Rename all color space factories from New* to Make*

Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.

Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.

See also: https://codereview.chromium.org/2442053002/

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822

Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
diff --git a/gm/color4f.cpp b/gm/color4f.cpp
index 8414659..715229d 100644
--- a/gm/color4f.cpp
+++ b/gm/color4f.cpp
@@ -75,7 +75,7 @@
 
     sk_sp<SkColorSpace> colorSpaces[]{
         nullptr,
-        SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)
+        SkColorSpace::MakeNamed(SkColorSpace::kSRGB_Named)
     };
     for (auto colorSpace : colorSpaces) {
         const SkImageInfo info = SkImageInfo::Make(1024, 100, kN32_SkColorType, kPremul_SkAlphaType,
@@ -111,9 +111,9 @@
     for (const auto& c4 : colors) {
         sk_sp<SkShader> shaders[] {
             SkShader::MakeColorShader(c4, nullptr),
-            SkShader::MakeColorShader(c4, SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)),
+            SkShader::MakeColorShader(c4, SkColorSpace::MakeNamed(SkColorSpace::kSRGB_Named)),
             SkShader::MakeColorShader(c4,
-                    SkColorSpace::NewRGB(SkColorSpace::kLinear_RenderTargetGamma, mat)),
+                    SkColorSpace::MakeRGB(SkColorSpace::kLinear_RenderTargetGamma, mat)),
         };
 
         canvas->save();