blob: d9b3b873976cdcd33364e74926a9ecab2c2dbdbc [file] [log] [blame]
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGpu.h"
#include "GrBackendSemaphore.h"
#include "GrBackendSurface.h"
#include "GrBuffer.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpuResourcePriv.h"
#include "GrMesh.h"
#include "GrPathRendering.h"
#include "GrPipeline.h"
#include "GrRenderTargetPriv.h"
#include "GrResourceCache.h"
#include "GrResourceProvider.h"
#include "GrSemaphore.h"
#include "GrStencilAttachment.h"
#include "GrStencilSettings.h"
#include "GrSurfacePriv.h"
#include "GrTexturePriv.h"
#include "GrTracing.h"
#include "SkJSONWriter.h"
#include "SkMathPriv.h"
////////////////////////////////////////////////////////////////////////////////
GrGpu::GrGpu(GrContext* context)
: fResetTimestamp(kExpiredTimestamp+1)
, fResetBits(kAll_GrBackendState)
, fContext(context) {
fMultisampleSpecs.emplace_back(0, 0, nullptr); // Index 0 is an invalid unique id.
}
GrGpu::~GrGpu() {}
void GrGpu::disconnect(DisconnectType) {}
////////////////////////////////////////////////////////////////////////////////
bool GrGpu::isACopyNeededForTextureParams(int width, int height,
const GrSamplerState& textureParams,
GrTextureProducer::CopyParams* copyParams,
SkScalar scaleAdjust[2]) const {
const GrCaps& caps = *this->caps();
if (textureParams.isRepeated() && !caps.npotTextureTileSupport() &&
(!SkIsPow2(width) || !SkIsPow2(height))) {
SkASSERT(scaleAdjust);
copyParams->fWidth = GrNextPow2(width);
copyParams->fHeight = GrNextPow2(height);
scaleAdjust[0] = ((SkScalar) copyParams->fWidth) / width;
scaleAdjust[1] = ((SkScalar) copyParams->fHeight) / height;
switch (textureParams.filter()) {
case GrSamplerState::Filter::kNearest:
copyParams->fFilter = GrSamplerState::Filter::kNearest;
break;
case GrSamplerState::Filter::kBilerp:
case GrSamplerState::Filter::kMipMap:
// We are only ever scaling up so no reason to ever indicate kMipMap.
copyParams->fFilter = GrSamplerState::Filter::kBilerp;
break;
}
return true;
}
return false;
}
sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
const GrMipLevel texels[], int mipLevelCount) {
GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "createTexture", fContext);
GrSurfaceDesc desc = origDesc;
GrMipMapped mipMapped = mipLevelCount > 1 ? GrMipMapped::kYes : GrMipMapped::kNo;
if (!this->caps()->validateSurfaceDesc(desc, mipMapped)) {
return nullptr;
}
bool isRT = desc.fFlags & kRenderTarget_GrSurfaceFlag;
if (isRT) {
desc.fSampleCnt = this->caps()->getRenderTargetSampleCount(desc.fSampleCnt, desc.fConfig);
}
// Attempt to catch un- or wrongly initialized sample counts.
SkASSERT(desc.fSampleCnt > 0 && desc.fSampleCnt <= 64);
if (mipLevelCount && (desc.fFlags & kPerformInitialClear_GrSurfaceFlag)) {
return nullptr;
}
this->handleDirtyContext();
sk_sp<GrTexture> tex = this->onCreateTexture(desc, budgeted, texels, mipLevelCount);
if (tex) {
if (!this->caps()->reuseScratchTextures() && !isRT) {
tex->resourcePriv().removeScratchKey();
}
fStats.incTextureCreates();
if (mipLevelCount) {
if (texels[0].fPixels) {
fStats.incTextureUploads();
}
}
}
return tex;
}
sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) {
return this->createTexture(desc, budgeted, nullptr, 0);
}
sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
GrWrapOwnership ownership) {
this->handleDirtyContext();
if (!this->caps()->isConfigTexturable(backendTex.config())) {
return nullptr;
}
if (backendTex.width() > this->caps()->maxTextureSize() ||
backendTex.height() > this->caps()->maxTextureSize()) {
return nullptr;
}
sk_sp<GrTexture> tex = this->onWrapBackendTexture(backendTex, ownership);
if (!tex) {
return nullptr;
}
return tex;
}
sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
int sampleCnt, GrWrapOwnership ownership) {
this->handleDirtyContext();
if (sampleCnt < 1) {
return nullptr;
}
if (!this->caps()->isConfigTexturable(backendTex.config()) ||
!this->caps()->getRenderTargetSampleCount(sampleCnt, backendTex.config())) {
return nullptr;
}
if (backendTex.width() > this->caps()->maxRenderTargetSize() ||
backendTex.height() > this->caps()->maxRenderTargetSize()) {
return nullptr;
}
sk_sp<GrTexture> tex = this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership);
if (!tex) {
return nullptr;
}
SkASSERT(tex->asRenderTarget());
return tex;
}
sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
if (0 == this->caps()->getRenderTargetSampleCount(backendRT.sampleCnt(), backendRT.config())) {
return nullptr;
}
this->handleDirtyContext();
return this->onWrapBackendRenderTarget(backendRT);
}
sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
int sampleCnt) {
if (0 == this->caps()->getRenderTargetSampleCount(sampleCnt, tex.config())) {
return nullptr;
}
int maxSize = this->caps()->maxTextureSize();
if (tex.width() > maxSize || tex.height() > maxSize) {
return nullptr;
}
this->handleDirtyContext();
return this->onWrapBackendTextureAsRenderTarget(tex, sampleCnt);
}
GrBuffer* GrGpu::createBuffer(size_t size, GrBufferType intendedType,
GrAccessPattern accessPattern, const void* data) {
this->handleDirtyContext();
GrBuffer* buffer = this->onCreateBuffer(size, intendedType, accessPattern, data);
if (!this->caps()->reuseScratchBuffers()) {
