Introduce GrColorSpaceXform, for gamut conversion on textures

GrTextureAccess optionally includes an instance, computed from the src
and dst color spaces. In all common cases (no color space for either src
or dst, or same color space for both), no object is allocated.

This change is orthogonal to my attempts to get color space attached to
render targets - regardless of how we choose to do that, this will give
us the source color space at all points where we are connecting src to
dst.

There are many dangling injection points where I've been inserting
nullptr, but I have a record of all of them. Additionally, there are now
three places (the most common simple paths for bitmap/image rendering)
where things are plumbed enough that I expect to have access to the dst
color space (all marked with XFORMTODO).

In addition to getting the dst color space, I need to inject shader code
and uniform uploading for appendTextureLookup and friends.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2154753003

Review-Url: https://codereview.chromium.org/2154753003
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index b2dee0b..8fad0b1 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -460,12 +460,14 @@
                                     "Couldn't convert bitmap to texture.");
         return nullptr;
     }
-
+    SkColorSpace* dstColorSpace = nullptr; // XFORMTODO
+    sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(fRawBitmap.colorSpace(),
+                                                                       dstColorSpace);
     sk_sp<GrFragmentProcessor> inner;
     if (doBicubic) {
-        inner = GrBicubicEffect::Make(texture, matrix, tm);
+        inner = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), matrix, tm);
     } else {
-        inner = GrSimpleTextureEffect::Make(texture, matrix, params);
+        inner = GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform), matrix, params);
     }
 
     if (kAlpha_8_SkColorType == fRawBitmap.colorType()) {
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index 6a20d48..b7893c5 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -1260,7 +1260,7 @@
         SkMatrix matrix;
         matrix.setIDiv(src->width(), src->height());
         // Blend pathTexture over blurTexture.
-        paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(src, matrix));
+        paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(src, nullptr, matrix));
         if (kInner_SkBlurStyle == fBlurStyle) {
             // inner:  dst = dst * src
             paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index 9bc1265..f0f684d 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -275,6 +275,7 @@
                          (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f);
             sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make(
                                                         srcTexture.get(),
+                                                        nullptr,
                                                         matrix,
                                                         domain,
                                                         GrTextureDomain::kDecal_Mode,
@@ -284,7 +285,7 @@
             srcOffset.set(0, 0);
         } else {
             GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
-            paint.addColorTextureProcessor(srcTexture.get(), matrix, params);
+            paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params);
         }
         paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
         shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
@@ -361,7 +362,7 @@
         // FIXME:  this should be mitchell, not bilinear.
         GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
         sk_sp<GrTexture> tex(srcDrawContext->asTexture());
-        paint.addColorTextureProcessor(tex.get(), matrix, params);
+        paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params);
         paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
 
         SkIRect dstRect(srcRect);
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 8bf4077..71503b5 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -1699,7 +1699,7 @@
                                    const SkMatrix& matrix,
                                    BoundaryMode boundaryMode,
                                    const SkIRect* srcBounds)
-    : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
+    : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
     , fLight(light)
     , fSurfaceScale(surfaceScale)
     , fFilterMatrix(matrix)
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index cc2d243..aebbad8 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -68,7 +68,7 @@
                       float yInvZoom,
                       float xInvInset,
                       float yInvInset)
-        : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
+        : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
         , fBounds(bounds)
         , fXOffset(xOffset)
         , fYOffset(yOffset)
diff --git a/src/effects/SkXfermodeImageFilter.cpp b/src/effects/SkXfermodeImageFilter.cpp
index 785b46f..345e6e5 100644
--- a/src/effects/SkXfermodeImageFilter.cpp
+++ b/src/effects/SkXfermodeImageFilter.cpp
@@ -188,7 +188,7 @@
         backgroundMatrix.preTranslate(SkIntToScalar(-backgroundOffset.fX),
                                       SkIntToScalar(-backgroundOffset.fY));
         bgFP = GrTextureDomainEffect::Make(
-                            backgroundTex.get(), backgroundMatrix,
+                            backgroundTex.get(), nullptr, backgroundMatrix,
                             GrTextureDomain::MakeTexelDomain(backgroundTex.get(),
                                                              background->subset()),
                             GrTextureDomain::kDecal_Mode,
@@ -207,7 +207,7 @@
         sk_sp<GrFragmentProcessor> foregroundFP;
 
         foregroundFP = GrTextureDomainEffect::Make(
-                            foregroundTex.get(), foregroundMatrix,
+                            foregroundTex.get(), nullptr, foregroundMatrix,
                             GrTextureDomain::MakeTexelDomain(foregroundTex.get(), 
                                                              foreground->subset()),
                             GrTextureDomain::kDecal_Mode,
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index 371f7fb..3ad225b 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -35,7 +35,7 @@
     matrix.setTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
     matrix.postIDiv(mask->width(), mask->height());
 
