Correctly discard or load RT when doing copies as draws in Vulkan
This fixes all the copy as draw issues we've had with certain devices and
the cap is no longer needed.
Bug: skia:
Change-Id: Id0b750849c4c920beae2d8cb3eda5f402018f194
Reviewed-on: https://skia-review.googlesource.com/114860
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/vk/GrVkGpuCommandBuffer.h b/src/gpu/vk/GrVkGpuCommandBuffer.h
index 2e9ac12..f2d48c7 100644
--- a/src/gpu/vk/GrVkGpuCommandBuffer.h
+++ b/src/gpu/vk/GrVkGpuCommandBuffer.h
@@ -143,13 +143,18 @@
struct CopyInfo {
CopyInfo(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
- const SkIPoint& dstPoint)
- : fSrc(src), fSrcOrigin(srcOrigin), fSrcRect(srcRect), fDstPoint(dstPoint) {}
+ const SkIPoint& dstPoint, bool shouldDiscardDst)
+ : fSrc(src)
+ , fSrcOrigin(srcOrigin)
+ , fSrcRect(srcRect)
+ , fDstPoint(dstPoint)
+ , fShouldDiscardDst(shouldDiscardDst) {}
GrSurface* fSrc;
GrSurfaceOrigin fSrcOrigin;
SkIRect fSrcRect;
SkIPoint fDstPoint;
+ bool fShouldDiscardDst;
};
enum class LoadStoreState {