buffer->resourcePriv().removeScratchKey();
}
return buffer;
}
bool GrGpu::copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) {
GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "copySurface", fContext);
SkASSERT(dst && src);
this->handleDirtyContext();
return this->onCopySurface(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint);
}
bool GrGpu::getReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrigin,
int width, int height, size_t rowBytes,
GrPixelConfig readConfig, DrawPreference* drawPreference,
ReadPixelTempDrawInfo* tempDrawInfo) {
SkASSERT(drawPreference);
SkASSERT(tempDrawInfo);
SkASSERT(srcSurface);
SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
// We currently do not support reading into the packed formats 565 or 4444 as they are not
// required to have read back support on all devices and backends.
if (kRGB_565_GrPixelConfig == readConfig || kRGBA_4444_GrPixelConfig == readConfig) {
return false;
}
if (!this->onGetReadPixelsInfo(srcSurface, srcOrigin, width, height, rowBytes, readConfig,
drawPreference, tempDrawInfo)) {
return false;
}
// Check to see if we're going to request that the caller draw when drawing is not possible.
if (!srcSurface->asTexture() ||
!this->caps()->isConfigRenderable(tempDrawInfo->fTempSurfaceDesc.fConfig)) {
// If we don't have a fallback to a straight read then fail.
if (kRequireDraw_DrawPreference == *drawPreference) {
return false;
}
*drawPreference = kNoDraw_DrawPreference;
}
return true;
}
bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOrigin,
int width, int height,
GrPixelConfig srcConfig, DrawPreference* drawPreference,
WritePixelTempDrawInfo* tempDrawInfo) {
SkASSERT(drawPreference);
SkASSERT(tempDrawInfo);
SkASSERT(dstSurface);
SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
if (!this->onGetWritePixelsInfo(dstSurface, dstOrigin, width, height, srcConfig, drawPreference,
tempDrawInfo)) {
return false;
}
// Check to see if we're going to request that the caller draw when drawing is not possible.
if (!dstSurface->asRenderTarget() ||
!this->caps()->isConfigTexturable(tempDrawInfo->fTempSurfaceDesc.fConfig)) {
// If we don't have a fallback to a straight upload then fail.
if (kRequireDraw_DrawPreference == *drawPreference ||
!this->caps()->isConfigTexturable(srcConfig)) {
return false;
}
*drawPreference = kNoDraw_DrawPreference;
}
return true;
}
bool GrGpu::readPixels(GrSurface* surface, GrSurfaceOrigin origin,
int left, int top, int width, int height,
GrPixelConfig config, void* buffer,
size_t rowBytes) {
SkASSERT(surface);
size_t bpp = GrBytesPerPixel(config);
if (!GrSurfacePriv::AdjustReadPixelParams(surface->width(), surface->height(), bpp,
&left, &top, &width, &height,
&buffer,
&rowBytes)) {
return false;
}
this->handleDirtyContext();
return this->onReadPixels(surface, origin,
left, top, width, height,
config, buffer,
rowBytes);
}
bool GrGpu::writePixels(GrSurface* surface, GrSurfaceOrigin origin,
int left, int top, int width, int height,
GrPixelConfig config, const GrMipLevel texels[], int mipLevelCount) {
SkASSERT(surface);
if (1 == mipLevelCount) {
// We require that if we are not mipped, then the write region is contained in the surface
SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height());
if (!bounds.contains(subRect)) {
return false;
}
} else if (0 != left || 0 != top || width != surface->width() || height != surface->height()) {
// We require that if the texels are mipped, than the write region is the entire surface
return false;
}
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
if (!texels[currentMipLevel].fPixels ) {
return false;
}
}
this->handleDirtyContext();
if (this->onWritePixels(surface, origin, left, top, width, height, config,
texels, mipLevelCount)) {
SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
this->didWriteToSurface(surface, &rect, mipLevelCount);
fStats.incTextureUploads();
return true;
}
return false;
}
bool GrGpu::writePixels(GrSurface* surface, GrSurfaceOrigin origin,
int left, int top, int width, int height,
GrPixelConfig config, const void* buffer,
size_t rowBytes) {
GrMipLevel mipLevel = { buffer, rowBytes };
return this->writePixels(surface, origin, left, top, width, height, config, &mipLevel, 1);
}
bool GrGpu::transferPixels(GrTexture* texture,
int left, int top, int width, int height,
GrPixelConfig config, GrBuffer* transferBuffer,
size_t offset, size_t rowBytes) {
SkASSERT(transferBuffer);
// We require that the write region is contained in the texture
SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height());
if (!bounds.contains(subRect)) {
return false;
}
this->handleDirtyContext();
if (this->onTransferPixels(texture, left, top, width, height, config,
transferBuffer, offset, rowBytes)) {
SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
this->didWriteToSurface(texture, &rect);
fStats.incTransfersToTexture();
return true;
}
return false;
}
void GrGpu::resolveRenderTarget(GrRenderTarget* target, GrSurfaceOrigin origin) {
SkASSERT(target);
this->handleDirtyContext();
this->onResolveRenderTarget(target, origin);
}
void GrGpu::didWriteToSurface(GrSurface* surface, const SkIRect* bounds, uint32_t mipLevels) const {
SkASSERT(surface);
// Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds.