-    grp->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(mask, matrix,
+    grp->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(mask, nullptr, matrix,
                                                                   kDevice_GrCoordSet));
 
     SkMatrix inverse;
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index c1edb5b..77d5ea1 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -44,6 +44,7 @@
     SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
     return sk_sp<GrFragmentProcessor>(GrTextureDomainEffect::Make(
                                          result,
+                                         nullptr,
                                          mat,
                                          GrTextureDomain::MakeTexelDomain(result, domainTexels),
                                          GrTextureDomain::kDecal_Mode,
diff --git a/src/gpu/GrColorSpaceXform.cpp b/src/gpu/GrColorSpaceXform.cpp
new file mode 100644
index 0000000..f60dbcd
--- /dev/null
+++ b/src/gpu/GrColorSpaceXform.cpp
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrColorSpaceXform.h"
+#include "SkColorSpace.h"
+
+static inline bool sk_float_almost_equals(float x, float y, float tol) {
+    return sk_float_abs(x - y) <= tol;
+}
+
+static inline bool matrix_is_almost_identity(const SkMatrix44& m,
+                                             SkMScalar tol = SK_MScalar1 / (1 << 12)) {
+    return
+        sk_float_almost_equals(m.getFloat(0, 0), 1.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(0, 1), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(0, 2), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(0, 3), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(1, 0), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(1, 1), 1.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(1, 2), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(1, 3), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(2, 0), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(2, 1), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(2, 2), 1.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(2, 3), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(3, 0), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(3, 1), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(3, 2), 0.0f, tol) &&
+        sk_float_almost_equals(m.getFloat(3, 3), 1.0f, tol);
+}
+
+sk_sp<GrColorSpaceXform> GrColorSpaceXform::Make(SkColorSpace* src, SkColorSpace* dst) {
+    if (!src || !dst) {
+        // Invalid
+        return nullptr;
+    }
+
+    if (src == dst) {
+        // Quick equality check - no conversion needed in this case
+        return nullptr;
+    }
+
+    SkMatrix44 srcToDst(SkMatrix44::kUninitialized_Constructor);
+    if (!dst->xyz().invert(&srcToDst)) {
+        return nullptr;
+    }
+    srcToDst.postConcat(src->xyz());
+
+    if (matrix_is_almost_identity(srcToDst)) {
+        return nullptr;
+    }
+
+    return sk_make_sp<GrColorSpaceXform>(srcToDst);
+}
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 4154854..4a2b2b0 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -543,7 +543,7 @@
     }
 
     GrPaint paint;
-    paint.addColorTextureProcessor(src, GrCoordTransform::MakeDivByTextureWHMatrix(src));
+    paint.addColorTextureProcessor(src, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(src));
     if (!SkScalarNearlyEqual(gamma, 1.0f)) {
         paint.addColorFragmentProcessor(GrGammaEffect::Make(gamma));
     }
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index 02518c0..dda687e 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -22,24 +22,32 @@
     fXPFactory = GrCoverageSetOpXPFactory::Make(regionOp, invertCoverage);
 }
 
-void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
-    this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix));
+void GrPaint::addColorTextureProcessor(GrTexture* texture,
+                                       sk_sp<GrColorSpaceXform> colorSpaceXform,
+                                       const SkMatrix& matrix) {
+    this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture,
+                                                                std::move(colorSpaceXform),
+                                                                matrix));
 }
 
 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
-    this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix));
+    this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix));
 }
 
 void GrPaint::addColorTextureProcessor(GrTexture* texture,
+                                       sk_sp<GrColorSpaceXform> colorSpaceXform,
                                        const SkMatrix& matrix,
                                        const GrTextureParams& params) {
-    this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix, params));
+    this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture,
+                                                                std::move(colorSpaceXform),
+                                                                matrix, params));
 }
 
 void GrPaint::addCoverageTextureProcessor(GrTexture* texture,
                                           const SkMatrix& matrix,
                                           const GrTextureParams& params) {
-    this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix, params));
+    this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix,
+                                                                   params));
 }
 
 bool GrPaint::isConstantBlendedColor(GrColor* color) const {
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index a7556eb..06c843f 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -77,23 +77,25 @@
      * Creates a GrSimpleTextureEffect that uses local coords as texture coordinates.
      */
     void addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
-        this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix));
+        this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix));
     }
 
     void addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
-        this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix));
+        this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix));
     }
 
     void addColorTextureProcessor(GrTexture* texture,
                                   const SkMatrix& matrix,
                                   const GrTextureParams& params) {
-        this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix, params));
+        this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix,
+                                                                    params));
     }
 
     void addCoverageTextureProcessor(GrTexture* texture,
                                      const SkMatrix& matrix,
                                      const GrTextureParams& params) {
-        this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, matrix, params));
+        this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix,
+                                                                       params));
     }
 
     /**
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 0b3bdb2..b966264 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -186,6 +186,7 @@
 
     pipelineBuilder.addCoverageFragmentProcessor(
                          GrSimpleTextureEffect::Make(texture,
+                                                     nullptr,
                                                      maskMatrix,
                                                      GrTextureParams::kNone_FilterMode,
                                                      kDevice_GrCoordSet));
diff --git a/src/gpu/GrTextureParamsAdjuster.cpp b/src/gpu/GrTextureParamsAdjuster.cpp
index 7774391..b30731a 100644
--- a/src/gpu/GrTextureParamsAdjuster.cpp
+++ b/src/gpu/GrTextureParamsAdjuster.cpp
@@ -8,6 +8,7 @@
 #include "GrTextureParamsAdjuster.h"
 
 #include "GrCaps.h"
+#include "GrColorSpaceXform.h"
 #include "GrContext.h"
 #include "GrDrawContext.h"
 #include "GrGpu.h"
@@ -94,12 +95,12 @@
         // better!
         SkASSERT(copyParams.fFilter != GrTextureParams::kMipMap_FilterMode);
         paint.addColorFragmentProcessor(
-            GrTextureDomainEffect::Make(inputTexture, SkMatrix::I(), domain,
+            GrTextureDomainEffect::Make(inputTexture, nullptr, SkMatrix::I(), domain,
                                         GrTextureDomain::kClamp_Mode,
                                         copyParams.fFilter));
     } else {
         GrTextureParams params(SkShader::kClamp_TileMode, copyParams.fFilter);
-        paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params);
+        paint.addColorTextureProcessor(inputTexture, nullptr, SkMatrix::I(), params);
     }
     paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
 
@@ -350,6 +351,7 @@
 
 static sk_sp<GrFragmentProcessor> create_fp_for_domain_and_filter(
                                         GrTexture* texture,
+                                        sk_sp<GrColorSpaceXform> colorSpaceXform,
                                         const SkMatrix& textureMatrix,
                                         DomainMode domainMode,
                                         const SkRect& domain,
@@ -357,20 +359,23 @@
     SkASSERT(kTightCopy_DomainMode != domainMode);
     if (filterOrNullForBicubic) {
         if (kDomain_DomainMode == domainMode) {
-            return GrTextureDomainEffect::Make(texture, textureMatrix, domain,
-                                               GrTextureDomain::kClamp_Mode,
+            return GrTextureDomainEffect::Make(texture, std::move(colorSpaceXform), textureMatrix,
+                                               domain, GrTextureDomain::kClamp_Mode,
                                                *filterOrNullForBicubic);
         } else {
             GrTextureParams params(SkShader::kClamp_TileMode, *filterOrNullForBicubic);
-            return GrSimpleTextureEffect::Make(texture, textureMatrix, params);
+            return GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform), textureMatrix,
+                                               params);
         }
     } else {
         if (kDomain_DomainMode == domainMode) {
-            return GrBicubicEffect::Make(texture, textureMatrix, domain);
+            return GrBicubicEffect::Make(texture, std::move(colorSpaceXform), textureMatrix,
+                                         domain);
         } else {
             static const SkShader::TileMode kClampClamp[] =
                 { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode };
-            return GrBicubicEffect::Make(texture, textureMatrix, kClampClamp);
+            return GrBicubicEffect::Make(texture, std::move(colorSpaceXform), textureMatrix,
+                                         kClampClamp);
         }
     }
 }
@@ -433,8 +438,11 @@
     SkASSERT(kNoDomain_DomainMode == domainMode ||
              (domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom));
     textureMatrix.postIDiv(texture->width(), texture->height());
-    return create_fp_for_domain_and_filter(texture, textureMatrix, domainMode, domain,
-                                           filterOrNullForBicubic);
+    SkColorSpace* dstColorSpace = nullptr; // XFORMTODO
+    sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(this->getColorSpace(),
+                                                                       dstColorSpace);
+    return create_fp_for_domain_and_filter(texture, std::move(colorSpaceXform), textureMatrix,
+                                           domainMode, domain, filterOrNullForBicubic);
 }
 
