Revert "Use combined three pass code for image blur."

This reverts commit d4a0fc7383546d106db2216515b3753937398ece.

Reason for revert: Too naive about bounds

Original change's description:
> Use combined three pass code for image blur.
> 
> This changes more closely matches the GL output, and the runtimes are similar or
> faster for the common cases.
> 
> x86_64 times:
> benchmark                            old-Us   new-Us   old/new
> blur_image_filter_large_80.00_80.00  4842.04  2626.10  1.84381
> blur_image_filter_small_80.00_80.00  3297.72  854.97   3.85712
> blur_image_filter_large_10.00_10.00  930.44   720.50   1.29138
> blur_image_filter_small_10.00_10.00  69.96    42.15    1.65979
> blur_image_filter_large_1.00_1.00    682.66   521.78   1.30833
> blur_image_filter_small_1.00_1.00    19.21    14.43    1.33125
> blur_image_filter_large_0.50_0.50    696.17   64.14    10.8539
> blur_image_filter_small_0.50_0.50    16.26    5.02     3.23904
> 
> arm64 times:
> benchmark                            old-Us    new-Us    old/new
> blur_image_filter_large_80.00_80.00  42144.53  14128.42  2.98296
> blur_image_filter_small_80.00_80.00  24840.58  4392.58   5.65512
> blur_image_filter_large_10.00_10.00  3556.40   3793.70   0.937449
> blur_image_filter_small_10.00_10.00  282.53    220.62    1.28062
> blur_image_filter_large_1.00_1.00    2502.20   2937.99   0.851671
> blur_image_filter_small_1.00_1.00    83.32     81.93     1.01697
> blur_image_filter_large_0.50_0.50    5643.80   272.83    20.6861
> blur_image_filter_small_0.50_0.50    141.02    38.29     3.68295
> 
> Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
> Change-Id: Ic53b3186607d5485477b92e4ca7b092bf1366c52
> Reviewed-on: https://skia-review.googlesource.com/52771
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com,senorblanco@chromium.org

Change-Id: Idf679a8fc6d777625ad9527b843aa1614d878cba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Reviewed-on: https://skia-review.googlesource.com/60900
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
diff --git a/src/core/SkBlurImageFilter.cpp b/src/core/SkBlurImageFilter.cpp
index e9682ff..5d9a1cf 100644
--- a/src/core/SkBlurImageFilter.cpp
+++ b/src/core/SkBlurImageFilter.cpp
@@ -7,16 +7,11 @@
 
 #include "SkBlurImageFilter.h"
 
-#include <algorithm>
-
-#include "SkArenaAlloc.h"
 #include "SkAutoPixmapStorage.h"
-#include "SkBitmap.h"
 #include "SkColorData.h"
 #include "SkColorSpaceXformer.h"
 #include "SkTFitsIn.h"
 #include "SkGpuBlurUtils.h"
-#include "SkNx.h"
 #include "SkOpts.h"
 #include "SkReadBuffer.h"
 #include "SkSpecialImage.h"
@@ -28,18 +23,13 @@
 #include "SkGr.h"
 #endif
 
-// The value where the three pass window calculation results in a zero window.
-// N[Solve[sigma*3*Sqrt[2 Pi]/4 == 1/2, sigma], 16]
-static constexpr double kZeroWindow = 0.26596152026762;
-static constexpr double kPi = 3.14159265358979323846264338327950288;
-
 class SkBlurImageFilterImpl final : public SkImageFilter {
 public:
     SkBlurImageFilterImpl(SkScalar sigmaX,
-                          SkScalar sigmaY,
-                          sk_sp<SkImageFilter> input,
-                          const CropRect* cropRect,
-                          SkBlurImageFilter::TileMode tileMode);
+                      SkScalar sigmaY,
+                      sk_sp<SkImageFilter> input,
+                      const CropRect* cropRect,
+                      SkBlurImageFilter::TileMode tileMode);
 
     SkRect computeFastBounds(const SkRect&) const override;
 
