| # Copyright 2016 Google Inc. |
| # |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # Things are easiest for everyone if these source paths are absolute. |
| _src = get_path_info("../src", "abspath") |
| _include = get_path_info("../include", "abspath") |
| |
| skia_gpu_sources = [ |
| "$_include/gpu/GrBackendDrawableInfo.h", |
| "$_include/gpu/GrBackendSemaphore.h", |
| "$_include/gpu/GrBackendSurface.h", |
| "$_include/gpu/GrBackendSurfaceMutableState.h", |
| "$_include/gpu/GrConfig.h", |
| "$_include/gpu/GrContextOptions.h", |
| "$_include/gpu/GrContextThreadSafeProxy.h", |
| "$_include/gpu/GrDirectContext.h", |
| "$_include/gpu/GrDriverBugWorkarounds.h", |
| "$_include/gpu/GrRecordingContext.h", |
| "$_include/gpu/GrTypes.h", |
| "$_include/gpu/GrYUVABackendTextures.h", |
| |
| # Private includes |
| "$_include/private/GrContext_Base.h", |
| "$_include/private/GrGLTypesPriv.h", |
| "$_include/private/GrImageContext.h", |
| "$_include/private/GrResourceKey.h", |
| "$_include/private/GrSingleOwner.h", |
| "$_include/private/GrTypesPriv.h", |
| "$_src/gpu/GrAHardwareBufferImageGenerator.cpp", |
| "$_src/gpu/GrAHardwareBufferImageGenerator.h", |
| "$_src/gpu/GrAHardwareBufferUtils.cpp", |
| "$_src/gpu/GrAHardwareBufferUtils.h", |
| "$_src/gpu/GrAppliedClip.h", |
| "$_src/gpu/GrAttachment.cpp", |
| "$_src/gpu/GrAttachment.h", |
| "$_src/gpu/GrAuditTrail.cpp", |
| "$_src/gpu/GrAuditTrail.h", |
| "$_src/gpu/GrAutoLocaleSetter.h", |
| "$_src/gpu/GrBackendSemaphore.cpp", |
| "$_src/gpu/GrBackendSurface.cpp", |
| "$_src/gpu/GrBackendSurfaceMutableState.cpp", |
| "$_src/gpu/GrBackendSurfaceMutableStateImpl.h", |
| "$_src/gpu/GrBackendTextureImageGenerator.cpp", |
| "$_src/gpu/GrBackendTextureImageGenerator.h", |
| "$_src/gpu/GrBackendUtils.cpp", |
| "$_src/gpu/GrBackendUtils.h", |
| "$_src/gpu/GrBaseContextPriv.h", |
| "$_src/gpu/GrBitmapTextureMaker.cpp", |
| "$_src/gpu/GrBitmapTextureMaker.h", |
| "$_src/gpu/GrBlend.h", |
| "$_src/gpu/GrBlockAllocator.cpp", |
| "$_src/gpu/GrBlockAllocator.h", |
| "$_src/gpu/GrBlurUtils.cpp", |
| "$_src/gpu/GrBlurUtils.h", |
| "$_src/gpu/GrBuffer.h", |
| "$_src/gpu/GrBufferAllocPool.cpp", |
| "$_src/gpu/GrBufferAllocPool.h", |
| "$_src/gpu/GrCaps.cpp", |
| "$_src/gpu/GrCaps.h", |
| "$_src/gpu/GrClientMappedBufferManager.cpp", |
| "$_src/gpu/GrClientMappedBufferManager.h", |
| "$_src/gpu/GrClip.h", |
| "$_src/gpu/GrClipStack.cpp", |
| "$_src/gpu/GrClipStack.h", |
| "$_src/gpu/GrClipStackClip.cpp", |
| "$_src/gpu/GrClipStackClip.h", |
| "$_src/gpu/GrColor.h", |
| "$_src/gpu/GrColorInfo.cpp", |
| "$_src/gpu/GrColorInfo.h", |
| "$_src/gpu/GrColorSpaceXform.cpp", |
| "$_src/gpu/GrColorSpaceXform.h", |
| "$_src/gpu/GrContextThreadSafeProxy.cpp", |
| "$_src/gpu/GrContextThreadSafeProxyPriv.h", |
| "$_src/gpu/GrContext_Base.cpp", |
| "$_src/gpu/GrCopyRenderTask.cpp", |
| "$_src/gpu/GrCopyRenderTask.h", |
| "$_src/gpu/GrCpuBuffer.h", |
| "$_src/gpu/GrDDLContext.cpp", |
| "$_src/gpu/GrDDLTask.cpp", |
| "$_src/gpu/GrDDLTask.h", |
| "$_src/gpu/GrDataUtils.cpp", |
| "$_src/gpu/GrDataUtils.h", |
| "$_src/gpu/GrDefaultGeoProcFactory.cpp", |
| "$_src/gpu/GrDefaultGeoProcFactory.h", |
| "$_src/gpu/GrDeferredProxyUploader.h", |
| "$_src/gpu/GrDeferredUpload.h", |
| "$_src/gpu/GrDirectContext.cpp", |
| "$_src/gpu/GrDirectContextPriv.cpp", |
| "$_src/gpu/GrDirectContextPriv.h", |
| "$_src/gpu/GrDistanceFieldGenFromVector.cpp", |
| "$_src/gpu/GrDistanceFieldGenFromVector.h", |
| "$_src/gpu/GrDrawOpAtlas.cpp", |
| "$_src/gpu/GrDrawOpAtlas.h", |
| "$_src/gpu/GrDrawOpTest.cpp", |
| "$_src/gpu/GrDrawOpTest.h", |
| "$_src/gpu/GrDrawingManager.cpp", |
| "$_src/gpu/GrDrawingManager.h", |
| "$_src/gpu/GrDriverBugWorkarounds.cpp", |
| "$_src/gpu/GrDynamicAtlas.cpp", |
| "$_src/gpu/GrDynamicAtlas.h", |
| "$_src/gpu/GrEagerVertexAllocator.h", |
| "$_src/gpu/GrFinishCallbacks.cpp", |
| "$_src/gpu/GrFinishCallbacks.h", |
| "$_src/gpu/GrFixedClip.cpp", |
| "$_src/gpu/GrFixedClip.h", |
| "$_src/gpu/GrFragmentProcessor.cpp", |
| "$_src/gpu/GrFragmentProcessor.h", |
| "$_src/gpu/GrGeometryProcessor.h", |
| "$_src/gpu/GrGlyph.h", |
| "$_src/gpu/GrGpu.cpp", |
| "$_src/gpu/GrGpu.h", |
| "$_src/gpu/GrGpuBuffer.cpp", |
| "$_src/gpu/GrGpuBuffer.h", |
| "$_src/gpu/GrGpuResource.cpp", |
| "$_src/gpu/GrGpuResource.h", |
| "$_src/gpu/GrGpuResourceCacheAccess.h", |
| "$_src/gpu/GrGpuResourcePriv.h", |
| "$_src/gpu/GrHashMapWithCache.h", |
| "$_src/gpu/GrImageContext.cpp", |
| "$_src/gpu/GrImageContextPriv.h", |
| "$_src/gpu/GrImageInfo.h", |
| "$_src/gpu/GrImageTextureMaker.cpp", |
