Rename some processor functions from GL to GLSL
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 6fcec4c..e1da5d6 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -56,9 +56,9 @@
bool coverageWillBeIgnored() const { return fCoverageWillBeIgnored; }
bool hasVertexCoverage() const { return SkToBool(fInCoverage); }
- class GLProcessor : public GrGLSLGeometryProcessor {
+ class GLSLProcessor : public GrGLSLGeometryProcessor {
public:
- GLProcessor()
+ GLSLProcessor()
: fViewMatrix(SkMatrix::InvalidMatrix()), fColor(GrColor_ILLEGAL), fCoverage(0xff) {}
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
@@ -176,12 +176,12 @@
typedef GrGLSLGeometryProcessor INHERITED;
};
- void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
- GLProcessor::GenKey(*this, caps, b);
+ void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
+ GLSLProcessor::GenKey(*this, caps, b);
}
- GrGLSLPrimitiveProcessor* createGLInstance(const GrGLSLCaps&) const override {
- return new GLProcessor();
+ GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override {
+ return new GLSLProcessor();
}
private: