When creating testing backendTexture take colorspace into account.

Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
diff --git a/tests/ProxyTest.cpp b/tests/ProxyTest.cpp
index fa53a7a..5721a41 100644
--- a/tests/ProxyTest.cpp
+++ b/tests/ProxyTest.cpp
@@ -255,8 +255,8 @@
                 {
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, true,
-                                                                 GrMipMapped::kNo);
+                                                                 kWidthHeight, colorType, nullptr,
+                                                                 true, GrMipMapped::kNo);
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapBackendTextureAsRenderTarget(
                             backendTex, origin, supportedNumSamples);
                     if (!sProxy) {
@@ -279,8 +279,8 @@
                 {
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, true,
-                                                                 GrMipMapped::kNo);
+                                                                 kWidthHeight, colorType, nullptr,
+                                                                 true, GrMipMapped::kNo);
 
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapRenderableBackendTexture(
                             backendTex, origin, supportedNumSamples);
@@ -305,8 +305,8 @@
                     // Internal offscreen texture
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, false,
-                                                                 GrMipMapped::kNo);
+                                                                 kWidthHeight, colorType, nullptr,
+                                                                 false, GrMipMapped::kNo);
 
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapBackendTexture(
                             backendTex, origin, kBorrow_GrWrapOwnership, nullptr, nullptr);