| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkImage.h" |
| #include "SkImageCacherator.h" |
| #include "SkPictureRecorder.h" |
| #include "SkSurface.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "../src/image/SkImage_Gpu.h" |
| #endif |
| |
| static void draw_something(SkCanvas* canvas, const SkRect& bounds) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setColor(SK_ColorRED); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(10); |
| canvas->drawRect(bounds, paint); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setColor(SK_ColorBLUE); |
| canvas->drawOval(bounds, paint); |
| } |
| |
| /* |
| * Exercise drawing pictures inside an image, showing that the image version is pixelated |
| * (correctly) when it is inside an image. |
| */ |
| class ImagePictGM : public skiagm::GM { |
| sk_sp<SkPicture> fPicture; |
| sk_sp<SkImage> fImage0; |
| sk_sp<SkImage> fImage1; |
| public: |
| ImagePictGM() {} |
| |
| protected: |
| SkString onShortName() override { |
| return SkString("image-picture"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(850, 450); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); |
| SkPictureRecorder recorder; |
| draw_something(recorder.beginRecording(bounds), bounds); |
| fPicture = recorder.finishRecordingAsPicture(); |
| |
| // extract enough just for the oval. |
| const SkISize size = SkISize::Make(100, 100); |
| |
| SkMatrix matrix; |
| matrix.setTranslate(-100, -100); |
| fImage0 = SkImage::MakeFromPicture(fPicture, size, &matrix, nullptr); |
| matrix.postTranslate(-50, -50); |
| matrix.postRotate(45); |
| matrix.postTranslate(50, 50); |
| fImage1 = SkImage::MakeFromPicture(fPicture, size, &matrix, nullptr); |
| } |
| |
| void drawSet(SkCanvas* canvas) const { |
| SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); |
| canvas->drawPicture(fPicture, &matrix, nullptr); |
| canvas->drawImage(fImage0.get(), 150, 0); |
| canvas->drawImage(fImage1.get(), 300, 0); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->translate(20, 20); |
| |
| this->drawSet(canvas); |
| |
| canvas->save(); |
| canvas->translate(0, 130); |
| canvas->scale(0.25f, 0.25f); |
| this->drawSet(canvas); |
| canvas->restore(); |
| |
| canvas->save(); |
| canvas->translate(0, 200); |
| canvas->scale(2, 2); |
| this->drawSet(canvas); |
| canvas->restore(); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| DEF_GM( return new ImagePictGM; ) |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static SkImageGenerator* make_pic_generator(GrContext*, SkPicture* pic) { |
| SkMatrix matrix; |
| matrix.setTranslate(-100, -100); |
| return SkImageGenerator::NewFromPicture(SkISize::Make(100, 100), pic, &matrix, nullptr); |
| } |
| |
| class RasterGenerator : public SkImageGenerator { |
| public: |
| RasterGenerator(const SkBitmap& bm) : SkImageGenerator(bm.info()), fBM(bm) { |
| fBM.lockPixels(); |
| } |
| protected: |
| bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, |
| SkPMColor* ctable, int* ctableCount) override { |
| SkASSERT(fBM.width() == info.width()); |
| SkASSERT(fBM.height() == info.height()); |
| |
| if (info.colorType() == kIndex_8_SkColorType) { |
| if (SkColorTable* ct = fBM.getColorTable()) { |
| if (ctable) { |
| memcpy(ctable, ct->readColors(), ct->count() * sizeof(SkPMColor)); |
| } |
| if (ctableCount) { |
| *ctableCount = ct->count(); |
| } |
| |
| for (int y = 0; y < info.height(); ++y) { |
| memcpy(pixels, fBM.getAddr8(0, y), fBM.width()); |
| pixels = (char*)pixels + rowBytes; |
| } |
| return true; |
| } else { |
| return false; |
| } |
| } else { |
| return fBM.readPixels(info, pixels, rowBytes, 0, 0); |
| } |
| } |
| private: |
| SkBitmap fBM; |
| }; |
| static SkImageGenerator* make_ras_generator(GrContext*, SkPicture* pic) { |
| SkBitmap bm; |
| bm.allocN32Pixels(100, 100); |
