ccpr: Clean up GrCoverageCountingPathRenderer
Extracts all the nested classes to their own files and detangles
their interactions. Encapsulates the per-flush resources in their in
their own separate class.
Bug: skia:
Change-Id: Ic134b627f6b66cb2ce1e5d6f896ac6b2f75f6fa2
Reviewed-on: https://skia-review.googlesource.com/126845
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/ccpr/GrCCClipProcessor.cpp b/src/gpu/ccpr/GrCCClipProcessor.cpp
index 4a3b7a5..d4da596 100644
--- a/src/gpu/ccpr/GrCCClipProcessor.cpp
+++ b/src/gpu/ccpr/GrCCClipProcessor.cpp
@@ -10,11 +10,12 @@
#include "GrTexture.h"
#include "GrTextureProxy.h"
#include "SkMakeUnique.h"
+#include "ccpr/GrCCClipPath.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
-GrCCClipProcessor::GrCCClipProcessor(const ClipPath* clipPath, MustCheckBounds mustCheckBounds,
- SkPath::FillType overrideFillType)
+GrCCClipProcessor::GrCCClipProcessor(const GrCCClipPath* clipPath, MustCheckBounds mustCheckBounds,
+ SkPath::FillType overrideFillType)
: INHERITED(kGrCCClipProcessor_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag)
, fClipPath(clipPath)
, fMustCheckBounds((bool)mustCheckBounds)
@@ -26,7 +27,7 @@
std::unique_ptr<GrFragmentProcessor> GrCCClipProcessor::clone() const {
return skstd::make_unique<GrCCClipProcessor>(fClipPath, MustCheckBounds(fMustCheckBounds),
- fOverrideFillType);
+ fOverrideFillType);
}
void GrCCClipProcessor::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const {