Simplify common case of linear filtering with no mips

Change-Id: I08b4a7bc088705b93a0aa680f6733d09c7ad23dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354221
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/samplecode/SampleXfer.cpp b/samplecode/SampleXfer.cpp
index d183220..40feb3b 100644
--- a/samplecode/SampleXfer.cpp
+++ b/samplecode/SampleXfer.cpp
@@ -218,9 +218,7 @@
             r.offset(r.width() + 10, 0);
             lm.postTranslate(r.width() + 10, 0);
 
-            paint.setShader(fImage->makeShader(SkSamplingOptions{ SkFilterMode::kLinear,
-                                                                  SkMipmapMode::kNone },
-                                               lm));
+            paint.setShader(fImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear), lm));
             canvas->drawRect(r, paint);
 
             r.offset(r.width() + 10, 0);