if (nullptr == bounds || !bounds->isEmpty()) {
if (GrRenderTarget* target = surface->asRenderTarget()) {
target->flagAsNeedingResolve(bounds);
}
GrTexture* texture = surface->asTexture();
if (texture && 1 == mipLevels) {
texture->texturePriv().markMipMapsDirty();
}
}
}
const GrGpu::MultisampleSpecs& GrGpu::queryMultisampleSpecs(const GrPipeline& pipeline) {
GrRenderTarget* rt = pipeline.renderTarget();
SkASSERT(rt->numStencilSamples() > 1);
GrStencilSettings stencil;
if (pipeline.isStencilEnabled()) {
// TODO: attach stencil and create settings during render target flush.
SkASSERT(rt->renderTargetPriv().getStencilAttachment());
stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(),
rt->renderTargetPriv().numStencilBits());
}
int effectiveSampleCnt;
SkSTArray<16, SkPoint, true> pattern;
this->onQueryMultisampleSpecs(rt, pipeline.proxy()->origin(), stencil,
&effectiveSampleCnt, &pattern);
SkASSERT(effectiveSampleCnt >= rt->numStencilSamples());
uint8_t id;
if (this->caps()->sampleLocationsSupport()) {
SkASSERT(pattern.count() == effectiveSampleCnt);
const auto& insertResult = fMultisampleSpecsIdMap.insert(
MultisampleSpecsIdMap::value_type(pattern, SkTMin(fMultisampleSpecs.count(), 255)));
id = insertResult.first->second;
if (insertResult.second) {
// This means the insert did not find the pattern in the map already, and therefore an
// actual insertion took place. (We don't expect to see many unique sample patterns.)
const SkPoint* sampleLocations = insertResult.first->first.begin();
SkASSERT(id == fMultisampleSpecs.count());
fMultisampleSpecs.emplace_back(id, effectiveSampleCnt, sampleLocations);
}
} else {
id = effectiveSampleCnt;
for (int i = fMultisampleSpecs.count(); i <= id; ++i) {
fMultisampleSpecs.emplace_back(i, i, nullptr);
}
}
SkASSERT(id > 0);
return fMultisampleSpecs[id];
}
bool GrGpu::SamplePatternComparator::operator()(const SamplePattern& a,
const SamplePattern& b) const {
if (a.count() != b.count()) {
return a.count() < b.count();
}
for (int i = 0; i < a.count(); ++i) {
// This doesn't have geometric meaning. We just need to define an ordering for std::map.
if (a[i].x() != b[i].x()) {
return a[i].x() < b[i].x();
}
if (a[i].y() != b[i].y()) {
return a[i].y() < b[i].y();
}
}
return false; // Equal.
}
GrSemaphoresSubmitted GrGpu::finishFlush(int numSemaphores,
GrBackendSemaphore backendSemaphores[]) {
GrResourceProvider* resourceProvider = fContext->contextPriv().resourceProvider();
if (this->caps()->fenceSyncSupport()) {
for (int i = 0; i < numSemaphores; ++i) {
sk_sp<GrSemaphore> semaphore;
if (backendSemaphores[i].isInitialized()) {
semaphore = resourceProvider->wrapBackendSemaphore(
backendSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillSignal,
kBorrow_GrWrapOwnership);
} else {
semaphore = resourceProvider->makeSemaphore(false);
}
this->insertSemaphore(semaphore, false);
if (!backendSemaphores[i].isInitialized()) {
semaphore->setBackendSemaphore(&backendSemaphores[i]);
}
}
}
this->onFinishFlush((numSemaphores > 0 && this->caps()->fenceSyncSupport()));
return this->caps()->fenceSyncSupport() ? GrSemaphoresSubmitted::kYes
: GrSemaphoresSubmitted::kNo;
}
void GrGpu::dumpJSON(SkJSONWriter* writer) const {
writer->beginObject();
// TODO: Is there anything useful in the base class to dump here?
this->onDumpJSON(writer);
writer->endObject();
}