Adding repeat mode to texture domain
BUG=skia:
R=bsalomon@chromium.org, senorblanco@chromium.org, bsalomon@google.com, junov@chromium.org
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/422123003
diff --git a/gm/texturedomaineffect.cpp b/gm/texturedomaineffect.cpp
index 37d256d..6cc9799 100644
--- a/gm/texturedomaineffect.cpp
+++ b/gm/texturedomaineffect.cpp
@@ -35,7 +35,10 @@
}
virtual SkISize onISize() SK_OVERRIDE {
- return SkISize::Make(400, 800);
+ const SkScalar canvasWidth = kDrawPad +
+ (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
+ kTestPad * GrTextureDomain::kModeCount;
+ return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
}
virtual uint32_t onGetFlags() const SK_OVERRIDE {
@@ -44,7 +47,7 @@
}
virtual void onOnceBeforeDraw() SK_OVERRIDE {
- fBmp.allocN32Pixels(100, 100);
+ fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
SkCanvas canvas(fBmp);
canvas.clear(0x00000000);
SkPaint paint;
@@ -94,9 +97,6 @@
return;
}
- static const SkScalar kDrawPad = 10.f;
- static const SkScalar kTestPad = 10.f;
-
SkTArray<SkMatrix> textureMatrices;
textureMatrices.push_back().setIDiv(texture->width(), texture->height());
textureMatrices.push_back() = textureMatrices[0];
@@ -148,11 +148,19 @@
}
private:
+ static const SkScalar kDrawPad;
+ static const SkScalar kTestPad;
+ static const int kTargetWidth = 100;
+ static const int kTargetHeight = 100;
SkBitmap fBmp;
typedef GM INHERITED;
};
+// Windows builds did not like SkScalar initialization in class :(
+const SkScalar TextureDomainEffect::kDrawPad = 10.f;
+const SkScalar TextureDomainEffect::kTestPad = 10.f;
+
DEF_GM( return SkNEW(TextureDomainEffect); )
}