renamed SkSL types in preparation for killing precision modifiers

Bug: skia:
Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900
Reviewed-on: https://skia-review.googlesource.com/27703
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index cab078b..bbac5b5 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -27,15 +27,15 @@
         SkSL::String sk_TransformedCoords2D_0 =
                 fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf(
-                "vec4 _tmpVar1;%s = %s * %stexture(%s, %s).%s%s;\n", args.fOutputColor,
-                args.fInputColor ? args.fInputColor : "vec4(1)",
+                "float4 _tmpVar1;%s = %s * %stexture(%s, %s).%s%s;\n", args.fOutputColor,
+                args.fInputColor ? args.fInputColor : "float4(1)",
                 fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "",
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 sk_TransformedCoords2D_0.c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
                 fColorSpaceHelper.isValid()
-                        ? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, "
-                                         "_tmpVar1.a), _tmpVar1.a))",
+                        ? SkStringPrintf(", float4(clamp((%s * float4(_tmpVar1.rgb, 1.0)).rgb, "
+                                         "0.0, _tmpVar1.a), _tmpVar1.a))",
                                          args.fUniformHandler->getUniformCStr(
                                                  fColorSpaceHelper.gamutXformUniform()))
                                   .c_str()