| "$_src/gpu/GrImageTextureMaker.h", |
| "$_src/gpu/GrManagedResource.cpp", |
| "$_src/gpu/GrManagedResource.h", |
| "$_src/gpu/GrMemoryPool.cpp", |
| "$_src/gpu/GrMemoryPool.h", |
| "$_src/gpu/GrNativeRect.h", |
| "$_src/gpu/GrNonAtomicRef.h", |
| "$_src/gpu/GrOnFlushResourceProvider.cpp", |
| "$_src/gpu/GrOnFlushResourceProvider.h", |
| "$_src/gpu/GrOpFlushState.cpp", |
| "$_src/gpu/GrOpFlushState.h", |
| "$_src/gpu/GrOpsRenderPass.cpp", |
| "$_src/gpu/GrOpsRenderPass.h", |
| "$_src/gpu/GrOpsTask.cpp", |
| "$_src/gpu/GrOpsTask.h", |
| "$_src/gpu/GrPaint.cpp", |
| "$_src/gpu/GrPaint.h", |
| "$_src/gpu/GrPathRenderer.cpp", |
| "$_src/gpu/GrPathRenderer.h", |
| "$_src/gpu/GrPathRendererChain.cpp", |
| "$_src/gpu/GrPathRendererChain.h", |
| "$_src/gpu/GrPipeline.cpp", |
| "$_src/gpu/GrPipeline.h", |
| "$_src/gpu/GrPixmap.h", |
| "$_src/gpu/GrPrimitiveProcessor.cpp", |
| "$_src/gpu/GrPrimitiveProcessor.h", |
| "$_src/gpu/GrProcessor.cpp", |
| "$_src/gpu/GrProcessor.h", |
| "$_src/gpu/GrProcessorAnalysis.cpp", |
| "$_src/gpu/GrProcessorAnalysis.h", |
| "$_src/gpu/GrProcessorSet.cpp", |
| "$_src/gpu/GrProcessorSet.h", |
| "$_src/gpu/GrProcessorUnitTest.cpp", |
| "$_src/gpu/GrProcessorUnitTest.h", |
| "$_src/gpu/GrProgramDesc.cpp", |
| "$_src/gpu/GrProgramDesc.h", |
| "$_src/gpu/GrProgramInfo.cpp", |
| "$_src/gpu/GrProgramInfo.h", |
| "$_src/gpu/GrProxyProvider.cpp", |
| "$_src/gpu/GrProxyProvider.h", |
| "$_src/gpu/GrRecordingContext.cpp", |
| "$_src/gpu/GrRecordingContextPriv.cpp", |
| "$_src/gpu/GrRecordingContextPriv.h", |
| "$_src/gpu/GrRectanizer.h", |
| "$_src/gpu/GrRectanizerPow2.cpp", |
| "$_src/gpu/GrRectanizerPow2.h", |
| "$_src/gpu/GrRectanizerSkyline.cpp", |
| "$_src/gpu/GrRectanizerSkyline.h", |
| "$_src/gpu/GrReducedClip.cpp", |
| "$_src/gpu/GrReducedClip.h", |
| "$_src/gpu/GrRefCnt.h", |
| "$_src/gpu/GrRenderTarget.cpp", |
| "$_src/gpu/GrRenderTarget.h", |
| "$_src/gpu/GrRenderTargetProxy.cpp", |
| "$_src/gpu/GrRenderTargetProxy.h", |
| "$_src/gpu/GrRenderTask.cpp", |
| "$_src/gpu/GrRenderTask.h", |
| "$_src/gpu/GrResourceAllocator.cpp", |
| "$_src/gpu/GrResourceAllocator.h", |
| "$_src/gpu/GrResourceCache.cpp", |
| "$_src/gpu/GrResourceCache.h", |
| "$_src/gpu/GrResourceHandle.h", |
| "$_src/gpu/GrResourceProvider.cpp", |
| "$_src/gpu/GrResourceProvider.h", |
| "$_src/gpu/GrResourceProviderPriv.h", |
| "$_src/gpu/GrRingBuffer.cpp", |
| "$_src/gpu/GrRingBuffer.h", |
| "$_src/gpu/GrSPIRVUniformHandler.cpp", |
| "$_src/gpu/GrSPIRVUniformHandler.h", |
| "$_src/gpu/GrSPIRVVaryingHandler.cpp", |
| "$_src/gpu/GrSPIRVVaryingHandler.h", |
| "$_src/gpu/GrSTArenaList.h", |
| "$_src/gpu/GrSWMaskHelper.cpp", |
| "$_src/gpu/GrSWMaskHelper.h", |
| "$_src/gpu/GrSamplePatternDictionary.cpp", |
| "$_src/gpu/GrSamplePatternDictionary.h", |
| "$_src/gpu/GrSamplerState.h", |
| "$_src/gpu/GrScissorState.h", |
| "$_src/gpu/GrSemaphore.h", |
| "$_src/gpu/GrShaderCaps.cpp", |
| "$_src/gpu/GrShaderCaps.h", |
| "$_src/gpu/GrShaderUtils.cpp", |
| "$_src/gpu/GrShaderUtils.h", |
| "$_src/gpu/GrShaderVar.cpp", |
| "$_src/gpu/GrShaderVar.h", |
| "$_src/gpu/GrSimpleMesh.h", |
| "$_src/gpu/GrSoftwarePathRenderer.cpp", |
| "$_src/gpu/GrSoftwarePathRenderer.h", |
| "$_src/gpu/GrStagingBufferManager.cpp", |
| "$_src/gpu/GrStagingBufferManager.h", |
| "$_src/gpu/GrStencilClip.h", |
| "$_src/gpu/GrStencilMaskHelper.cpp", |
| "$_src/gpu/GrStencilMaskHelper.h", |
| "$_src/gpu/GrStencilSettings.cpp", |
| "$_src/gpu/GrStencilSettings.h", |
| "$_src/gpu/GrStyle.cpp", |
| "$_src/gpu/GrStyle.h", |
| "$_src/gpu/GrSurface.cpp", |
| "$_src/gpu/GrSurface.h", |
| "$_src/gpu/GrSurfaceContext.cpp", |
| "$_src/gpu/GrSurfaceContext.h", |
| "$_src/gpu/GrSurfaceDrawContext.cpp", |
| "$_src/gpu/GrSurfaceDrawContext.h", |
| "$_src/gpu/GrSurfaceFillContext.cpp", |
| "$_src/gpu/GrSurfaceFillContext.h", |
| "$_src/gpu/GrSurfaceProxy.cpp", |
| "$_src/gpu/GrSurfaceProxy.h", |
| "$_src/gpu/GrSurfaceProxyPriv.h", |
| "$_src/gpu/GrSurfaceProxyView.h", |
| "$_src/gpu/GrSwizzle.cpp", |
| "$_src/gpu/GrSwizzle.h", |
| "$_src/gpu/GrTBlockList.h", |
| "$_src/gpu/GrTCluster.h", |
| "$_src/gpu/GrTTopoSort.h", |
| "$_src/gpu/GrTestUtils.cpp", |
| "$_src/gpu/GrTestUtils.h", |
| "$_src/gpu/GrTexture.cpp", |
| "$_src/gpu/GrTexture.h", |
| "$_src/gpu/GrTextureAdjuster.cpp", |
| "$_src/gpu/GrTextureAdjuster.h", |
| "$_src/gpu/GrTextureMaker.cpp", |
| "$_src/gpu/GrTextureMaker.h", |
| "$_src/gpu/GrTextureProducer.cpp", |
| "$_src/gpu/GrTextureProducer.h", |
| "$_src/gpu/GrTextureProxy.cpp", |