| SkCanvas canvas(bm); |
| canvas.clear(0); |
| canvas.translate(-100, -100); |
| canvas.drawPicture(pic); |
| return new RasterGenerator(bm); |
| } |
| |
| // so we can create a color-table |
| static int find_closest(SkPMColor c, const SkPMColor table[], int count) { |
| const int cr = SkGetPackedR32(c); |
| const int cg = SkGetPackedG32(c); |
| const int cb = SkGetPackedB32(c); |
| |
| int minDist = 999999999; |
| int index = 0; |
| for (int i = 0; i < count; ++i) { |
| int dr = SkAbs32((int)SkGetPackedR32(table[i]) - cr); |
| int dg = SkAbs32((int)SkGetPackedG32(table[i]) - cg); |
| int db = SkAbs32((int)SkGetPackedB32(table[i]) - cb); |
| int dist = dr + dg + db; |
| if (dist < minDist) { |
| minDist = dist; |
| index = i; |
| } |
| } |
| return index; |
| } |
| |
| static SkImageGenerator* make_ctable_generator(GrContext*, SkPicture* pic) { |
| SkBitmap bm; |
| bm.allocN32Pixels(100, 100); |
| SkCanvas canvas(bm); |
| canvas.clear(0); |
| canvas.translate(-100, -100); |
| canvas.drawPicture(pic); |
| |
| const SkPMColor colors[] = { |
| SkPreMultiplyColor(SK_ColorRED), |
| SkPreMultiplyColor(0), |
| SkPreMultiplyColor(SK_ColorBLUE), |
| }; |
| const int count = SK_ARRAY_COUNT(colors); |
| SkImageInfo info = SkImageInfo::Make(100, 100, kIndex_8_SkColorType, kPremul_SkAlphaType); |
| |
| SkBitmap bm2; |
| SkAutoTUnref<SkColorTable> ct(new SkColorTable(colors, count)); |
| bm2.allocPixels(info, nullptr, ct); |
| for (int y = 0; y < info.height(); ++y) { |
| for (int x = 0; x < info.width(); ++x) { |
| *bm2.getAddr8(x, y) = find_closest(*bm.getAddr32(x, y), colors, count); |
| } |
| } |
| return new RasterGenerator(bm2); |
| } |
| |
| class EmptyGenerator : public SkImageGenerator { |
| public: |
| EmptyGenerator(const SkImageInfo& info) : SkImageGenerator(info) {} |
| }; |
| |
| #if SK_SUPPORT_GPU |
| class TextureGenerator : public SkImageGenerator { |
| public: |
| TextureGenerator(GrContext* ctx, const SkImageInfo& info, SkPicture* pic) |
| : SkImageGenerator(info) |
| , fCtx(SkRef(ctx)) |
| { |
| auto surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info)); |
| if (surface) { |
| surface->getCanvas()->clear(0); |
| surface->getCanvas()->translate(-100, -100); |
| surface->getCanvas()->drawPicture(pic); |
| sk_sp<SkImage> image(surface->makeImageSnapshot()); |
| fTexture.reset(SkRef(as_IB(image)->peekTexture())); |
| } |
| } |
| protected: |
| GrTexture* onGenerateTexture(GrContext* ctx, const SkIRect* subset) override { |
| if (ctx) { |
| SkASSERT(ctx == fCtx.get()); |
| } |
| |
| if (!fTexture) { |
| return nullptr; |
| } |
| |
| if (!subset) { |
| return SkRef(fTexture.get()); |
| } |
| // need to copy the subset into a new texture |
| GrSurfaceDesc desc = fTexture->desc(); |
| desc.fWidth = subset->width(); |
| desc.fHeight = subset->height(); |
| |
| GrTexture* dst = fCtx->textureProvider()->createTexture(desc, SkBudgeted::kNo); |
| fCtx->copySurface(dst, fTexture, *subset, SkIPoint::Make(0, 0)); |
| return dst; |
| } |
| private: |
| SkAutoTUnref<GrContext> fCtx; |
| SkAutoTUnref<GrTexture> fTexture; |
| }; |
| static SkImageGenerator* make_tex_generator(GrContext* ctx, SkPicture* pic) { |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); |
| |
| if (!ctx) { |
| return new EmptyGenerator(info); |
| } |
| return new TextureGenerator(ctx, info, pic); |
| } |
| #endif |
| |
| class ImageCacheratorGM : public skiagm::GM { |
| SkString fName; |
| SkImageGenerator* (*fFactory)(GrContext*, SkPicture*); |
| sk_sp<SkPicture> fPicture; |
| SkAutoTDelete<SkImageCacherator> fCache; |
| SkAutoTDelete<SkImageCacherator> fCacheSubset; |
| |
| public: |
| ImageCacheratorGM(const char suffix[], SkImageGenerator* (*factory)(GrContext*, SkPicture*)) |
| : fFactory(factory) |
| { |
| fName.printf("image-cacherator-from-%s", suffix); |