 //////////////////////////////////////////////////////////////////////////////
@@ -512,7 +520,11 @@
     SkASSERT(kTightCopy_DomainMode != domainMode);
     SkMatrix normalizedTextureMatrix = textureMatrix;
     normalizedTextureMatrix.postIDiv(texture->width(), texture->height());
-    return create_fp_for_domain_and_filter(texture, normalizedTextureMatrix, domainMode, domain,
+    SkColorSpace* dstColorSpace = nullptr; // XFORMTODO
+    sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(this->getColorSpace(),
+                                                                       dstColorSpace);
+    return create_fp_for_domain_and_filter(texture, std::move(colorSpaceXform),
+                                           normalizedTextureMatrix, domainMode, domain,
                                            filterOrNullForBicubic);
 }
 
diff --git a/src/gpu/GrTextureToYUVPlanes.cpp b/src/gpu/GrTextureToYUVPlanes.cpp
index 58c4b9a..da98547 100644
--- a/src/gpu/GrTextureToYUVPlanes.cpp
+++ b/src/gpu/GrTextureToYUVPlanes.cpp
@@ -32,7 +32,7 @@
     }
 
     sk_sp<GrFragmentProcessor> fp(
-            GrSimpleTextureEffect::Make(src, SkMatrix::MakeScale(xScale, yScale), filter));
+            GrSimpleTextureEffect::Make(src, nullptr, SkMatrix::MakeScale(xScale, yScale), filter));
     if (!fp) {
         return false;
     }
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index e5d42cd..23f5798 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1145,6 +1145,9 @@
         return;
     }
 
+    SkColorSpace* dstColorSpace = nullptr; // XFORMTODO
+    sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(bitmap.colorSpace(),
+                                                                       dstColorSpace);
     SkRect dstRect = {0, 0, srcRect.width(), srcRect.height() };
     SkRect paintRect;
     SkScalar wInv = SkScalarInvert(SkIntToScalar(texture->width()));
@@ -1189,17 +1192,19 @@
         }
         textureDomain.setLTRB(left, top, right, bottom);
         if (bicubic) {
-            fp = GrBicubicEffect::Make(texture, texMatrix, textureDomain);
+            fp = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), texMatrix,
+                                       textureDomain);
         } else {
-            fp = GrTextureDomainEffect::Make(texture, texMatrix, textureDomain,
-                                             GrTextureDomain::kClamp_Mode, params.filterMode());
+            fp = GrTextureDomainEffect::Make(texture, std::move(colorSpaceXform), texMatrix,
+                                             textureDomain, GrTextureDomain::kClamp_Mode,
+                                             params.filterMode());
         }
     } else if (bicubic) {
         SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
         SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() };
-        fp = GrBicubicEffect::Make(texture, texMatrix, tileModes);
+        fp = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), texMatrix, tileModes);
     } else {
-        fp = GrSimpleTextureEffect::Make(texture, texMatrix, params);
+        fp = GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform), texMatrix, params);
     }
 
     GrPaint grPaint;
@@ -1287,7 +1292,8 @@
     tmpUnfiltered.setImageFilter(nullptr);
 
     GrPaint grPaint;
-    sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(), SkMatrix::I()));
+    sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(), nullptr,
+                                                              SkMatrix::I()));
     if (GrPixelConfigIsAlphaOnly(texture->config())) {
         fp = GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(fp));
     } else {
diff --git a/src/gpu/effects/Gr1DKernelEffect.h b/src/gpu/effects/Gr1DKernelEffect.h
index 519d6db..d300f2d 100644
--- a/src/gpu/effects/Gr1DKernelEffect.h
+++ b/src/gpu/effects/Gr1DKernelEffect.h
@@ -31,7 +31,7 @@
     Gr1DKernelEffect(GrTexture* texture,
                      Direction direction,
                      int radius)
-        : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
+        : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
         , fDirection(direction)
         , fRadius(radius) {}
 
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp
index 5e6967c..db42f35 100644
--- a/src/gpu/effects/GrBicubicEffect.cpp
+++ b/src/gpu/effects/GrBicubicEffect.cpp
@@ -7,6 +7,7 @@
 
 #include "GrBicubicEffect.h"
 #include "GrInvariantOutput.h"
+#include "glsl/GrGLSLColorSpaceXformHelper.h"
 #include "glsl/GrGLSLFragmentShaderBuilder.h"
 #include "glsl/GrGLSLProgramDataManager.h"
 #include "glsl/GrGLSLUniformHandler.h"
@@ -27,8 +28,9 @@
 
     static inline void GenKey(const GrProcessor& effect, const GrGLSLCaps&,
                               GrProcessorKeyBuilder* b) {
-        const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
-        b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
+        const GrBicubicEffect& bicubicEffect = effect.cast<GrBicubicEffect>();
+        b->add32(GrTextureDomain::GLDomain::DomainKey(bicubicEffect.domain()));
+        b->add32(SkToInt(SkToBool(bicubicEffect.colorSpaceXform())));
     }
 
 protected:
@@ -39,13 +41,14 @@
 
     UniformHandle               fCoefficientsUni;
     UniformHandle               fImageIncrementUni;
+    UniformHandle               fColorSpaceXformUni;
     GrTextureDomain::GLDomain   fDomain;
 
     typedef GrGLSLFragmentProcessor INHERITED;
 };
 
 void GrGLBicubicEffect::emitCode(EmitArgs& args) {
-    const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain();
+    const GrBicubicEffect& bicubicEffect = args.fFp.cast<GrBicubicEffect>();
 
