Re-enable processor optimization test with some fixes.
Enables on GL (for now)
Change-Id: I5f5a38632963dd705f8434e8627eb33446e8f027
Reviewed-on: https://skia-review.googlesource.com/7721
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index 7e56863..f282bab 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -303,15 +303,19 @@
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> GrRadialGradient::TestCreate(GrProcessorTestData* d) {
- SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()};
- SkScalar radius = d->fRandom->nextUScalar1();
-
- RandomGradientParams params(d->fRandom);
- auto shader = params.fUseColors4f ?
- SkGradientShader::MakeRadial(center, radius, params.fColors4f, params.fColorSpace,
- params.fStops, params.fColorCount, params.fTileMode) :
- SkGradientShader::MakeRadial(center, radius, params.fColors,
- params.fStops, params.fColorCount, params.fTileMode);
+ sk_sp<SkShader> shader;
+ do {
+ RandomGradientParams params(d->fRandom);
+ SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()};
+ SkScalar radius = d->fRandom->nextUScalar1();
+ shader = params.fUseColors4f
+ ? SkGradientShader::MakeRadial(center, radius, params.fColors4f,
+ params.fColorSpace, params.fStops,
+ params.fColorCount, params.fTileMode)
+ : SkGradientShader::MakeRadial(center, radius, params.fColors,
+ params.fStops, params.fColorCount,
+ params.fTileMode);
+ } while (!shader);
GrTest::TestAsFPArgs asFPArgs(d);
sk_sp<GrFragmentProcessor> fp = shader->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);