Convert BBH APIs to use SkRect.
Still TODO: convert internals of SkTileGrid.cpp and SkRTree.cpp to work in floats too.
NOTREECHECKS=true
BUG=skia:1021
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/511613002
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 75e7eb5..aebdf8f 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -144,7 +144,7 @@
static bool FindLayersToHoist(const GrAccelData *gpuData,
const SkPicture::OperationList* ops,
- const SkIRect& query,
+ const SkRect& query,
bool* pullForward);
void drawLayers(const SkPicture* picture,
const SkTDArray<GrCachedLayer*>& atlased,