| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include <functional> |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "SkColor.h" |
| #include "SkColorPriv.h" |
| #include "SkSurface.h" |
| #include "SkTaskGroup.h" |
| #include "SkUtils.h" |
| #include "Test.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "GrContextPriv.h" |
| #include "GrResourceProvider.h" |
| #include "GrSurfaceContext.h" |
| #include "GrSurfaceProxy.h" |
| #include "GrTest.h" |
| #include "GrTexture.h" |
| #endif |
| |
| struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; }; |
| |
| static bool acceptable(const Results& r) { |
| #if 0 |
| SkDebugf("%d diffs, %d at 0x00, %d at 0xff, %d off by 1, all out of 65536\n", |
| r.diffs, r.diffs_0x00, r.diffs_0xff, r.diffs_by_1); |
| #endif |
| return r.diffs_by_1 == r.diffs // never off by more than 1 |
| && r.diffs_0x00 == 0 // transparent must stay transparent |
| && r.diffs_0xff == 0; // opaque must stay opaque |
| } |
| |
| template <typename Fn> |
| static Results test(Fn&& multiply) { |
| Results r = { 0,0,0,0 }; |
| for (int x = 0; x < 256; x++) { |
| for (int y = 0; y < 256; y++) { |
| int p = multiply(x, y), |
| ideal = (x*y+127)/255; |
| if (p != ideal) { |
| r.diffs++; |
| if (x == 0x00 || y == 0x00) { r.diffs_0x00++; } |
| if (x == 0xff || y == 0xff) { r.diffs_0xff++; } |
| if (SkTAbs(ideal - p) == 1) { r.diffs_by_1++; } |
| } |
| }} |
| return r; |
| } |
| |
| DEF_TEST(Blend_byte_multiply, r) { |
| // These are all temptingly close but fundamentally broken. |
| int (*broken[])(int, int) = { |
| [](int x, int y) { return (x*y)>>8; }, |
| [](int x, int y) { return (x*y+128)>>8; }, |
| [](int x, int y) { y += y>>7; return (x*y)>>8; }, |
| }; |
| for (auto multiply : broken) { REPORTER_ASSERT(r, !acceptable(test(multiply))); } |
| |
| // These are fine to use, but not perfect. |
| int (*fine[])(int, int) = { |
| [](int x, int y) { return (x*y+x)>>8; }, |
| [](int x, int y) { return (x*y+y)>>8; }, |
| [](int x, int y) { return (x*y+255)>>8; }, |
| [](int x, int y) { y += y>>7; return (x*y+128)>>8; }, |
| }; |
| for (auto multiply : fine) { REPORTER_ASSERT(r, acceptable(test(multiply))); } |
| |
| // These are pefect. |
| int (*perfect[])(int, int) = { |
| [](int x, int y) { return (x*y+127)/255; }, // Duh. |
| [](int x, int y) { int p = (x*y+128); return (p+(p>>8))>>8; }, |
| [](int x, int y) { return ((x*y+128)*257)>>16; }, |
| }; |
| for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); } |
| } |
| |
| #if SK_SUPPORT_GPU |
| namespace { |
| static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target( |
| GrContext* context, int sampleCnt, int width, int height, SkColorType colorType, |
| GrPixelConfig config, GrSurfaceOrigin origin, |
| sk_sp<GrTexture>* backingSurface) { |
| GrSurfaceDesc backingDesc; |
| backingDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
| backingDesc.fOrigin = origin; |
| backingDesc.fWidth = width; |
| backingDesc.fHeight = height; |
| backingDesc.fConfig = config; |
| backingDesc.fSampleCnt = sampleCnt; |
| |
| auto resourceProvider = context->contextPriv().resourceProvider(); |
| |
| *backingSurface = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo); |
| if (!(*backingSurface)) { |
| return nullptr; |
| } |
| |
| GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); |
| |
| sk_sp<SkSurface> surface = |
| SkSurface::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin, |
| sampleCnt, colorType, nullptr, nullptr); |
| |
| return surface; |
| } |
| } |
| |
| // Tests blending to a surface with no texture available. |
| DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { |
| GrContext* context = ctxInfo.grContext(); |
| const int kWidth = 10; |
| const int kHeight = 10; |
| const GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig; |
| const SkColorType kColorType = kRGBA_8888_SkColorType; |
| |
| // Build our test cases: |
| struct RectAndSamplePoint { |
| SkRect rect; |
| SkIPoint outPoint; |
| SkIPoint inPoint; |
| } allRectsAndPoints[3] = { |
| {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)}, |
| {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(1, 1), SkIPoint::Make(4, 4)}, |
| {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)}, |
| }; |
| |
| struct TestCase { |
| RectAndSamplePoint fRectAndPoints; |
| SkRect fClip; |
| int fSampleCnt; |
| GrSurfaceOrigin fOrigin; |
| }; |
| std::vector<TestCase> testCases; |
| |
| for (auto origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) { |
| for (int sampleCnt : {0, 4}) { |
| for (auto rectAndPoints : allRectsAndPoints) { |
| for (auto clip : {SkRect::MakeXYWH(0, 0, 10, 10), SkRect::MakeXYWH(1, 1, 8, 8)}) { |
| testCases.push_back({rectAndPoints, clip, sampleCnt, origin}); |
| } |
| } |
| } |
| } |
| |
| // Run each test case: |
| for (auto testCase : testCases) { |
| int sampleCnt = testCase.fSampleCnt; |
| SkRect paintRect = testCase.fRectAndPoints.rect; |
| SkIPoint outPoint = testCase.fRectAndPoints.outPoint; |
| SkIPoint inPoint = testCase.fRectAndPoints.inPoint; |
| GrSurfaceOrigin origin = testCase.fOrigin; |
| |
| sk_sp<GrTexture> backingSurface; |
| // BGRA forces a framebuffer blit on ES2. |
| sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target( |
| context, sampleCnt, kWidth, kHeight, kColorType, kConfig, origin, &backingSurface); |
| |
| if (!surface && sampleCnt > 0) { |
| // Some platforms don't support MSAA. |
| continue; |
| } |
| REPORTER_ASSERT(reporter, !!surface); |
| |
| // Fill our canvas with 0xFFFF80 |
| SkCanvas* canvas = surface->getCanvas(); |
| canvas->clipRect(testCase.fClip, false); |
| SkPaint black_paint; |
| black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80)); |
| canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint); |
| |
| // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger |
| // a copy of the destination. |
| SkPaint white_paint; |
| white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF)); |
| white_paint.setBlendMode(SkBlendMode::kMultiply); |
| canvas->drawRect(paintRect, white_paint); |
| |
| // Read the result into a bitmap. |
| SkBitmap bitmap; |
| REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make( |
| kWidth, kHeight, kColorType, kPremul_SkAlphaType))); |
| REPORTER_ASSERT( |
| reporter, |
| surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0)); |
| |
| // Check the in/out pixels. |
| REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) == |
| SkColorSetRGB(0xFF, 0xFF, 0x80)); |
| REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) == |
| SkColorSetRGB(0x80, 0xFF, 0x80)); |
| |
| // Clean up - surface depends on backingSurface and must be released first. |
| surface.reset(); |
| backingSurface.reset(); |
| } |
| } |
| #endif |