     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
     fCoefficientsUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
@@ -58,6 +61,9 @@
     const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
     const char* coeff = uniformHandler->getUniformCStr(fCoefficientsUni);
 
+    GrGLSLColorSpaceXformHelper colorSpaceHelper(uniformHandler, bicubicEffect.colorSpaceXform(),
+                                                 &fColorSpaceXformUni);
+
     SkString cubicBlendName;
 
     static const GrGLSLShaderVar gCubicBlendArgs[] = {
@@ -96,7 +102,7 @@
             fDomain.sampleTexture(fragBuilder,
                                   args.fUniformHandler,
                                   args.fGLSLCaps,
-                                  domain,
+                                  bicubicEffect.domain(),
                                   sampleVar.c_str(),
                                   coord,
                                   args.fTexSamplers[0]);
@@ -107,6 +113,9 @@
     }
     SkString bicubicColor;
     bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), coeff);
+    if (colorSpaceHelper.getXformMatrix()) {
+        bicubicColor.appendf(" * %s", colorSpaceHelper.getXformMatrix());
+    }
     fragBuilder->codeAppendf("\t%s = %s;\n",
                              args.fOutputColor, (GrGLSLExpr4(bicubicColor.c_str()) *
                                                  GrGLSLExpr4(args.fInputColor)).c_str());
@@ -122,6 +131,11 @@
     pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
     pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients());
     fDomain.setData(pdman, bicubicEffect.domain(), texture.origin());
+    if (SkToBool(bicubicEffect.colorSpaceXform())) {
+        float xformMatrix[16];
+        bicubicEffect.colorSpaceXform()->srcToDst().asColMajorf(xformMatrix);
+        pdman.setMatrix4f(fColorSpaceXformUni, xformMatrix);
+    }
 }
 
 static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16],
@@ -134,22 +148,27 @@
 }
 
 GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
+                                 sk_sp<GrColorSpaceXform> colorSpaceXform,
                                  const SkScalar coefficients[16],
                                  const SkMatrix &matrix,
                                  const SkShader::TileMode tileModes[2])
-  : INHERITED(texture, matrix, GrTextureParams(tileModes, GrTextureParams::kNone_FilterMode))
-  , fDomain(GrTextureDomain::IgnoredDomain()) {
+  : INHERITED(texture, nullptr, matrix,
+              GrTextureParams(tileModes, GrTextureParams::kNone_FilterMode))
+  , fDomain(GrTextureDomain::IgnoredDomain())
+  , fColorSpaceXform(std::move(colorSpaceXform)) {
     this->initClassID<GrBicubicEffect>();
     convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coefficients);
 }
 
 GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
+                                 sk_sp<GrColorSpaceXform> colorSpaceXform,
                                  const SkScalar coefficients[16],
                                  const SkMatrix &matrix,
                                  const SkRect& domain)
-  : INHERITED(texture, matrix,
+  : INHERITED(texture, nullptr, matrix,
               GrTextureParams(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode))
-  , fDomain(domain, GrTextureDomain::kClamp_Mode) {
+  , fDomain(domain, GrTextureDomain::kClamp_Mode)
+  , fColorSpaceXform(std::move(colorSpaceXform)) {
     this->initClassID<GrBicubicEffect>();
     convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coefficients);
 }
@@ -186,7 +205,7 @@
     for (int i = 0; i < 16; i++) {
         coefficients[i] = d->fRandom->nextSScalar1();
     }
-    return GrBicubicEffect::Make(d->fTextures[texIdx], coefficients);
+    return GrBicubicEffect::Make(d->fTextures[texIdx], nullptr, coefficients);
 }
 
 //////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
index 3c84f97..58bb068 100644
--- a/src/gpu/effects/GrBicubicEffect.h
+++ b/src/gpu/effects/GrBicubicEffect.h
@@ -29,19 +29,23 @@
 