| "$_src/gpu/GrTextureProxy.h", |
| "$_src/gpu/GrTextureProxyCacheAccess.h", |
| "$_src/gpu/GrTextureProxyPriv.h", |
| "$_src/gpu/GrTextureRenderTargetProxy.cpp", |
| "$_src/gpu/GrTextureRenderTargetProxy.h", |
| "$_src/gpu/GrTextureResolveManager.h", |
| "$_src/gpu/GrTextureResolveRenderTask.cpp", |
| "$_src/gpu/GrTextureResolveRenderTask.h", |
| "$_src/gpu/GrThreadSafeCache.cpp", |
| "$_src/gpu/GrThreadSafeCache.h", |
| "$_src/gpu/GrTracing.h", |
| "$_src/gpu/GrTransferFromRenderTask.cpp", |
| "$_src/gpu/GrTransferFromRenderTask.h", |
| "$_src/gpu/GrTriangulator.cpp", |
| "$_src/gpu/GrTriangulator.h", |
| "$_src/gpu/GrUniformDataManager.cpp", |
| "$_src/gpu/GrUniformDataManager.h", |
| "$_src/gpu/GrUserStencilSettings.h", |
| "$_src/gpu/GrUtil.cpp", |
| "$_src/gpu/GrUtil.h", |
| "$_src/gpu/GrVx.h", |
| "$_src/gpu/GrWaitRenderTask.cpp", |
| "$_src/gpu/GrWaitRenderTask.h", |
| "$_src/gpu/GrWindowRectangles.h", |
| "$_src/gpu/GrWindowRectsState.h", |
| "$_src/gpu/GrXferProcessor.cpp", |
| "$_src/gpu/GrXferProcessor.h", |
| "$_src/gpu/GrYUVABackendTextures.cpp", |
| |
| # Ops |
| "$_src/gpu/effects/GrBezierEffect.cpp", |
| "$_src/gpu/effects/GrBezierEffect.h", |
| "$_src/gpu/effects/GrBicubicEffect.cpp", |
| "$_src/gpu/effects/GrBicubicEffect.h", |
| "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", |
| "$_src/gpu/effects/GrBitmapTextGeoProc.h", |
| "$_src/gpu/effects/GrBlendFragmentProcessor.cpp", |
| "$_src/gpu/effects/GrBlendFragmentProcessor.h", |
| "$_src/gpu/effects/GrConvexPolyEffect.cpp", |
| "$_src/gpu/effects/GrConvexPolyEffect.h", |
| "$_src/gpu/effects/GrCoverageSetOpXP.cpp", |
| "$_src/gpu/effects/GrCoverageSetOpXP.h", |
| "$_src/gpu/effects/GrCustomXfermode.cpp", |
| "$_src/gpu/effects/GrCustomXfermode.h", |
| "$_src/gpu/effects/GrDisableColorXP.cpp", |
| "$_src/gpu/effects/GrDisableColorXP.h", |
| "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", |
| "$_src/gpu/effects/GrDistanceFieldGeoProc.h", |
| "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp", |
| "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h", |
| "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", |
| "$_src/gpu/effects/GrMatrixConvolutionEffect.h", |
| "$_src/gpu/effects/GrMatrixEffect.cpp", |
| "$_src/gpu/effects/GrMatrixEffect.h", |
| "$_src/gpu/effects/GrOvalEffect.cpp", |
| "$_src/gpu/effects/GrOvalEffect.h", |
| "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", |
| "$_src/gpu/effects/GrPorterDuffXferProcessor.h", |
| "$_src/gpu/effects/GrRRectEffect.cpp", |
| "$_src/gpu/effects/GrRRectEffect.h", |
| "$_src/gpu/effects/GrShadowGeoProc.cpp", |
| "$_src/gpu/effects/GrShadowGeoProc.h", |
| "$_src/gpu/effects/GrSkSLFP.cpp", |
| "$_src/gpu/effects/GrSkSLFP.h", |
| "$_src/gpu/effects/GrTextureEffect.cpp", |
| "$_src/gpu/effects/GrTextureEffect.h", |
| "$_src/gpu/effects/GrYUVtoRGBEffect.cpp", |
| "$_src/gpu/effects/GrYUVtoRGBEffect.h", |
| "$_src/gpu/effects/generated/GrAARectEffect.cpp", |
| "$_src/gpu/effects/generated/GrAARectEffect.h", |
| "$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrArithmeticProcessor.cpp", |
| "$_src/gpu/effects/generated/GrArithmeticProcessor.h", |
| "$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrCircleEffect.cpp", |
| "$_src/gpu/effects/generated/GrCircleEffect.h", |
| "$_src/gpu/effects/generated/GrClampFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrClampFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrComposeLerpEffect.cpp", |
| "$_src/gpu/effects/generated/GrComposeLerpEffect.h", |
| "$_src/gpu/effects/generated/GrConfigConversionEffect.cpp", |
| "$_src/gpu/effects/generated/GrConfigConversionEffect.h", |
| "$_src/gpu/effects/generated/GrConstColorProcessor.cpp", |
| "$_src/gpu/effects/generated/GrConstColorProcessor.h", |
| "$_src/gpu/effects/generated/GrDeviceSpaceEffect.cpp", |
| "$_src/gpu/effects/generated/GrDeviceSpaceEffect.h", |
| "$_src/gpu/effects/generated/GrDitherEffect.cpp", |
| "$_src/gpu/effects/generated/GrDitherEffect.h", |
| "$_src/gpu/effects/generated/GrEllipseEffect.cpp", |
| "$_src/gpu/effects/generated/GrEllipseEffect.h", |
| "$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp", |
| "$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.h", |
| "$_src/gpu/effects/generated/GrHighContrastFilterEffect.cpp", |
| "$_src/gpu/effects/generated/GrHighContrastFilterEffect.h", |
| "$_src/gpu/effects/generated/GrLumaColorFilterEffect.cpp", |
| "$_src/gpu/effects/generated/GrLumaColorFilterEffect.h", |
| "$_src/gpu/effects/generated/GrMagnifierEffect.cpp", |