@@ -172,342 +162,6 @@
     }
 }
 
-#if !defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
-
-// This is defined by the SVG spec:
-// https://drafts.fxtf.org/filter-effects/#feGaussianBlurElement
-static int calculate_window(double sigma) {
-    // NB 136 is the largest sigma that will not cause a buffer full of 255 mask values to overflow
-    // using the Gauss filter. It also limits the size of buffers used hold intermediate values.
-    // Explanation of maximums:
-    //   sum0 = window * 255
-    //   sum1 = window * sum0 -> window * window * 255
-    //   sum2 = window * sum1 -> window * window * window * 255 -> window^3 * 255
-    //
-    //   The value window^3 * 255 must fit in a uint32_t. So,
-    //      window^3 < 2^32. window = 255.
-    //
-    //   window = floor(sigma * 3 * sqrt(2 * kPi) / 4 + 0.5)
-    //   For window <= 255, the largest value for sigma is 136.
-    sigma = SkTPin(sigma, 0.0, 136.0);
-    auto possibleWindow = static_cast<int>(floor(sigma * 3 * sqrt(2 * kPi) / 4 + 0.5));
-    return std::max(1, possibleWindow);
-}
-
-// Calculating the border is tricky. The border is the distance in pixels between the first dst
-// pixel and the first src pixel (or the last src pixel and the last dst pixel).
-// I will go through the odd case which is simpler, and then through the even case. Given a
-// stack of filters seven wide for the odd case of three passes.
-//
-//        S
-//     aaaAaaa
-//     bbbBbbb
-//     cccCccc
-//        D
-//
-// The furthest changed pixel is when the filters are in the following configuration.
-//
-//                 S
-//           aaaAaaa
-//        bbbBbbb
-//     cccCccc
-//        D
-//
-//  The A pixel is calculated using the value S, the B uses A, and the C uses B, and
-// finally D is C. So, with a window size of seven the border is nine. In the odd case, the
-// border is 3*((window - 1)/2).
-//
-// For even cases the filter stack is more complicated. The spec specifies two passes
-// of even filters and a final pass of odd filters. A stack for a width of six looks like
-// this.
-//
-//       S
-//    aaaAaa
-//     bbBbbb
-//    cccCccc
-//       D
-//
-// The furthest pixel looks like this.
-//
-//               S
-//          aaaAaa
-//        bbBbbb
-//    cccCccc
-//       D
-//
-// For a window of six, the border value is eight. In the even case the border is 3 *
-// (window/2) - 1.
-static int calculate_border(int window) {
-    return (window & 1) == 1 ? 3 * ((window - 1) / 2) : 3 * (window / 2) - 1;
-}
-
-static int calculate_buffer(int window) {
-    int bufferSize = window - 1;
-    return (window & 1) == 1 ? 3 * bufferSize : 3 * bufferSize + 1;
-}
-
-// blur_one_direction implements the common three pass box filter approximation of Gaussian blur,
-// but combines all three passes into a single pass. This approach is facilitated by three circular
-// buffers the width of the window which track values for trailing edges of each of the three
-// passes. This allows the algorithm to use more precision in the calculation because the values
-// are not rounded each pass. And this implementation also avoids a trap that's easy to fall
-// into resulting in blending in too many zeroes near the edge.
-//
-//  In general, a window sum has the form:
-//     sum_n+1 = sum_n + leading_edge - trailing_edge.
-//  If instead we do the subtraction at the end of the previous iteration, we can just
-// calculate the sums instead of having to do the subtractions too.
-//
-//      In previous iteration:
-//      sum_n+1 = sum_n - trailing_edge.
-//
-//      In this iteration:
-//      sum_n+1 = sum_n + leading_edge.
-//
-//  Now we can stack all three sums and do them at once. Sum0 gets its leading edge from the
-// actual data. Sum1's leading edge is just Sum0, and Sum2's leading edge is Sum1. So, doing the
-// three passes at the same time has the form:
-//
-//    sum0_n+1 = sum0_n + leading edge
-//    sum1_n+1 = sum1_n + sum0_n+1
-//    sum2_n+1 = sum2_n + sum1_n+1
-//
-//    sum2_n+1 / window^3 is the new value of the destination pixel.
-//
-//    Reduce the sums by the trailing edges which were stored in the circular buffers,
-// for the next go around. This is the case for odd sized windows, even windows the the third
-// circular buffer is one larger then the first two circular buffers.
-//
-//    sum2_n+2 = sum2_n+1 - buffer2[i];
-//    buffer2[i] = sum1;
-//    sum1_n+2 = sum1_n+1 - buffer1[i];
-//    buffer1[i] = sum0;
-//    sum0_n+2 = sum0_n+1 - buffer0[i];
-//    buffer0[i] = leading edge
-//
-//   This is all encapsulated in the processValue function below.
-//
-using Pass0And1 = Sk4u[2];
-// The would be dLeft parameter is assumed to be 0.
