Revert "Revert "move homogenous with stride to matrixpriv""
This reverts commit de71572f650005e36d4fc2fe95fb5677a25ae4f6.
Revert "Revert "Transform vertices for distance field glyphs on CPU.""
This reverts commit f226e66d75374e370f3ae2c6895bc689670e9e18.
Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/glsl/GrGLSLGeometryProcessor.cpp b/src/gpu/glsl/GrGLSLGeometryProcessor.cpp
index 9c71042..9a768c2 100644
--- a/src/gpu/glsl/GrGLSLGeometryProcessor.cpp
+++ b/src/gpu/glsl/GrGLSLGeometryProcessor.cpp
@@ -57,40 +57,43 @@
const SkMatrix& localMatrix,
FPCoordTransformHandler* handler) {
SkASSERT(GrSLTypeIsFloatType(localCoordsVar.getType()));
- SkASSERT(2 == GrSLTypeVecLength(localCoordsVar.getType()));
+ SkASSERT(2 == GrSLTypeVecLength(localCoordsVar.getType()) ||
+ 3 == GrSLTypeVecLength(localCoordsVar.getType()));
+ bool threeComponentLocalCoords = 3 == GrSLTypeVecLength(localCoordsVar.getType());
+ SkString localCoords;
+ if (threeComponentLocalCoords) {
+ localCoords = localCoordsVar.getName();
+ } else {
+ localCoords.printf("float3(%s, 1)", localCoordsVar.c_str());
+ }
int i = 0;
while (const GrCoordTransform* coordTransform = handler->nextCoordTransform()) {
SkString strUniName;
strUniName.printf("CoordTransformMatrix_%d", i);
- GrSLType varyingType;
-
- uint32_t type = coordTransform->getMatrix().getType();
- type |= localMatrix.getType();
-
- varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kFloat3_GrSLType :
- kFloat2_GrSLType;
const char* uniName;
-
-
fInstalledTransforms.push_back().fHandle = uniformHandler->addUniform(kVertex_GrShaderFlag,
kFloat3x3_GrSLType,
strUniName.c_str(),
&uniName).toIndex();
+ GrSLType varyingType = kFloat2_GrSLType;
+ if (localMatrix.hasPerspective() || coordTransform->getMatrix().hasPerspective()) {
+ varyingType = kFloat3_GrSLType;
+ }
SkString strVaryingName;
strVaryingName.printf("TransformedCoords_%d", i);
-
GrGLSLVarying v(varyingType);
varyingHandler->addVarying(strVaryingName.c_str(), &v);
- SkASSERT(kFloat2_GrSLType == varyingType || kFloat3_GrSLType == varyingType);
handler->specifyCoordsForCurrCoordTransform(SkString(v.fsIn()), varyingType);
if (kFloat2_GrSLType == varyingType) {
- vb->codeAppendf("%s = (%s * float3(%s, 1)).xy;", v.vsOut(), uniName,
- localCoordsVar.c_str());
+ vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(), uniName, localCoords.c_str());
+ if (threeComponentLocalCoords) {
+ vb->codeAppendf("%s /= %s.z;", v.vsOut(), localCoords.c_str());
+ }
} else {
- vb->codeAppendf("%s = %s * float3(%s, 1);", v.vsOut(), uniName, localCoordsVar.c_str());
+ vb->codeAppendf("%s = %s * %s;", v.vsOut(), uniName, localCoords.c_str());
}
++i;
}