| "$_src/gpu/effects/generated/GrMagnifierEffect.h", |
| "$_src/gpu/effects/generated/GrMixerEffect.cpp", |
| "$_src/gpu/effects/generated/GrMixerEffect.h", |
| "$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp", |
| "$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h", |
| "$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp", |
| "$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.h", |
| "$_src/gpu/effects/generated/GrRRectBlurEffect.cpp", |
| "$_src/gpu/effects/generated/GrRRectBlurEffect.h", |
| "$_src/gpu/effects/generated/GrRectBlurEffect.cpp", |
| "$_src/gpu/effects/generated/GrRectBlurEffect.h", |
| "$_src/gpu/geometry/GrPathUtils.cpp", |
| "$_src/gpu/geometry/GrPathUtils.h", |
| "$_src/gpu/geometry/GrQuad.cpp", |
| "$_src/gpu/geometry/GrQuad.h", |
| "$_src/gpu/geometry/GrQuadBuffer.h", |
| "$_src/gpu/geometry/GrQuadUtils.cpp", |
| "$_src/gpu/geometry/GrQuadUtils.h", |
| "$_src/gpu/geometry/GrRect.h", |
| "$_src/gpu/geometry/GrShape.cpp", |
| "$_src/gpu/geometry/GrShape.h", |
| "$_src/gpu/geometry/GrStyledShape.cpp", |
| "$_src/gpu/geometry/GrStyledShape.h", |
| "$_src/gpu/ops/GrAAConvexPathRenderer.cpp", |
| "$_src/gpu/ops/GrAAConvexPathRenderer.h", |
| "$_src/gpu/ops/GrAAConvexTessellator.cpp", |
| "$_src/gpu/ops/GrAAConvexTessellator.h", |
| "$_src/gpu/ops/GrAAHairLinePathRenderer.cpp", |
| "$_src/gpu/ops/GrAAHairLinePathRenderer.h", |
| "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp", |
| "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h", |
| "$_src/gpu/ops/GrAtlasTextOp.cpp", |
| "$_src/gpu/ops/GrAtlasTextOp.h", |
| "$_src/gpu/ops/GrClearOp.cpp", |
| "$_src/gpu/ops/GrClearOp.h", |
| "$_src/gpu/ops/GrDashLinePathRenderer.cpp", |
| "$_src/gpu/ops/GrDashLinePathRenderer.h", |
| "$_src/gpu/ops/GrDashOp.cpp", |
| "$_src/gpu/ops/GrDashOp.h", |
| "$_src/gpu/ops/GrDefaultPathRenderer.cpp", |
| "$_src/gpu/ops/GrDefaultPathRenderer.h", |
| "$_src/gpu/ops/GrDrawAtlasOp.cpp", |
| "$_src/gpu/ops/GrDrawAtlasOp.h", |
| "$_src/gpu/ops/GrDrawOp.h", |
| "$_src/gpu/ops/GrDrawVerticesOp.cpp", |
| "$_src/gpu/ops/GrDrawVerticesOp.h", |
| "$_src/gpu/ops/GrDrawableOp.cpp", |
| "$_src/gpu/ops/GrDrawableOp.h", |
| "$_src/gpu/ops/GrFillRRectOp.cpp", |
| "$_src/gpu/ops/GrFillRRectOp.h", |
| "$_src/gpu/ops/GrFillRectOp.cpp", |
| "$_src/gpu/ops/GrFillRectOp.h", |
| "$_src/gpu/ops/GrLatticeOp.cpp", |
| "$_src/gpu/ops/GrLatticeOp.h", |
| "$_src/gpu/ops/GrMeshDrawOp.cpp", |
| "$_src/gpu/ops/GrMeshDrawOp.h", |
| "$_src/gpu/ops/GrOp.cpp", |
| "$_src/gpu/ops/GrOp.h", |
| "$_src/gpu/ops/GrOvalOpFactory.cpp", |
| "$_src/gpu/ops/GrOvalOpFactory.h", |
| "$_src/gpu/ops/GrQuadPerEdgeAA.cpp", |
| "$_src/gpu/ops/GrQuadPerEdgeAA.h", |
| "$_src/gpu/ops/GrRegionOp.cpp", |
| "$_src/gpu/ops/GrRegionOp.h", |
| "$_src/gpu/ops/GrShadowRRectOp.cpp", |
| "$_src/gpu/ops/GrShadowRRectOp.h", |
| "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp", |
| "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h", |
| "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.cpp", |
| "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h", |
| "$_src/gpu/ops/GrSmallPathAtlasMgr.cpp", |
| "$_src/gpu/ops/GrSmallPathAtlasMgr.h", |
| "$_src/gpu/ops/GrSmallPathRenderer.cpp", |
| "$_src/gpu/ops/GrSmallPathRenderer.h", |
| "$_src/gpu/ops/GrSmallPathShapeData.cpp", |
| "$_src/gpu/ops/GrSmallPathShapeData.h", |
| "$_src/gpu/ops/GrStrokeRectOp.cpp", |
| "$_src/gpu/ops/GrStrokeRectOp.h", |
| "$_src/gpu/ops/GrTextureOp.cpp", |
| "$_src/gpu/ops/GrTextureOp.h", |
| "$_src/gpu/ops/GrTriangulatingPathRenderer.cpp", |
| "$_src/gpu/ops/GrTriangulatingPathRenderer.h", |
| |
| # gradients |
| "$_src/gpu/gradients/GrGradientBitmapCache.cpp", |
| "$_src/gpu/gradients/GrGradientBitmapCache.h", |
| "$_src/gpu/gradients/GrGradientShader.cpp", |
| "$_src/gpu/gradients/GrGradientShader.h", |
| "$_src/gpu/gradients/generated/GrClampedGradientEffect.cpp", |
| "$_src/gpu/gradients/generated/GrClampedGradientEffect.h", |
| "$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.cpp", |
| "$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.h", |
| "$_src/gpu/gradients/generated/GrLinearGradientLayout.cpp", |
| "$_src/gpu/gradients/generated/GrLinearGradientLayout.h", |
| "$_src/gpu/gradients/generated/GrRadialGradientLayout.cpp", |
| "$_src/gpu/gradients/generated/GrRadialGradientLayout.h", |
| "$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.cpp", |
| "$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.h", |
| "$_src/gpu/gradients/generated/GrSweepGradientLayout.cpp", |