-static void blur_one_direction(Sk4u* buffer, int window,
-                               int srcLeft, int srcRight, int dstRight,
-                               const uint32_t* src, int srcXStride, int srcYStride, int srcH,
-                                     uint32_t* dst, int dstXStride, int dstYStride) {
-
-    // The circular buffers are one less than the window.
-    auto pass0Count = window - 1,
-         pass1Count = window - 1,
-         pass2Count = (window & 1) == 1 ? window - 1 : window;
-
-    Pass0And1* buffer01Start = (Pass0And1*)buffer;
-    Sk4u*      buffer2Start  = buffer + pass0Count + pass1Count;
-    Pass0And1* buffer01End   = (Pass0And1*)buffer2Start;
-    Sk4u*      buffer2End    = buffer2Start + pass2Count;
-
-    // If the window is odd then the divisor is just window ^ 3 otherwise,
-    // it is window * window * (window + 1) = window ^ 3 + window ^ 2;
-    auto window2 = window * window;
-    auto window3 = window2 * window;
-    auto divisor = (window & 1) == 1 ? window3 : window3 + window2;
-
-    // NB the sums in the blur code use the following technique to avoid
-    // adding 1/2 to round the divide.
-    //
-    //   Sum/d + 1/2 == (Sum + h) / d
-    //   Sum + d(1/2) ==  Sum + h
-    //     h == (1/2)d
-    //
-    // But the d/2 it self should be rounded.
-    //    h == d/2 + 1/2 == (d + 1) / 2
-    //
-    // weight = 1 / d * 2 ^ 32
-    auto weight = static_cast<uint32_t>(round(1.0 / divisor * (1ull << 32)));
-    auto half = static_cast<uint32_t>((divisor + 1) / 2);
-
-    auto border = calculate_border(window);
-
-    // Calculate the start and end of the source pixels with respect to the destination start.
-    auto srcStart = srcLeft - border,
-         srcEnd   = srcRight - border,
-         dstEnd   = dstRight;
-
-    for (auto y = 0; y < srcH; y++) {
-        auto buffer01Cursor = buffer01Start;
-        auto buffer2Cursor  = buffer2Start;
-
-        Sk4u sum0{0u};
-        Sk4u sum1{0u};
-        Sk4u sum2{half};
-
-        sk_bzero(buffer01Start, (buffer2End - (Sk4u *) (buffer01Start)) * sizeof(*buffer2Start));
-
-        // Given an expanded input pixel, move the window ahead using the leadingEdge value.
-        auto processValue = [&](const Sk4u& leadingEdge) -> Sk4u {
-            sum0 += leadingEdge;
-            sum1 += sum0;
-            sum2 += sum1;
-
-            Sk4u value = sum2.mulHi(weight);
-
-            sum2 -= *buffer2Cursor;
-            *buffer2Cursor = sum1;
-            buffer2Cursor = (buffer2Cursor + 1) < buffer2End ? buffer2Cursor + 1 : buffer2Start;
-
-            sum1 -= (*buffer01Cursor)[1];
-            (*buffer01Cursor)[1] = sum0;
-            sum0 -= (*buffer01Cursor)[0];
-            (*buffer01Cursor)[0] = leadingEdge;
-            buffer01Cursor =
-                    (buffer01Cursor + 1) < buffer01End ? buffer01Cursor + 1 : buffer01Start;
-
-            return value;
-        };
-
-        auto srcIdx = srcStart;
-        auto dstIdx = 0;
-        const uint32_t* srcCursor = src;
-              uint32_t* dstCursor = dst;
-
-        // The destination pixels are not effected by the src pixels,
-        // change to zero as per the spec.
-        // https://drafts.fxtf.org/filter-effects/#FilterPrimitivesOverviewIntro
-        while (dstIdx < srcIdx) {
-            *dstCursor = 0;
-            dstCursor += dstXStride;
-            SK_PREFETCH(dstCursor);
-            dstIdx++;
-        }
-
-        // The edge of the source is before the edge of the destination. Calculate the sums for
-        // the pixels before the start of the destination.
-        while (dstIdx > srcIdx) {
-            Sk4u leadingEdge = srcIdx < srcEnd ? SkNx_cast<uint32_t>(Sk4b::Load(srcCursor)) : 0;
-            (void) processValue(leadingEdge);
-            srcCursor += srcXStride;
-            srcIdx++;
-        }
-
-        // The dstIdx and srcIdx are in sync now; the code just uses the dstIdx for both now.
-        // Consume the source generating pixels to dst.
-        auto loopEnd = std::min(dstEnd, srcEnd);
-        while (dstIdx < loopEnd) {
-            Sk4u leadingEdge = SkNx_cast<uint32_t>(Sk4b::Load(srcCursor));
-            SkNx_cast<uint8_t>(processValue(leadingEdge)).store(dstCursor);
-            srcCursor += srcXStride;
-            dstCursor += dstXStride;
-            SK_PREFETCH(dstCursor);
-            dstIdx++;
-        }
-
-        // The leading edge is beyond the end of the source. Assume that the pixels
-        // are now 0x0000 until the end of the destination.
-        loopEnd = dstEnd;
-        while (dstIdx < loopEnd) {
-            SkNx_cast<uint8_t>(processValue(0u)).store(dstCursor);
-            dstCursor += dstXStride;
-            SK_PREFETCH(dstCursor);
