Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
Review URL: http://codereview.appspot.com/4388049/
git-svn-id: http://skia.googlecode.com/svn/trunk@1102 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLTexture.cpp b/gpu/src/GrGLTexture.cpp
index 6a5a005..3c6504d 100644
--- a/gpu/src/GrGLTexture.cpp
+++ b/gpu/src/GrGLTexture.cpp
@@ -108,7 +108,8 @@
textureDesc.fFormat) {
fTexParams = initialTexParams;
- fTexIDObj = new GrGLTexID(textureDesc.fTextureID);
+ fTexIDObj = new GrGLTexID(textureDesc.fTextureID,
+ textureDesc.fOwnsID);
fUploadFormat = textureDesc.fUploadFormat;
fUploadByteCount = textureDesc.fUploadByteCount;
fUploadType = textureDesc.fUploadType;