remove bones from SkVertices

Bug: skia:9984
Change-Id: I7c4f33ee82087eb1b0a60243183f0c68e310f10d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274547
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
diff --git a/RELEASE_NOTES.txt b/RELEASE_NOTES.txt
index 3e9b74f..7cc301b 100644
--- a/RELEASE_NOTES.txt
+++ b/RELEASE_NOTES.txt
@@ -7,6 +7,8 @@
 Milestone 82
 
 <Insert new notes here- top is most recent.>
+  * Removed Bones from SkVertices
+
   * Added a field to GrContextOptions that controls whether GL errors are checked after
     GL calls that allocate textures, etc. It also controls checking for shader compile
     success, and program linking success.