Switch SkAutoMalloc to SkAutoTMalloc to avoid cast
Make SkAutoTMalloc's interface look more like SkAutoMalloc:
- add free(), which does what you expect
- make reset() return a pointer fPtr
No public API changes (SkAutoTMalloc is in include/private)
BUG=skia:2148
Review URL: https://codereview.chromium.org/1516833003
diff --git a/tests/CanvasTest.cpp b/tests/CanvasTest.cpp
index 2ec25e4..87705dc 100644
--- a/tests/CanvasTest.cpp
+++ b/tests/CanvasTest.cpp
@@ -61,6 +61,7 @@
#include "SkShader.h"
#include "SkStream.h"
#include "SkSurface.h"
+#include "SkTemplates.h"
#include "SkTDArray.h"
#include "Test.h"
@@ -635,8 +636,8 @@
SkImageInfo info = SkImageInfo::MakeN32Premul(10, 10);
const size_t minRowBytes = info.minRowBytes();
const size_t size = info.getSafeSize(minRowBytes);
- SkAutoMalloc storage(size);
- SkPMColor* baseAddr = static_cast<SkPMColor*>(storage.get());
+ SkAutoTMalloc<SkPMColor> storage(size);
+ SkPMColor* baseAddr = storage.get();
sk_bzero(baseAddr, size);
SkCanvas* canvas = SkCanvas::NewRasterDirect(info, baseAddr, minRowBytes);