     const GrTextureDomain& domain() const { return fDomain; }
 
+    GrColorSpaceXform* colorSpaceXform() const { return fColorSpaceXform.get(); }
+
     /**
      * Create a simple filter effect with custom bicubic coefficients and optional domain.
      */
-    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkScalar coefficients[16],
+    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
+                                           const SkScalar coefficients[16],
                                            const SkRect* domain = nullptr) {
         if (nullptr == domain) {
             static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
                                                              SkShader::kClamp_TileMode };
-            return Make(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex),
-                        kTileModes);
+            return Make(tex, std::move(colorSpaceXform), coefficients,
+                        GrCoordTransform::MakeDivByTextureWHMatrix(tex), kTileModes);
         } else {
             return sk_sp<GrFragmentProcessor>(
-                new GrBicubicEffect(tex, coefficients,
+                new GrBicubicEffect(tex, std::move(colorSpaceXform), coefficients,
                                     GrCoordTransform::MakeDivByTextureWHMatrix(tex), *domain));
         }
     }
@@ -49,28 +53,35 @@
     /**
      * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
      */
-    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkMatrix& matrix,
+    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
+                                           const SkMatrix& matrix,
                                            const SkShader::TileMode tileModes[2]) {
-        return Make(tex, gMitchellCoefficients, matrix, tileModes);
+        return Make(tex, std::move(colorSpaceXform), gMitchellCoefficients, matrix, tileModes);
     }
 
     /**
      * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
      * tilemodes.
      */
-    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkScalar coefficients[16],
+    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform, 
+                                           const SkScalar coefficients[16],
                                            const SkMatrix& matrix,
                                            const SkShader::TileMode tileModes[2]) {
-        return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, coefficients, matrix,
-                                                              tileModes));
+        return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, std::move(colorSpaceXform),
+                                                              coefficients, matrix, tileModes));
     }
 
     /**
      * Create a Mitchell filter effect with a texture matrix and a domain.
      */
-    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkMatrix& matrix,
+    static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
+                                           const SkMatrix& matrix,
                                            const SkRect& domain) {
-        return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, gMitchellCoefficients, matrix,
+        return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, std::move(colorSpaceXform),
+                                                              gMitchellCoefficients, matrix,
                                                               domain));
     }
 
@@ -85,10 +96,10 @@
                                  GrTextureParams::FilterMode* filterMode);
 
 private:
-    GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix &matrix,
-                    const SkShader::TileMode tileModes[2]);
-    GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix &matrix,
-                    const SkRect& domain);
+    GrBicubicEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkScalar coefficients[16],
+                    const SkMatrix &matrix, const SkShader::TileMode tileModes[2]);
+    GrBicubicEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkScalar coefficients[16],
+                    const SkMatrix &matrix, const SkRect& domain);
 
     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
 
@@ -100,6 +111,7 @@
 
     float           fCoefficients[16];
     GrTextureDomain fDomain;
+    sk_sp<GrColorSpaceXform> fColorSpaceXform;
 
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
 
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index d2fde96..ed53276 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -98,7 +98,7 @@
                                                    const GrSwizzle& swizzle,
                                                    PMConversion pmConversion,
                                                    const SkMatrix& matrix)
-    : INHERITED(texture, matrix)
+    : INHERITED(texture, nullptr, matrix)
     , fSwizzle(swizzle)
     , fPMConversion(pmConversion) {
     this->initClassID<GrConfigConversionEffect>();
@@ -296,7 +296,7 @@
         // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
         // then we may pollute our texture cache with redundant shaders. So in the case that no
         // conversions were requested we instead return a GrSimpleTextureEffect.
-        return GrSimpleTextureEffect::Make(texture, matrix);
+        return GrSimpleTextureEffect::Make(texture, nullptr, matrix);
     } else {
         if (kRGBA_8888_GrPixelConfig != texture->config() &&
             kBGRA_8888_GrPixelConfig != texture->config() &&
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
index 5422755..8f03190 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
@@ -155,7 +155,7 @@
                                                      const SkIPoint& kernelOffset,
                                                      GrTextureDomain::Mode tileMode,
                                                      bool convolveAlpha)
-  : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture)),
+  : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture)),
     fKernelSize(kernelSize),
     fGain(SkScalarToFloat(gain)),
     fBias(SkScalarToFloat(bias) / 255.0f),
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index 7e7b828..a452d3e 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -68,5 +68,5 @@
     GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kCoordSets))];
 
     const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
-    return GrSimpleTextureEffect::Make(d->fTextures[texIdx], matrix, coordSet);
+    return GrSimpleTextureEffect::Make(d->fTextures[texIdx], nullptr, matrix, coordSet);
 }
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
index 08eb8c1..44e5c06 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.h
+++ b/src/gpu/effects/GrSimpleTextureEffect.h
@@ -22,26 +22,32 @@
 public:
     /* unfiltered, clamp mode */
     static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
                                            const SkMatrix& matrix,
                                            GrCoordSet coordSet = kLocal_GrCoordSet) {
         return sk_sp<GrFragmentProcessor>(
-            new GrSimpleTextureEffect(tex, matrix, GrTextureParams::kNone_FilterMode, coordSet));
+            new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix,
+                                      GrTextureParams::kNone_FilterMode, coordSet));
     }
 
