commit | 559a8833f0eae4af37dc0ffc3ee97e1fb14817b1 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri May 30 10:08:22 2014 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri May 30 10:08:22 2014 +0000 |
tree | a386900cea6eec76e4f8b5d7133f8e14c3864887 | |
parent | 9681eebb0e441cee25b6faac82c3728512acda27 [diff] |
Fix the rendering error of SkDraw::drawVertices in gpu path for solid color. If both textures and vertex-colors are NULL, drawVertices should stroke hairlines with the paint's color. This behavior is a useful debugging mode to visualize the mesh. BUG=skia:2266 R=bsalomon@google.com, reed@google.com Author: yunchao.he@intel.com Review URL: https://codereview.chromium.org/189963004 git-svn-id: http://skia.googlecode.com/svn/trunk@14985 2bbb7eff-a529-9590-31e7-b0007b416f81