-            dstIdx++;
-        }
-
-        src += srcYStride;
-        dst += dstYStride;
-    }
-}
-
-static sk_sp<SkSpecialImage> combined_pass_blur(
-        SkVector sigma,
-        SkSpecialImage* source, const sk_sp<SkSpecialImage>& input,
-        SkIRect inputBounds, SkIRect dstBounds) {
-    SkBitmap inputBM;
-
-    if (!input->getROPixels(&inputBM)) {
-        return nullptr;
-    }
-
-    if (inputBM.colorType() != kN32_SkColorType) {
-        return nullptr;
-    }
-
-    SkBitmap src;
-    inputBM.extractSubset(&src, inputBounds);
-
-    // Make everything relative to the destination bounds.
-    inputBounds.offset(-dstBounds.x(), -dstBounds.y());
-    dstBounds.offset(  -dstBounds.x(), -dstBounds.y());
-
-    auto windowW = calculate_window(sigma.x()),
-         windowH = calculate_window(sigma.y());
-
-    auto srcW = inputBounds.width(),
-         srcH = inputBounds.height(),
-         dstW = dstBounds.width(),
-         dstH = dstBounds.height();
-
-    SkImageInfo dstInfo = SkImageInfo::Make(dstW, dstH, inputBM.colorType(), inputBM.alphaType());
-
-    SkBitmap dst;
-    if (!dst.tryAllocPixels(dstInfo)) {
-        return nullptr;
-    }
-
-    auto bufferSizeW = calculate_buffer(windowW),
-         bufferSizeH = calculate_buffer(windowH);
-
-    // The amount 1024 is enough for buffers up to 10 sigma. The tmp bitmap will be
-    // allocated on the heap.
-    SkSTArenaAlloc<1024> alloc;
-    Sk4u* buffer = alloc.makeArrayDefault<Sk4u>(std::max(bufferSizeW, bufferSizeH));
-
-    if (windowW > 1 && windowH > 1) {
-        // Blur both directions.
-
-        auto tmpW = srcH,
-             tmpH = dstW;
-
-        auto tmp = alloc.makeArrayDefault<uint32_t>(tmpW * tmpH);
-
-        // Blur horizontally, and transpose.
-        blur_one_direction(
-                buffer, windowW,
-                inputBounds.left(), inputBounds.right(), dstBounds.right(),
-                static_cast<uint32_t*>(src.getPixels()), 1, src.rowBytesAsPixels(), srcH,
-                tmp, tmpW, 1);
-
-        // Blur vertically (scan in memory order because of the transposition),
-        // and transpose back to the original orientation.
-        blur_one_direction(
-                buffer, windowH,
-                inputBounds.top(), inputBounds.bottom(), dstBounds.bottom(),
-                tmp, 1, tmpW, tmpH,
-                static_cast<uint32_t*>(dst.getPixels()), dst.rowBytesAsPixels(), 1);
-    } else if (windowW > 1) {
-        // Blur only horizontally.
-
-        blur_one_direction(
-                buffer, windowW,
-                inputBounds.left(), inputBounds.right(), dstBounds.right(),
-                static_cast<uint32_t*>(src.getPixels()), 1, src.rowBytesAsPixels(), srcH,
-                static_cast<uint32_t*>(dst.getPixels()), 1, dst.rowBytesAsPixels());
-    } else if (windowH > 1) {
-        // Blur only vertically.
-
-        blur_one_direction(
-                buffer, windowH,
-                inputBounds.top(), inputBounds.bottom(), dstBounds.bottom(),
-                static_cast<uint32_t*>(src.getPixels()), src.rowBytesAsPixels(), 1, srcW,
-                static_cast<uint32_t*>(dst.getPixels()), dst.rowBytesAsPixels(), 1);
-    } else {
-        // Nothing to do.
-
-        return input->makeSubset(inputBounds);
-    }
-
-    return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(dstBounds.width(),
-                                                          dstBounds.height()),
-                                          dst, &source->props());
-}
-#endif
-
 sk_sp<SkSpecialImage> SkBlurImageFilterImpl::onFilterImage(SkSpecialImage* source,
                                                            const Context& ctx,
                                                            SkIPoint* offset) const {
@@ -553,16 +207,12 @@
     } else
     #endif
     {
-        // If both sigmas will result in a zero width window, there is nothing to do.
-        if (sigma.x() < kZeroWindow && sigma.y() < kZeroWindow) {
-            result = input->makeSubset(inputBounds);
-        } else {
-            #if defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
-                result = this->cpuFilter(source, sigma, input, inputBounds, dstBounds);
-            #else
-                result = combined_pass_blur(sigma, source, input, inputBounds, dstBounds);
-            #endif
-        }
+        #if defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
+        result = this->cpuFilter(source, sigma, input, inputBounds, dstBounds);
+        #else
+        // The new code will go here.
+        result = this->cpuFilter(source, sigma, input, inputBounds, dstBounds);
+        #endif
     }
 