     /* clamp mode */
     static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
                                             const SkMatrix& matrix,
                                             GrTextureParams::FilterMode filterMode,
                                             GrCoordSet coordSet = kLocal_GrCoordSet) {
         return sk_sp<GrFragmentProcessor>(
-            new GrSimpleTextureEffect(tex, matrix, filterMode, coordSet));
+            new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode,
+                                      coordSet));
     }
 
     static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+                                           sk_sp<GrColorSpaceXform> colorSpaceXform,
                                            const SkMatrix& matrix,
                                            const GrTextureParams& p,
                                            GrCoordSet coordSet = kLocal_GrCoordSet) {
-        return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, matrix, p, coordSet));
+        return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform),
+                                                                    matrix, p, coordSet));
     }
 
     virtual ~GrSimpleTextureEffect() {}
@@ -50,18 +56,20 @@
 
 private:
     GrSimpleTextureEffect(GrTexture* texture,
+                          sk_sp<GrColorSpaceXform> colorSpaceXform,
                           const SkMatrix& matrix,
                           GrTextureParams::FilterMode filterMode,
                           GrCoordSet coordSet)
-        : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) {
+        : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, filterMode, coordSet) {
         this->initClassID<GrSimpleTextureEffect>();
     }
 
     GrSimpleTextureEffect(GrTexture* texture,
+                          sk_sp<GrColorSpaceXform> colorSpaceXform,
                           const SkMatrix& matrix,
                           const GrTextureParams& params,
                           GrCoordSet coordSet)
-        : GrSingleTextureEffect(texture, matrix, params, coordSet) {
+        : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, params, coordSet) {
         this->initClassID<GrSimpleTextureEffect>();
     }
 
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index c291735..c84e95e 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -8,30 +8,36 @@
 #include "effects/GrSingleTextureEffect.h"
 
 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
+                                             sk_sp<GrColorSpaceXform> colorSpaceXform,
                                              const SkMatrix& m,
                                              GrCoordSet coordSet)
     : fCoordTransform(coordSet, m, texture, GrTextureParams::kNone_FilterMode)
-    , fTextureAccess(texture) {
+    , fTextureAccess(texture)
+    , fColorSpaceXform(std::move(colorSpaceXform)) {
     this->addCoordTransform(&fCoordTransform);
     this->addTextureAccess(&fTextureAccess);
 }
 
 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
+                                             sk_sp<GrColorSpaceXform> colorSpaceXform,
                                              const SkMatrix& m,
                                              GrTextureParams::FilterMode filterMode,
                                              GrCoordSet coordSet)
     : fCoordTransform(coordSet, m, texture, filterMode)
-    , fTextureAccess(texture, filterMode) {
+    , fTextureAccess(texture, filterMode)
+    , fColorSpaceXform(std::move(colorSpaceXform)) {
     this->addCoordTransform(&fCoordTransform);
     this->addTextureAccess(&fTextureAccess);
 }
 
 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
+                                             sk_sp<GrColorSpaceXform> colorSpaceXform,
                                              const SkMatrix& m,
                                              const GrTextureParams& params,
                                              GrCoordSet coordSet)
     : fCoordTransform(coordSet, m, texture, params.filterMode())
-    , fTextureAccess(texture, params) {
+    , fTextureAccess(texture, params)
+    , fColorSpaceXform(std::move(colorSpaceXform)) {
     this->addCoordTransform(&fCoordTransform);
     this->addTextureAccess(&fTextureAccess);
 }
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index 4169e40..ae7c694 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -9,6 +9,7 @@
 #define GrSingleTextureEffect_DEFINED
 
 #include "GrFragmentProcessor.h"
+#include "GrColorSpaceXform.h"
 #include "GrCoordTransform.h"
 #include "GrInvariantOutput.h"
 #include "SkMatrix.h"
@@ -31,11 +32,13 @@
 
 protected:
     /** unfiltered, clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrCoordSet = kLocal_GrCoordSet);
-    /** clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrTextureParams::FilterMode filterMode,
+    GrSingleTextureEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkMatrix&,
                           GrCoordSet = kLocal_GrCoordSet);
+    /** clamp mode */
+    GrSingleTextureEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkMatrix&,
+                          GrTextureParams::FilterMode filterMode, GrCoordSet = kLocal_GrCoordSet);
     GrSingleTextureEffect(GrTexture*,
+                          sk_sp<GrColorSpaceXform>,
                           const SkMatrix&,
                           const GrTextureParams&,
                           GrCoordSet = kLocal_GrCoordSet);
@@ -58,6 +61,7 @@
 private:
     GrCoordTransform fCoordTransform;
     GrTextureAccess  fTextureAccess;
+    sk_sp<GrColorSpaceXform> fColorSpaceXform;
 
