Add flag to avoid stencil buffers in Skia
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrReducedClip.cpp b/src/gpu/GrReducedClip.cpp
index 4b7e69b..28ba47c 100644
--- a/src/gpu/GrReducedClip.cpp
+++ b/src/gpu/GrReducedClip.cpp
@@ -730,7 +730,7 @@
GrShape shape(clipPath, GrStyle::SimpleFill());
GrPathRenderer::CanDrawPathArgs canDrawArgs;
- canDrawArgs.fShaderCaps = context->caps()->shaderCaps();
+ canDrawArgs.fCaps = context->caps();
canDrawArgs.fViewMatrix = &SkMatrix::I();
canDrawArgs.fShape = &shape;
canDrawArgs.fAAType = aaType;