     // Return the resultOffset if the blur succeeded.
@@ -585,8 +235,8 @@
     // The raw cross arm value c = E^-s
     // The normalized cross arm value = c/n
     // N[Solve[{c/n == 1/2048, sigma > 0}, sigma], 16]
-    static constexpr double kZeroWindowGPU = 0.2561130112451658;
-    if (sigma.x() < kZeroWindowGPU && sigma.y() < kZeroWindowGPU) {
+    static constexpr double kCrossTooSmall = 0.2561130112451658;
+    if (sigma.x() < kCrossTooSmall && sigma.y() < kCrossTooSmall) {
         return input->makeSubset(inputBounds);
     }
 
@@ -630,6 +280,13 @@
         SkVector sigma, const sk_sp<SkSpecialImage> &input,
         SkIRect inputBounds, SkIRect dstBounds) const
 {
+    // If both sigmas will result in a zero width window, there is nothing to do.
+    // N[Solve[sigma*3*Sqrt[2 Pi]/4 == 1/2, sigma], 16]
+    static constexpr double kZeroWindow = 0.2659615202676218;
+    if (sigma.x() < kZeroWindow && sigma.y() < kZeroWindow) {
+        return input->makeSubset(inputBounds);
+    }
+
     int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
     int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
     get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
@@ -719,26 +376,14 @@
 