     typedef GrFragmentProcessor INHERITED;
 };
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index 3fbf000..814d193 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -219,6 +219,7 @@
 ///////////////////////////////////////////////////////////////////////////////
 
 sk_sp<GrFragmentProcessor> GrTextureDomainEffect::Make(GrTexture* texture,
+                                                       sk_sp<GrColorSpaceXform> colorSpaceXform,
                                                        const SkMatrix& matrix,
                                                        const SkRect& domain,
                                                        GrTextureDomain::Mode mode,
@@ -227,20 +228,22 @@
     static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1};
     if (GrTextureDomain::kIgnore_Mode == mode ||
         (GrTextureDomain::kClamp_Mode == mode && domain.contains(kFullRect))) {
-        return GrSimpleTextureEffect::Make(texture, matrix, filterMode);
+        return GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform), matrix, filterMode);
     } else {
         return sk_sp<GrFragmentProcessor>(
-            new GrTextureDomainEffect(texture, matrix, domain, mode, filterMode, coordSet));
+            new GrTextureDomainEffect(texture, std::move(colorSpaceXform), matrix, domain, mode,
+                                      filterMode, coordSet));
     }
 }
 
 GrTextureDomainEffect::GrTextureDomainEffect(GrTexture* texture,
+                                             sk_sp<GrColorSpaceXform> colorSpaceXform,
                                              const SkMatrix& matrix,
                                              const SkRect& domain,
                                              GrTextureDomain::Mode mode,
                                              GrTextureParams::FilterMode filterMode,
                                              GrCoordSet coordSet)
-    : GrSingleTextureEffect(texture, matrix, filterMode, coordSet)
+    : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, filterMode, coordSet)
     , fTextureDomain(domain, mode) {
     SkASSERT(mode != GrTextureDomain::kRepeat_Mode ||
             filterMode == GrTextureParams::kNone_FilterMode);
@@ -294,6 +297,7 @@
     GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet;
     return GrTextureDomainEffect::Make(
         d->fTextures[texIdx],
+        nullptr,
         matrix,
         domain,
         mode,
diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h
index a86ce95..9edecac 100644
--- a/src/gpu/effects/GrTextureDomain.h
+++ b/src/gpu/effects/GrTextureDomain.h
@@ -167,6 +167,7 @@
 
 public:
     static sk_sp<GrFragmentProcessor> Make(GrTexture*,
+                                           sk_sp<GrColorSpaceXform>,
                                            const SkMatrix&,
                                            const SkRect& domain,
                                            GrTextureDomain::Mode,
@@ -193,6 +194,7 @@
 
 private:
     GrTextureDomainEffect(GrTexture*,
+                          sk_sp<GrColorSpaceXform>,
                           const SkMatrix&,
                           const SkRect& domain,
                           GrTextureDomain::Mode,
diff --git a/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h b/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h
new file mode 100644
index 0000000..940be57
--- /dev/null
+++ b/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrGLSLColorSpaceXformHelper_DEFINED
+#define GrGLSLColorSpaceXformHelper_DEFINED
+
+#include "GrGLSLUniformHandler.h"
+
+class GrColorSpaceXform;
+
+/**
+ * Stack helper class to assist with using GrColorSpaceXform within an FP's emitCode function.
+ */
+class GrGLSLColorSpaceXformHelper : public SkNoncopyable {
+public:
+    GrGLSLColorSpaceXformHelper(GrGLSLUniformHandler* uniformHandler,
+                                GrColorSpaceXform* colorSpaceXform,
+                                GrGLSLProgramDataManager::UniformHandle* handle) {
+        SkASSERT(uniformHandler && handle);
+        if (colorSpaceXform) {
+            *handle = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat44f_GrSLType,
+                                                 kDefault_GrSLPrecision, "ColorXform",
+                                                 &fXformMatrix);
+        } else {
+            fXformMatrix = nullptr;
+        }
+    }
+
+    const char* getXformMatrix() const { return fXformMatrix; }
+
+private:
+    const char* fXformMatrix;
+};
+
+#endif
diff --git a/src/image/SkImageShader.cpp b/src/image/SkImageShader.cpp
index 33edfde..77639b2 100644
--- a/src/image/SkImageShader.cpp
+++ b/src/image/SkImageShader.cpp
@@ -122,9 +122,9 @@
 
     sk_sp<GrFragmentProcessor> inner;
     if (doBicubic) {
-        inner = GrBicubicEffect::Make(texture, matrix, tm);
+        inner = GrBicubicEffect::Make(texture, nullptr, matrix, tm);
     } else {
-        inner = GrSimpleTextureEffect::Make(texture, matrix, params);
+        inner = GrSimpleTextureEffect::Make(texture, nullptr, matrix, params);
     }
 
     if (GrPixelConfigIsAlphaOnly(texture->config())) {