| "$_src/gpu/gradients/generated/GrSweepGradientLayout.h", |
| "$_src/gpu/gradients/generated/GrTiledGradientEffect.cpp", |
| "$_src/gpu/gradients/generated/GrTiledGradientEffect.h", |
| "$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp", |
| "$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.h", |
| "$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.cpp", |
| "$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.h", |
| |
| # tessellate |
| "$_src/gpu/tessellate/GrDrawAtlasPathOp.cpp", |
| "$_src/gpu/tessellate/GrDrawAtlasPathOp.h", |
| "$_src/gpu/tessellate/GrFillPathShader.cpp", |
| "$_src/gpu/tessellate/GrFillPathShader.h", |
| "$_src/gpu/tessellate/GrMiddleOutPolygonTriangulator.h", |
| "$_src/gpu/tessellate/GrMidpointContourParser.h", |
| "$_src/gpu/tessellate/GrPathShader.h", |
| "$_src/gpu/tessellate/GrPathTessellateOp.cpp", |
| "$_src/gpu/tessellate/GrPathTessellateOp.h", |
| "$_src/gpu/tessellate/GrResolveLevelCounter.h", |
| "$_src/gpu/tessellate/GrStencilPathShader.cpp", |
| "$_src/gpu/tessellate/GrStencilPathShader.h", |
| "$_src/gpu/tessellate/GrStrokeIndirectOp.cpp", |
| "$_src/gpu/tessellate/GrStrokeIndirectOp.h", |
| "$_src/gpu/tessellate/GrStrokeIterator.h", |
| "$_src/gpu/tessellate/GrStrokeOp.cpp", |
| "$_src/gpu/tessellate/GrStrokeOp.h", |
| "$_src/gpu/tessellate/GrStrokeTessellateOp.cpp", |
| "$_src/gpu/tessellate/GrStrokeTessellateOp.h", |
| "$_src/gpu/tessellate/GrStrokeTessellateShader.cpp", |
| "$_src/gpu/tessellate/GrStrokeTessellateShader.h", |
| "$_src/gpu/tessellate/GrTessellationPathRenderer.cpp", |
| "$_src/gpu/tessellate/GrTessellationPathRenderer.h", |
| "$_src/gpu/tessellate/GrVectorXform.h", |
| "$_src/gpu/tessellate/GrWangsFormula.h", |
| |
| # text |
| "$_src/gpu/text/GrAtlasManager.cpp", |
| "$_src/gpu/text/GrAtlasManager.h", |
| "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", |
| "$_src/gpu/text/GrDistanceFieldAdjustTable.h", |
| "$_src/gpu/text/GrSDFMaskFilter.cpp", |
| "$_src/gpu/text/GrSDFMaskFilter.h", |
| "$_src/gpu/text/GrSDFTOptions.cpp", |
| "$_src/gpu/text/GrSDFTOptions.h", |
| "$_src/gpu/text/GrStrikeCache.cpp", |
| "$_src/gpu/text/GrStrikeCache.h", |
| "$_src/gpu/text/GrTextBlob.cpp", |
| "$_src/gpu/text/GrTextBlob.h", |
| "$_src/gpu/text/GrTextBlobCache.cpp", |
| "$_src/gpu/text/GrTextBlobCache.h", |
| |
| # GLSL |
| "$_src/gpu/glsl/GrGLSL.cpp", |
| "$_src/gpu/glsl/GrGLSL.h", |
| "$_src/gpu/glsl/GrGLSLBlend.cpp", |
| "$_src/gpu/glsl/GrGLSLBlend.h", |
| "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", |
| "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", |
| "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", |
| "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h", |
| "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLProgramBuilder.h", |
| "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", |
| "$_src/gpu/glsl/GrGLSLProgramDataManager.h", |
| "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLUniformHandler.cpp", |
| "$_src/gpu/glsl/GrGLSLUniformHandler.h", |
| "$_src/gpu/glsl/GrGLSLVarying.cpp", |
| "$_src/gpu/glsl/GrGLSLVarying.h", |
| "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h", |
| "$_src/gpu/glsl/GrGLSLXferProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLXferProcessor.h", |
| |
| # Mock |
| "$_src/gpu/mock/GrMockAttachment.h", |
| "$_src/gpu/mock/GrMockBuffer.h", |
| "$_src/gpu/mock/GrMockCaps.cpp", |
| "$_src/gpu/mock/GrMockCaps.h", |
| "$_src/gpu/mock/GrMockGpu.cpp", |
| "$_src/gpu/mock/GrMockGpu.h", |
| "$_src/gpu/mock/GrMockOpsRenderPass.h", |
| "$_src/gpu/mock/GrMockTexture.h", |
| "$_src/gpu/mock/GrMockTypes.cpp", |
| |
| # Sk files |
| "$_src/gpu/SkGpuDevice.cpp", |
| "$_src/gpu/SkGpuDevice.h", |
| "$_src/gpu/SkGpuDevice_drawTexture.cpp", |
| "$_src/gpu/SkGr.cpp", |
| "$_src/gpu/SkGr.h", |
| "$_src/image/SkImage_Gpu.cpp", |
| "$_src/image/SkImage_Gpu.h", |
| "$_src/image/SkImage_GpuBase.cpp", |
| "$_src/image/SkImage_GpuBase.h", |
| "$_src/image/SkImage_GpuYUVA.cpp", |
| "$_src/image/SkImage_GpuYUVA.h", |
| "$_src/image/SkSurface_Gpu.cpp", |
| "$_src/image/SkSurface_Gpu.h", |
| ] |
| |
| skia_gl_gpu_sources = [ |
| "$_include/gpu/gl/GrGLAssembleInterface.h", |
| "$_include/gpu/gl/GrGLConfig.h", |
| "$_include/gpu/gl/GrGLExtensions.h", |
| "$_include/gpu/gl/GrGLFunctions.h", |
| "$_include/gpu/gl/GrGLInterface.h", |
| "$_include/gpu/gl/GrGLTypes.h", |
| "$_src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp", |
| "$_src/gpu/gl/GrGLAssembleGLInterfaceAutogen.cpp", |
| "$_src/gpu/gl/GrGLAssembleHelpers.cpp", |
