| /* |
| * Copyright 2012 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef ANDROID_HWUI_PATH_RENDERER_H |
| #define ANDROID_HWUI_PATH_RENDERER_H |
| |
| #include <SkTArray.h> |
| |
| #include "Vertex.h" |
| |
| class SkMatrix; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class VertexBuffer { |
| public: |
| VertexBuffer(): |
| mBuffer(0), |
| mSize(0), |
| mCleanupMethod(0) |
| {} |
| |
| ~VertexBuffer() { |
| if (mCleanupMethod) |
| mCleanupMethod(mBuffer); |
| } |
| |
| template <class TYPE> |
| TYPE* alloc(int size) { |
| mSize = size; |
| mBuffer = (void*)new TYPE[size]; |
| mCleanupMethod = &(cleanup<TYPE>); |
| |
| return (TYPE*)mBuffer; |
| } |
| |
| void* getBuffer() { return mBuffer; } |
| unsigned int getSize() { return mSize; } |
| |
| private: |
| template <class TYPE> |
| static void cleanup(void* buffer) { |
| delete[] (TYPE*)buffer; |
| } |
| |
| void* mBuffer; |
| unsigned int mSize; |
| void (*mCleanupMethod)(void*); |
| }; |
| |
| class PathRenderer { |
| public: |
| static SkRect ComputePathBounds(const SkPath& path, const SkPaint* paint); |
| |
| static void ConvexPathVertices(const SkPath& path, const SkStrokeRec& stroke, bool isAA, |
| const SkMatrix* transform, VertexBuffer* vertexBuffer); |
| |
| private: |
| static bool ConvexPathPerimeterVertices(const SkPath &path, bool forceClose, |
| float sqrInvScaleX, float sqrInvScaleY, SkTArray<Vertex, true>* outputVertices); |
| |
| /* |
| endpoints a & b, |
| control c |
| */ |
| static void RecursiveQuadraticBezierVertices( |
| float ax, float ay, |
| float bx, float by, |
| float cx, float cy, |
| float sqrInvScaleX, float sqrInvScaleY, |
| SkTArray<Vertex, true>* outputVertices); |
| |
| /* |
| endpoints p1, p2 |
| control c1, c2 |
| */ |
| static void RecursiveCubicBezierVertices( |
| float p1x, float p1y, |
| float c1x, float c1y, |
| float p2x, float p2y, |
| float c2x, float c2y, |
| float sqrInvScaleX, float sqrInvScaleY, |
| SkTArray<Vertex, true>* outputVertices); |
| }; |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_PATH_RENDERER_H |