
| // Since this is only called in debug we don't care about performance. |
| int cnt0 = GrStyle::KeySize(fStyle, GrStyle::Apply::kPathEffectAndStrokeRec); |
| int cnt1 = GrStyle::KeySize(style, GrStyle::Apply::kPathEffectAndStrokeRec); |
| if (cnt0 < 0 || cnt1 < 0 || cnt0 != cnt1) { |
| return false; |
| } |
| if (cnt0) { |
| SkAutoTArray<uint32_t> key0(cnt0); |
| SkAutoTArray<uint32_t> key1(cnt0); |
| write_style_key(key0.get(), fStyle); |
| write_style_key(key1.get(), style); |
| if (0 != memcmp(key0.get(), key1.get(), cnt0)) { |
| return false; |
| } |
| } |
| return fSkPath == path; |
| } |
| #endif |