| "$_src/gpu/gl/GrGLAssembleInterface.cpp", |
| "$_src/gpu/gl/GrGLAssembleWebGLInterfaceAutogen.cpp", |
| "$_src/gpu/gl/GrGLAttachment.cpp", |
| "$_src/gpu/gl/GrGLAttachment.h", |
| "$_src/gpu/gl/GrGLBuffer.cpp", |
| "$_src/gpu/gl/GrGLBuffer.h", |
| "$_src/gpu/gl/GrGLCaps.cpp", |
| "$_src/gpu/gl/GrGLCaps.h", |
| "$_src/gpu/gl/GrGLContext.cpp", |
| "$_src/gpu/gl/GrGLContext.h", |
| "$_src/gpu/gl/GrGLDefines.h", |
| "$_src/gpu/gl/GrGLExtensions.cpp", |
| "$_src/gpu/gl/GrGLGLSL.cpp", |
| "$_src/gpu/gl/GrGLGLSL.h", |
| "$_src/gpu/gl/GrGLGpu.cpp", |
| "$_src/gpu/gl/GrGLGpu.h", |
| "$_src/gpu/gl/GrGLGpuProgramCache.cpp", |
| "$_src/gpu/gl/GrGLInterfaceAutogen.cpp", |
| "$_src/gpu/gl/GrGLOpsRenderPass.cpp", |
| "$_src/gpu/gl/GrGLOpsRenderPass.h", |
| "$_src/gpu/gl/GrGLProgram.cpp", |
| "$_src/gpu/gl/GrGLProgram.h", |
| "$_src/gpu/gl/GrGLProgramDataManager.cpp", |
| "$_src/gpu/gl/GrGLProgramDataManager.h", |
| "$_src/gpu/gl/GrGLRenderTarget.cpp", |
| "$_src/gpu/gl/GrGLRenderTarget.h", |
| "$_src/gpu/gl/GrGLSemaphore.cpp", |
| "$_src/gpu/gl/GrGLSemaphore.h", |
| "$_src/gpu/gl/GrGLTexture.cpp", |
| "$_src/gpu/gl/GrGLTexture.h", |
| "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", |
| "$_src/gpu/gl/GrGLTextureRenderTarget.h", |
| "$_src/gpu/gl/GrGLTypesPriv.cpp", |
| "$_src/gpu/gl/GrGLUniformHandler.cpp", |
| "$_src/gpu/gl/GrGLUniformHandler.h", |
| "$_src/gpu/gl/GrGLUtil.cpp", |
| "$_src/gpu/gl/GrGLUtil.h", |
| "$_src/gpu/gl/GrGLVaryingHandler.cpp", |
| "$_src/gpu/gl/GrGLVaryingHandler.h", |
| "$_src/gpu/gl/GrGLVertexArray.cpp", |
| "$_src/gpu/gl/GrGLVertexArray.h", |
| |
| # Files for building GLSL shaders |
| "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", |
| "$_src/gpu/gl/builders/GrGLProgramBuilder.h", |
| "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", |
| "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", |
| ] |
| |
| skia_ccpr_sources = [ |
| # coverage counting path renderer |
| "$_src/gpu/ccpr/GrAutoMapVertexBuffer.h", |
| "$_src/gpu/ccpr/GrCCAtlas.cpp", |
| "$_src/gpu/ccpr/GrCCAtlas.h", |
| "$_src/gpu/ccpr/GrCCClipPath.cpp", |
| "$_src/gpu/ccpr/GrCCClipPath.h", |
| "$_src/gpu/ccpr/GrCCClipProcessor.cpp", |
| "$_src/gpu/ccpr/GrCCClipProcessor.h", |
| "$_src/gpu/ccpr/GrCCConicShader.cpp", |
| "$_src/gpu/ccpr/GrCCConicShader.h", |
| "$_src/gpu/ccpr/GrCCCoverageProcessor.cpp", |
| "$_src/gpu/ccpr/GrCCCoverageProcessor.h", |
| "$_src/gpu/ccpr/GrCCCubicShader.cpp", |
| "$_src/gpu/ccpr/GrCCCubicShader.h", |
| "$_src/gpu/ccpr/GrCCDrawPathsOp.cpp", |
| "$_src/gpu/ccpr/GrCCDrawPathsOp.h", |
| "$_src/gpu/ccpr/GrCCFillGeometry.cpp", |
| "$_src/gpu/ccpr/GrCCFillGeometry.h", |
| "$_src/gpu/ccpr/GrCCFiller.cpp", |
| "$_src/gpu/ccpr/GrCCFiller.h", |
| "$_src/gpu/ccpr/GrCCPathCache.cpp", |
| "$_src/gpu/ccpr/GrCCPathCache.h", |
| "$_src/gpu/ccpr/GrCCPathProcessor.cpp", |
| "$_src/gpu/ccpr/GrCCPathProcessor.h", |
| "$_src/gpu/ccpr/GrCCPerFlushResources.cpp", |
| "$_src/gpu/ccpr/GrCCPerFlushResources.h", |
| "$_src/gpu/ccpr/GrCCPerOpsTaskPaths.h", |
| "$_src/gpu/ccpr/GrCCQuadraticShader.cpp", |
| "$_src/gpu/ccpr/GrCCQuadraticShader.h", |
| "$_src/gpu/ccpr/GrCCStrokeGeometry.cpp", |
| "$_src/gpu/ccpr/GrCCStrokeGeometry.h", |
| "$_src/gpu/ccpr/GrCCStroker.cpp", |
| "$_src/gpu/ccpr/GrCCStroker.h", |
| "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp", |
| "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h", |
| "$_src/gpu/ccpr/GrGSCoverageProcessor.cpp", |
| "$_src/gpu/ccpr/GrGSCoverageProcessor.h", |
| "$_src/gpu/ccpr/GrOctoBounds.cpp", |
| "$_src/gpu/ccpr/GrOctoBounds.h", |
| "$_src/gpu/ccpr/GrSampleMaskProcessor.cpp", |
| "$_src/gpu/ccpr/GrSampleMaskProcessor.h", |
| "$_src/gpu/ccpr/GrStencilAtlasOp.cpp", |
| "$_src/gpu/ccpr/GrStencilAtlasOp.h", |
| "$_src/gpu/ccpr/GrVSCoverageProcessor.cpp", |
| "$_src/gpu/ccpr/GrVSCoverageProcessor.h", |
| ] |
| |
| skia_nvpr_sources = [ |
| "$_src/gpu/GrPath.cpp", |
| "$_src/gpu/GrPath.h", |
| "$_src/gpu/GrPathProcessor.cpp", |
| "$_src/gpu/GrPathProcessor.h", |
| "$_src/gpu/GrPathRendering.cpp", |
| "$_src/gpu/GrPathRendering.h", |
| "$_src/gpu/gl/GrGLPath.cpp", |
| "$_src/gpu/gl/GrGLPath.h", |
| "$_src/gpu/gl/GrGLPathRendering.cpp", |
| "$_src/gpu/gl/GrGLPathRendering.h", |
| "$_src/gpu/ops/GrDrawPathOp.cpp", |
| "$_src/gpu/ops/GrDrawPathOp.h", |
| "$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp", |
| "$_src/gpu/ops/GrStencilAndCoverPathRenderer.h", |
| "$_src/gpu/ops/GrStencilPathOp.cpp", |
| "$_src/gpu/ops/GrStencilPathOp.h", |
| ] |
| |
| skia_gpu_sources += skia_ccpr_sources |