| } |
| |
| protected: |
| SkString onShortName() override { |
| return fName; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(960, 450); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); |
| SkPictureRecorder recorder; |
| draw_something(recorder.beginRecording(bounds), bounds); |
| fPicture = recorder.finishRecordingAsPicture(); |
| } |
| |
| void makeCaches(GrContext* ctx) { |
| auto gen = fFactory(ctx, fPicture.get()); |
| SkDEBUGCODE(const uint32_t genID = gen->uniqueID();) |
| fCache.reset(SkImageCacherator::NewFromGenerator(gen)); |
| |
| const SkIRect subset = SkIRect::MakeLTRB(50, 50, 100, 100); |
| |
| gen = fFactory(ctx, fPicture.get()); |
| SkDEBUGCODE(const uint32_t genSubsetID = gen->uniqueID();) |
| fCacheSubset.reset(SkImageCacherator::NewFromGenerator(gen, &subset)); |
| |
| // whole caches should have the same ID as the generator. Subsets should be diff |
| SkASSERT(fCache->uniqueID() == genID); |
| SkASSERT(fCacheSubset->uniqueID() != genID); |
| SkASSERT(fCacheSubset->uniqueID() != genSubsetID); |
| |
| SkASSERT(fCache->info().dimensions() == SkISize::Make(100, 100)); |
| SkASSERT(fCacheSubset->info().dimensions() == SkISize::Make(50, 50)); |
| } |
| |
| static void draw_as_bitmap(SkCanvas* canvas, SkImageCacherator* cache, SkScalar x, SkScalar y) { |
| SkBitmap bitmap; |
| cache->lockAsBitmap(&bitmap, nullptr); |
| canvas->drawBitmap(bitmap, x, y); |
| } |
| |
| static void draw_as_tex(SkCanvas* canvas, SkImageCacherator* cache, SkScalar x, SkScalar y) { |
| #if SK_SUPPORT_GPU |
| SkAutoTUnref<GrTexture> texture(cache->lockAsTexture(canvas->getGrContext(), |
| GrTextureParams::ClampBilerp(), |
| SkSourceGammaTreatment::kRespect, |
| nullptr)); |
| if (!texture) { |
| // show placeholder if we have no texture |
| SkPaint paint; |
| paint.setStyle(SkPaint::kStroke_Style); |
| SkRect r = SkRect::MakeXYWH(x, y, SkIntToScalar(cache->info().width()), |
| SkIntToScalar(cache->info().width())); |
| canvas->drawRect(r, paint); |
| canvas->drawLine(r.left(), r.top(), r.right(), r.bottom(), paint); |
| canvas->drawLine(r.left(), r.bottom(), r.right(), r.top(), paint); |
| return; |
| } |
| // No API to draw a GrTexture directly, so we cheat and create a private image subclass |
| SkAutoTUnref<SkImage> image(new SkImage_Gpu(cache->info().width(), cache->info().height(), |
| cache->uniqueID(), kPremul_SkAlphaType, texture, |
| SkBudgeted::kNo)); |
| canvas->drawImage(image, x, y); |
| #endif |
| } |
| |
| void drawSet(SkCanvas* canvas) const { |
| SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); |
| canvas->drawPicture(fPicture, &matrix, nullptr); |
| |
| // Draw the tex first, so it doesn't hit a lucky cache from the raster version. This |
| // way we also can force the generateTexture call. |
| |
| draw_as_tex(canvas, fCache, 310, 0); |
| draw_as_tex(canvas, fCacheSubset, 310+101, 0); |
| |
| draw_as_bitmap(canvas, fCache, 150, 0); |
| draw_as_bitmap(canvas, fCacheSubset, 150+101, 0); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| this->makeCaches(canvas->getGrContext()); |
| |
| canvas->translate(20, 20); |
| |
| this->drawSet(canvas); |
| |
| canvas->save(); |
| canvas->translate(0, 130); |
| canvas->scale(0.25f, 0.25f); |
| this->drawSet(canvas); |
| canvas->restore(); |
| |
| canvas->save(); |
| canvas->translate(0, 200); |
| canvas->scale(2, 2); |
| this->drawSet(canvas); |
| canvas->restore(); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| DEF_GM( return new ImageCacheratorGM("picture", make_pic_generator); ) |
| DEF_GM( return new ImageCacheratorGM("raster", make_ras_generator); ) |
| DEF_GM( return new ImageCacheratorGM("ctable", make_ctable_generator); ) |
| #if SK_SUPPORT_GPU |
| DEF_GM( return new ImageCacheratorGM("texture", make_tex_generator); ) |
| #endif |