 SkRect SkBlurImageFilterImpl::computeFastBounds(const SkRect& src) const {
     SkRect bounds = this->getInput(0) ? this->getInput(0)->computeFastBounds(src) : src;
-#if defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
     bounds.outset(fSigma.width() * 3, fSigma.height() * 3);
-#else
-    auto borderW = calculate_border(calculate_window(fSigma.width())),
-         borderH = calculate_border(calculate_window(fSigma.height()));
-    bounds.outset(borderW, borderH);
-#endif
     return bounds;
 }
 
 SkIRect SkBlurImageFilterImpl::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                               MapDirection) const {
     SkVector sigma = map_sigma(fSigma, ctm);
-#if defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
     return src.makeOutset(SkScalarCeilToInt(sigma.x() * 3), SkScalarCeilToInt(sigma.y() * 3));
-#else
-    auto borderW = calculate_border(calculate_window(sigma.x())),
-         borderH = calculate_border(calculate_window(sigma.y()));
-    return src.makeOutset(borderW, borderH);
-#endif
 }
 
 #ifndef SK_IGNORE_TO_STRING
diff --git a/tests/ImageFilterTest.cpp b/tests/ImageFilterTest.cpp
index 0b8d0d0..ac847ce 100644
--- a/tests/ImageFilterTest.cpp
+++ b/tests/ImageFilterTest.cpp
@@ -855,7 +855,7 @@
     sk_sp<SkImageFilter> filter2(make_drop_shadow(std::move(filter1)));
 
     SkIRect bounds = SkIRect::MakeXYWH(0, 0, 100, 100);
-    SkIRect expectedBounds = SkIRect::MakeXYWH(-132, -132, 234, 234);
+    SkIRect expectedBounds = SkIRect::MakeXYWH(-133, -133, 236, 236);
     bounds = filter2->filterBounds(bounds, SkMatrix::I());
 
     REPORTER_ASSERT(reporter, bounds == expectedBounds);
@@ -866,7 +866,7 @@
     sk_sp<SkImageFilter> filter2(make_blur(std::move(filter1)));
 
     SkIRect bounds = SkIRect::MakeXYWH(0, 0, 100, 100);
-    SkIRect expectedBounds = SkIRect::MakeXYWH(-132, -132, 234, 234);
+    SkIRect expectedBounds = SkIRect::MakeXYWH(-133, -133, 236, 236);
     bounds = filter2->filterBounds(bounds, SkMatrix::I());
 
     REPORTER_ASSERT(reporter, bounds == expectedBounds);
@@ -895,7 +895,7 @@
         scaleMatrix.setScale(2, 2);
         SkIRect bounds = SkIRect::MakeLTRB(0, 0, 200, 200);
 
-        SkIRect expectedBlurBounds = SkIRect::MakeLTRB(-5, -5, 205, 205);
+        SkIRect expectedBlurBounds = SkIRect::MakeLTRB(-6, -6, 206, 206);
         SkIRect blurBounds = blur->filterBounds(
             bounds, scaleMatrix, SkImageFilter::kForward_MapDirection);
         REPORTER_ASSERT(reporter, blurBounds == expectedBlurBounds);
@@ -920,7 +920,7 @@
         scaleMatrix.setScale(1, -1);
         SkIRect bounds = SkIRect::MakeLTRB(0, -100, 100, 0);
 
-        SkIRect expectedBlurBounds = SkIRect::MakeLTRB(-2, -102, 102, 2);
+        SkIRect expectedBlurBounds = SkIRect::MakeLTRB(-3, -103, 103, 3);
         SkIRect blurBounds = blur->filterBounds(
             bounds, scaleMatrix, SkImageFilter::kForward_MapDirection);
         REPORTER_ASSERT(reporter, blurBounds == expectedBlurBounds);
@@ -949,7 +949,7 @@
 
     SkRect boundsSrc = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(100));
     SkRect expectedBounds = SkRect::MakeXYWH(
-        SkIntToScalar(-4), SkIntToScalar(-4), SkIntToScalar(108), SkIntToScalar(108));
+        SkIntToScalar(-6), SkIntToScalar(-6), SkIntToScalar(112), SkIntToScalar(112));
     SkRect boundsDst = composedFilter->computeFastBounds(boundsSrc);
 
     REPORTER_ASSERT(reporter, boundsDst == expectedBounds);