| skia_gpu_sources += skia_nvpr_sources |
| |
| skia_null_gpu_sources = [ "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ] |
| |
| skia_vk_sources = [ |
| "$_include/gpu/vk/GrVkBackendContext.h", |
| "$_include/gpu/vk/GrVkExtensions.h", |
| "$_include/gpu/vk/GrVkMemoryAllocator.h", |
| "$_include/gpu/vk/GrVkTypes.h", |
| "$_include/gpu/vk/GrVkVulkan.h", |
| "$_include/private/GrVkTypesPriv.h", |
| "$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp", |
| "$_src/gpu/vk/GrVkAMDMemoryAllocator.h", |
| "$_src/gpu/vk/GrVkAttachment.cpp", |
| "$_src/gpu/vk/GrVkAttachment.h", |
| "$_src/gpu/vk/GrVkBuffer.cpp", |
| "$_src/gpu/vk/GrVkBuffer.h", |
| "$_src/gpu/vk/GrVkCaps.cpp", |
| "$_src/gpu/vk/GrVkCaps.h", |
| "$_src/gpu/vk/GrVkCommandBuffer.cpp", |
| "$_src/gpu/vk/GrVkCommandBuffer.h", |
| "$_src/gpu/vk/GrVkCommandPool.cpp", |
| "$_src/gpu/vk/GrVkCommandPool.h", |
| "$_src/gpu/vk/GrVkDescriptorPool.cpp", |
| "$_src/gpu/vk/GrVkDescriptorPool.h", |
| "$_src/gpu/vk/GrVkDescriptorSet.cpp", |
| "$_src/gpu/vk/GrVkDescriptorSet.h", |
| "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", |
| "$_src/gpu/vk/GrVkDescriptorSetManager.h", |
| "$_src/gpu/vk/GrVkExtensions.cpp", |
| "$_src/gpu/vk/GrVkFramebuffer.cpp", |
| "$_src/gpu/vk/GrVkFramebuffer.h", |
| "$_src/gpu/vk/GrVkGpu.cpp", |
| "$_src/gpu/vk/GrVkGpu.h", |
| "$_src/gpu/vk/GrVkImage.cpp", |
| "$_src/gpu/vk/GrVkImage.h", |
| "$_src/gpu/vk/GrVkImageLayout.h", |
| "$_src/gpu/vk/GrVkImageView.cpp", |
| "$_src/gpu/vk/GrVkImageView.h", |
| "$_src/gpu/vk/GrVkInterface.cpp", |
| "$_src/gpu/vk/GrVkInterface.h", |
| "$_src/gpu/vk/GrVkMSAALoadManager.cpp", |
| "$_src/gpu/vk/GrVkMSAALoadManager.h", |
| "$_src/gpu/vk/GrVkManagedResource.h", |
| "$_src/gpu/vk/GrVkMemory.cpp", |
| "$_src/gpu/vk/GrVkMemory.h", |
| "$_src/gpu/vk/GrVkMeshBuffer.cpp", |
| "$_src/gpu/vk/GrVkMeshBuffer.h", |
| "$_src/gpu/vk/GrVkOpsRenderPass.cpp", |
| "$_src/gpu/vk/GrVkOpsRenderPass.h", |
| "$_src/gpu/vk/GrVkPipeline.cpp", |
| "$_src/gpu/vk/GrVkPipeline.h", |
| "$_src/gpu/vk/GrVkPipelineState.cpp", |
| "$_src/gpu/vk/GrVkPipelineState.h", |
| "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateBuilder.h", |
| "$_src/gpu/vk/GrVkPipelineStateCache.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateDataManager.h", |
| "$_src/gpu/vk/GrVkRenderPass.cpp", |
| "$_src/gpu/vk/GrVkRenderPass.h", |
| "$_src/gpu/vk/GrVkRenderTarget.cpp", |
| "$_src/gpu/vk/GrVkRenderTarget.h", |
| "$_src/gpu/vk/GrVkResourceProvider.cpp", |
| "$_src/gpu/vk/GrVkResourceProvider.h", |
| "$_src/gpu/vk/GrVkSampler.cpp", |
| "$_src/gpu/vk/GrVkSampler.h", |
| "$_src/gpu/vk/GrVkSamplerYcbcrConversion.cpp", |
| "$_src/gpu/vk/GrVkSamplerYcbcrConversion.h", |
| "$_src/gpu/vk/GrVkSecondaryCBDrawContext.cpp", |
| "$_src/gpu/vk/GrVkSecondaryCBDrawContext.h", |
| "$_src/gpu/vk/GrVkSemaphore.cpp", |
| "$_src/gpu/vk/GrVkSemaphore.h", |
| "$_src/gpu/vk/GrVkTexture.cpp", |
| "$_src/gpu/vk/GrVkTexture.h", |
| "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", |
| "$_src/gpu/vk/GrVkTextureRenderTarget.h", |
| "$_src/gpu/vk/GrVkTransferBuffer.cpp", |
| "$_src/gpu/vk/GrVkTransferBuffer.h", |
| "$_src/gpu/vk/GrVkTypesPriv.cpp", |
| "$_src/gpu/vk/GrVkUniformBuffer.cpp", |
| "$_src/gpu/vk/GrVkUniformBuffer.h", |
| "$_src/gpu/vk/GrVkUniformHandler.cpp", |
| "$_src/gpu/vk/GrVkUniformHandler.h", |
| "$_src/gpu/vk/GrVkUtil.cpp", |
| "$_src/gpu/vk/GrVkUtil.h", |
| "$_src/gpu/vk/GrVkVaryingHandler.cpp", |
| "$_src/gpu/vk/GrVkVaryingHandler.h", |
| ] |
| |
| skia_direct3d_sources = [ |
| "$_include/gpu/d3d/GrD3DBackendContext.h", |
| "$_include/gpu/d3d/GrD3DTypes.h", |
| "$_include/gpu/d3d/GrD3DTypesMinimal.h", |
| "$_include/private/GrD3DTypesPriv.h", |
| "$_src/gpu/d3d/GrD3DAMDMemoryAllocator.cpp", |
| "$_src/gpu/d3d/GrD3DAMDMemoryAllocator.h", |
| "$_src/gpu/d3d/GrD3DAttachment.cpp", |
| "$_src/gpu/d3d/GrD3DAttachment.h", |
| "$_src/gpu/d3d/GrD3DBuffer.cpp", |
| "$_src/gpu/d3d/GrD3DBuffer.h", |
| "$_src/gpu/d3d/GrD3DCaps.cpp", |
| "$_src/gpu/d3d/GrD3DCaps.h", |
| "$_src/gpu/d3d/GrD3DCommandList.cpp", |
| "$_src/gpu/d3d/GrD3DCommandList.h", |
| "$_src/gpu/d3d/GrD3DCommandSignature.cpp", |
| "$_src/gpu/d3d/GrD3DCommandSignature.h", |
| "$_src/gpu/d3d/GrD3DCpuDescriptorManager.cpp", |
| "$_src/gpu/d3d/GrD3DCpuDescriptorManager.h", |
| "$_src/gpu/d3d/GrD3DDescriptorHeap.cpp", |
| "$_src/gpu/d3d/GrD3DDescriptorHeap.h", |
| "$_src/gpu/d3d/GrD3DDescriptorTableManager.cpp", |
| "$_src/gpu/d3d/GrD3DDescriptorTableManager.h", |
| "$_src/gpu/d3d/GrD3DGpu.cpp", |
| "$_src/gpu/d3d/GrD3DGpu.h", |
| "$_src/gpu/d3d/GrD3DOpsRenderPass.cpp", |
| "$_src/gpu/d3d/GrD3DOpsRenderPass.h", |
| "$_src/gpu/d3d/GrD3DPipelineState.cpp", |
| "$_src/gpu/d3d/GrD3DPipelineState.h", |
| "$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp", |
| "$_src/gpu/d3d/GrD3DPipelineStateBuilder.h", |
| "$_src/gpu/d3d/GrD3DPipelineStateDataManager.cpp", |
| "$_src/gpu/d3d/GrD3DPipelineStateDataManager.h", |
| "$_src/gpu/d3d/GrD3DRenderTarget.cpp", |
| "$_src/gpu/d3d/GrD3DRenderTarget.h", |
| "$_src/gpu/d3d/GrD3DResourceProvider.cpp", |
| "$_src/gpu/d3d/GrD3DResourceProvider.h", |
| "$_src/gpu/d3d/GrD3DResourceState.h", |
| "$_src/gpu/d3d/GrD3DRootSignature.cpp", |
| "$_src/gpu/d3d/GrD3DRootSignature.h", |
| "$_src/gpu/d3d/GrD3DSemaphore.cpp", |
| "$_src/gpu/d3d/GrD3DSemaphore.h", |
| "$_src/gpu/d3d/GrD3DTexture.cpp", |
| "$_src/gpu/d3d/GrD3DTexture.h", |
| "$_src/gpu/d3d/GrD3DTextureRenderTarget.cpp", |
| "$_src/gpu/d3d/GrD3DTextureRenderTarget.h", |
| "$_src/gpu/d3d/GrD3DTextureResource.cpp", |
| "$_src/gpu/d3d/GrD3DTextureResource.h", |
| "$_src/gpu/d3d/GrD3DTypesPriv.cpp", |
| "$_src/gpu/d3d/GrD3DUtil.cpp", |
| "$_src/gpu/d3d/GrD3DUtil.h", |
| ] |
| |
| skia_dawn_sources = [ |
| "$_include/gpu/dawn/GrDawnTypes.h", |
| "$_src/gpu/dawn/GrDawnAttachment.cpp", |
| "$_src/gpu/dawn/GrDawnAttachment.h", |
| "$_src/gpu/dawn/GrDawnBuffer.cpp", |
| "$_src/gpu/dawn/GrDawnBuffer.h", |
| "$_src/gpu/dawn/GrDawnCaps.cpp", |
| "$_src/gpu/dawn/GrDawnCaps.h", |
| "$_src/gpu/dawn/GrDawnGpu.cpp", |
| "$_src/gpu/dawn/GrDawnGpu.h", |
| "$_src/gpu/dawn/GrDawnOpsRenderPass.cpp", |
| "$_src/gpu/dawn/GrDawnOpsRenderPass.h", |
| "$_src/gpu/dawn/GrDawnProgramBuilder.cpp", |
| "$_src/gpu/dawn/GrDawnProgramBuilder.h", |
| "$_src/gpu/dawn/GrDawnProgramDataManager.cpp", |
| "$_src/gpu/dawn/GrDawnProgramDataManager.h", |
| "$_src/gpu/dawn/GrDawnRenderTarget.cpp", |
| "$_src/gpu/dawn/GrDawnRenderTarget.h", |
| "$_src/gpu/dawn/GrDawnRingBuffer.cpp", |
| "$_src/gpu/dawn/GrDawnRingBuffer.h", |
| "$_src/gpu/dawn/GrDawnTexture.cpp", |
| "$_src/gpu/dawn/GrDawnTexture.h", |
| "$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp", |
| "$_src/gpu/dawn/GrDawnTextureRenderTarget.h", |
| "$_src/gpu/dawn/GrDawnUtil.cpp", |
| "$_src/gpu/dawn/GrDawnUtil.h", |
| ] |
| |
| skia_metal_sources = [ |
| "$_include/gpu/mtl/GrMtlBackendContext.h", |
| "$_include/gpu/mtl/GrMtlTypes.h", |
| "$_src/gpu/mtl/GrMtlAttachment.h", |
| "$_src/gpu/mtl/GrMtlAttachment.mm", |
| "$_src/gpu/mtl/GrMtlBuffer.h", |
| "$_src/gpu/mtl/GrMtlBuffer.mm", |
| "$_src/gpu/mtl/GrMtlCaps.h", |
| "$_src/gpu/mtl/GrMtlCaps.mm", |
| "$_src/gpu/mtl/GrMtlCommandBuffer.h", |
| "$_src/gpu/mtl/GrMtlCommandBuffer.mm", |
| "$_src/gpu/mtl/GrMtlCppUtil.h", |
| "$_src/gpu/mtl/GrMtlDepthStencil.h", |
| "$_src/gpu/mtl/GrMtlDepthStencil.mm", |
| "$_src/gpu/mtl/GrMtlGpu.h", |
| "$_src/gpu/mtl/GrMtlGpu.mm", |
| "$_src/gpu/mtl/GrMtlOpsRenderPass.h", |
| "$_src/gpu/mtl/GrMtlOpsRenderPass.mm", |
| "$_src/gpu/mtl/GrMtlPipelineState.h", |
| "$_src/gpu/mtl/GrMtlPipelineState.mm", |
| "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h", |
| "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm", |
| "$_src/gpu/mtl/GrMtlPipelineStateDataManager.h", |
| "$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm", |
| "$_src/gpu/mtl/GrMtlRenderTarget.h", |
| "$_src/gpu/mtl/GrMtlRenderTarget.mm", |
| "$_src/gpu/mtl/GrMtlResourceProvider.h", |
| "$_src/gpu/mtl/GrMtlResourceProvider.mm", |
| "$_src/gpu/mtl/GrMtlSampler.h", |
| "$_src/gpu/mtl/GrMtlSampler.mm", |
| "$_src/gpu/mtl/GrMtlSemaphore.h", |
| "$_src/gpu/mtl/GrMtlSemaphore.mm", |
| "$_src/gpu/mtl/GrMtlTexture.h", |
| "$_src/gpu/mtl/GrMtlTexture.mm", |
| "$_src/gpu/mtl/GrMtlTextureRenderTarget.h", |
| "$_src/gpu/mtl/GrMtlTextureRenderTarget.mm", |
| "$_src/gpu/mtl/GrMtlTrampoline.h", |
| "$_src/gpu/mtl/GrMtlTrampoline.mm", |
| "$_src/gpu/mtl/GrMtlUniformHandler.h", |
| "$_src/gpu/mtl/GrMtlUniformHandler.mm", |
| "$_src/gpu/mtl/GrMtlUtil.h", |
| "$_src/gpu/mtl/GrMtlUtil.mm", |
| "$_src/gpu/mtl/GrMtlVaryingHandler.h", |
| "$_src/gpu/mtl/GrMtlVaryingHandler.mm", |
| "$_src/image/SkSurface_GpuMtl.mm", |
| ] |
| |
| skia_native_gpu_sources = [ |
| "$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp", |
| "$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp", |
| "$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp", |
| "$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp", |
| "$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp", |
| "$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp", |
| ] |